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refactor(scroll): merge into ion-content
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@ -8,7 +8,7 @@ export class InfiniteScroll {
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private thrPx = 0;
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private thrPc = 0;
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private scrollEl?: HTMLIonScrollElement;
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private scrollEl?: HTMLElement;
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private didFire = false;
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private isBusy = false;
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@ -81,9 +81,13 @@ export class InfiniteScroll {
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}
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this.thresholdChanged(this.threshold);
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this.enableScrollEvents(!this.disabled);
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if (this.position === 'top') {
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this.queue.write(() => this.scrollEl && this.scrollEl.scrollToBottom(0));
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}
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// if (this.position === 'top') {
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// this.queue.write(() => {
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// if (this.scrollEl) {
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// this.scrollEl.scrollTop = this.scrollEl.scrollHeight - this.scrollEl.clientHeight;
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// }
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// });
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// }
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}
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componentDidUnload() {
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@ -143,45 +147,45 @@ export class InfiniteScroll {
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}
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this.isLoading = false;
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if (this.position === 'top') {
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/**
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* New content is being added at the top, but the scrollTop position stays the same,
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* which causes a scroll jump visually. This algorithm makes sure to prevent this.
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* (Frame 1)
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* - complete() is called, but the UI hasn't had time to update yet.
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* - Save the current content dimensions.
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* - Wait for the next frame using _dom.read, so the UI will be updated.
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* (Frame 2)
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* - Read the new content dimensions.
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* - Calculate the height difference and the new scroll position.
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* - Delay the scroll position change until other possible dom reads are done using _dom.write to be performant.
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* (Still frame 2, if I'm correct)
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* - Change the scroll position (= visually maintain the scroll position).
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* - Change the state to re-enable the InfiniteScroll.
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* - This should be after changing the scroll position, or it could
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* cause the InfiniteScroll to be triggered again immediately.
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* (Frame 3)
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* Done.
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*/
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this.isBusy = true;
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// ******** DOM READ ****************
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// Save the current content dimensions before the UI updates
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const prev = scrollEl.scrollHeight - scrollEl.scrollTop;
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// if (this.position === 'top') {
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// /**
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// * New content is being added at the top, but the scrollTop position stays the same,
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// * which causes a scroll jump visually. This algorithm makes sure to prevent this.
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// * (Frame 1)
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// * - complete() is called, but the UI hasn't had time to update yet.
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// * - Save the current content dimensions.
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// * - Wait for the next frame using _dom.read, so the UI will be updated.
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// * (Frame 2)
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// * - Read the new content dimensions.
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// * - Calculate the height difference and the new scroll position.
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// * - Delay the scroll position change until other possible dom reads are done using _dom.write to be performant.
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// * (Still frame 2, if I'm correct)
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// * - Change the scroll position (= visually maintain the scroll position).
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// * - Change the state to re-enable the InfiniteScroll.
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// * - This should be after changing the scroll position, or it could
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// * cause the InfiniteScroll to be triggered again immediately.
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// * (Frame 3)
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// * Done.
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// */
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// this.isBusy = true;
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// // ******** DOM READ ****************
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// // Save the current content dimensions before the UI updates
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// const prev = scrollEl.scrollHeight - scrollEl.scrollTop;
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// ******** DOM READ ****************
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this.queue.read(() => {
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// UI has updated, save the new content dimensions
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const scrollHeight = scrollEl.scrollHeight;
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// New content was added on top, so the scroll position should be changed immediately to prevent it from jumping around
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const newScrollTop = scrollHeight - prev;
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// // ******** DOM READ ****************
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// this.queue.read(() => {
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// // UI has updated, save the new content dimensions
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// const scrollHeight = scrollEl.scrollHeight;
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// // New content was added on top, so the scroll position should be changed immediately to prevent it from jumping around
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// const newScrollTop = scrollHeight - prev;
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// ******** DOM WRITE ****************
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this.queue.write(() => {
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scrollEl.scrollTop = newScrollTop;
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this.isBusy = false;
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});
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});
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}
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// // ******** DOM WRITE ****************
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// this.queue.write(() => {
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// scrollEl.scrollTop = newScrollTop;
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// this.isBusy = false;
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// });
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// });
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// }
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}
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/**
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