feat(ripple-effect): add option to disable ripple-effect (#16393)

fixes #16379
This commit is contained in:
Manu MA
2018-11-20 11:43:18 +01:00
committed by GitHub
parent f8311860b0
commit 838f40de37
4 changed files with 13 additions and 15 deletions

View File

@@ -7,6 +7,12 @@ export interface IonicConfig {
*/
animated?: boolean;
/**
* When it's set to `false`, it disables all material-design ripple-effects across the app.
* Defaults to `true`.
*/
rippleEffect?: boolean;
/**
* The mode determines which platform styles to use for the whole application.
*/

View File

@@ -1,7 +1,8 @@
import { Config } from '../interface';
import { now, pointerCoord } from './helpers';
export function startTapClick(doc: Document) {
export function startTapClick(doc: Document, config: Config) {
let lastTouch = -MOUSE_WAIT * 10;
let lastActivated = 0;
let cancelled = false;
@@ -11,6 +12,7 @@ export function startTapClick(doc: Document) {
let activeRipple: Promise<() => void> | undefined;
let activeDefer: any;
const useRippleEffect = config.getBoolean('animated', true) && config.getBoolean('rippleEffect', true);
const clearDefers = new WeakMap<HTMLElement, any>();
function onBodyClick(ev: Event) {
@@ -116,7 +118,7 @@ export function startTapClick(doc: Document) {
lastActivated = Date.now();
el.classList.add(ACTIVATED);
const rippleEffect = getRippleEffect(el);
const rippleEffect = useRippleEffect && getRippleEffect(el);
if (rippleEffect && rippleEffect.addRipple) {
activeRipple = rippleEffect.addRipple(x, y);
}