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https://github.com/ionic-team/ionic-framework.git
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feat(input): ionChange will only emit from user committed changes (#25858)
Resolves #20106, #20061
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@ -6,6 +6,7 @@ import type {
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AutocompleteTypes,
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Color,
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InputChangeEventDetail,
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InputInputEventDetail,
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StyleEventDetail,
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TextFieldTypes,
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} from '../../interface';
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@ -30,6 +31,17 @@ export class Input implements ComponentInterface {
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private didBlurAfterEdit = false;
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private inheritedAttributes: Attributes = {};
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private isComposing = false;
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/**
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* If `true`, the user cleared the input by pressing the clear icon,
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* within the session of the input being focused.
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*
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* This property is reset to `false` when the input is blurred.
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*/
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private inputCleared = false;
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/**
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* The value of the input when the input is focused.
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*/
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private focusedValue: string | number | null | undefined;
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@State() hasFocus = false;
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@ -192,12 +204,27 @@ export class Input implements ComponentInterface {
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@Prop({ mutable: true }) value?: string | number | null = '';
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/**
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* Emitted when a keyboard input occurred.
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* The `ionInput` event fires when the `value` of an `<ion-input>` element
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* has been changed.
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*
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* For elements that accept text input (`type=text`, `type=tel`, etc.), the interface
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* is [`InputEvent`](https://developer.mozilla.org/en-US/docs/Web/API/InputEvent); for others,
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* the interface is [`Event`](https://developer.mozilla.org/en-US/docs/Web/API/Event).
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*/
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@Event() ionInput!: EventEmitter<InputEvent>;
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@Event() ionInput!: EventEmitter<InputInputEventDetail>;
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/**
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* Emitted when the value has changed.
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* The `ionChange` event is fired for `<ion-input>` elements when the user
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* modifies the element's value. Unlike the `ionInput` event, the `ionChange`
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* event is not necessarily fired for each alteration to an element's value.
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*
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* Depending on the way the users interacts with the element, the `ionChange`
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* event fires at a different moment:
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* - When the user commits the change explicitly (e.g. by selecting a date
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* from a date picker for `<ion-input type="date">`, etc.).
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* - When the element loses focus after its value has changed: for elements
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* where the user's interaction is typing.
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*
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*/
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@Event() ionChange!: EventEmitter<InputChangeEventDetail>;
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@ -244,7 +271,6 @@ export class Input implements ComponentInterface {
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nativeInput.value = value;
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}
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this.emitStyle();
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this.ionChange.emit({ value: this.value == null ? this.value : this.value.toString() });
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}
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componentWillLoad() {
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@ -310,6 +336,18 @@ export class Input implements ComponentInterface {
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return Promise.resolve(this.nativeInput!);
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}
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/**
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* Emits an `ionChange` event.
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*
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* This API should be called for user committed changes.
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* This API should not be used for external value changes.
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*/
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private emitValueChange() {
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const { value } = this;
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const newValue = value == null ? value : value.toString();
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this.ionChange.emit({ value: newValue });
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}
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private shouldClearOnEdit() {
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const { type, clearOnEdit } = this;
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return clearOnEdit === undefined ? type === 'password' : clearOnEdit;
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@ -338,16 +376,33 @@ export class Input implements ComponentInterface {
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this.ionInput.emit(ev as InputEvent);
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};
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private onChange = () => {
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this.emitValueChange();
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};
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private onBlur = (ev: FocusEvent) => {
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this.hasFocus = false;
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this.focusChanged();
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this.emitStyle();
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if (this.inputCleared) {
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if (this.focusedValue !== this.value) {
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/**
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* Emits the `ionChange` event when the input value
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* is different than the value when the input was focused.
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*/
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this.emitValueChange();
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}
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this.focusedValue = undefined;
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this.inputCleared = false;
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}
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this.ionBlur.emit(ev);
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};
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private onFocus = (ev: FocusEvent) => {
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this.hasFocus = true;
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this.focusedValue = this.value;
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this.focusChanged();
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this.emitStyle();
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@ -386,6 +441,9 @@ export class Input implements ComponentInterface {
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}
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this.value = '';
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this.inputCleared = true;
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this.ionInput.emit(ev);
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/**
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* This is needed for clearOnEdit
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@ -454,6 +512,7 @@ export class Input implements ComponentInterface {
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type={this.type}
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value={value}
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onInput={this.onInput}
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onChange={this.onChange}
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onBlur={this.onBlur}
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onFocus={this.onFocus}
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onKeyDown={this.onKeydown}
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