iOS switch

This commit is contained in:
Adam Bradley
2015-07-28 14:16:45 -05:00
parent b24a98731f
commit 51516b8b64
16 changed files with 259 additions and 159 deletions

View File

@@ -1,71 +1,127 @@
import {View, ElementRef} from 'angular2/angular2';
import {ControlGroup, ControlDirective} from 'angular2/forms';
import {
View,
Directive,
ElementRef,
Renderer,
Optional,
Parent,
NgControl
} from 'angular2/angular2';
import {Ion} from '../ion';
import {IonInputItem} from '../form/input';
import {IonicConfig} from '../../config/config';
import {IonicComponent} from '../../config/annotations';
import {IonicComponent, IonicView} from '../../config/annotations';
import {Icon} from '../icon/icon';
@IonicComponent({
selector: 'ion-switch',
properties: [
'checked'
],
host: {
'(click)': 'switchClicked($event)',
'class': 'item'
'class': 'item',
//'[attr.aria-checked]': 'input.checked'
}
})
@View({
template: `
<div class="item-content">
<div class="item-title">
<content></content>
</div>
<div class="item-media media-switch">
<div class="switch-toggle"></div>
</div>
</div>`
@IonicView({
template:
'<div class="item-content">' +
'<content></content>' +
'</div>' +
'<div class="item-media media-switch">' +
'<div class="switch-track">' +
'<div class="switch-handle"></div>' +
'</div>' +
'</div>'
})
export class Switch extends Ion {
export class Switch extends IonInputItem {
constructor(
@Optional() cd: NgControl,
renderer: Renderer,
elementRef: ElementRef,
ionicConfig: IonicConfig
//cd: ControlDirective
config: IonicConfig
) {
super(elementRef, ionicConfig)
super(elementRef, config);
this.onChange = (_) => {};
this.onTouched = (_) => {};
this.renderer = renderer;
this.elementRef = elementRef;
this.cd = cd;
// this.config = Switch.config.invoke(this)
// this.controlDirective = cd;
// cd.valueAccessor = this;
// TODO: These rely on the commented-out PropertySetter's above
//setAriaRole('checkbox')
//setInvalid('false')
//setDisabled('false')
//this.setCheckedProperty = setAriaChecked
if(cd) cd.valueAccessor = this;
}
/**
* Much like ngModel, this is called from our valueAccessor for the attached
* ControlDirective to update the value internally.
*/
writeValue(value) {
// Convert it to a boolean
this.checked = !!value;
onInit() {
super.onInit();
console.log("switch onInit")
}
set checked(checked) {
this._checked = checked
//this.setCheckedProperty(checked)
this.controlDirective._control().updateValue(this._checked);
onAllChangesDone() {
return
console.log("switch onAllChangesDone")
if (this._checked !== void 0 && this.input.checked != this._checked) {
if (this.input.checked !== void 0) {
console.warn("switch checked is set in view template and Control declaration.\n" +
"Value: " + !!this._checked + " from Control takes precedence");
}
this.input.checked = !!this._checked;
}
if (this._value !== void 0 && this.input.value != this._value) {
if (this.input.value !== void 0) {
console.warn("switch value is set in view template and Control declaration.\n" +
"Value: " + this._value + " from Control takes precedence");
}
this.input.value = this._value;
}
if (this.input.value === void 0) {
this.input.value = "on";
}
if (this.input.checked === void 0) {
this.input.checked = false;
}
//TODO check validity
this.cd.control._value = {"checked": !!this.input.checked, "value": this.input.value};
//TODO only want to call this once, we want to set input.checked directly on subsequent
// writeValue's
this.onAllChangesDone = () => {};
// this.onChange({"checked": this.input.checked, "value": this.input.value});
}
get checked() {
return this._checked
//from clicking the label or selecting with keyboard
//view -> model (Control)
toggle() {
this.input.checked = this._checked = !this.input.checked;
this.onChange({"checked": this.input.checked, "value": this.input.value});
}
switchClicked(ev) {
this.checked = !this.checked;
// Called by the model (Control) to update the view
writeValue(modelValue) {
let type = typeof modelValue;
switch (type) {
case "boolean":
// don't set input.value here, do it in onAllChangesDone
// because they might have set it in the view
this._checked = modelValue; break;
case "object":
if (modelValue.checked !== void 0) this._checked = !!modelValue.checked;
if (modelValue.value !== void 0) this._value = modelValue.value.toString();
break;
default:
// don't set input.checked here, do it in onAllChangesDone
// because they might have set it in the view
this._value = modelValue.toString();
}
//TODO we want to set input.checked directly after the first time
console.log("writeValue, " + this.input.id + " checked: " + this._checked);
console.log("writeValue " + this.input.id + " value: " + this._value);
// this.cd.control._value = {"checked": this.input.checked, "value": this.input.value};
}
// Used by the view to update the model (Control)
// Up to us to call it in update()
registerOnChange(fn) { this.onChange = fn; }
registerOnTouched(fn) { this.onTouched = fn; }
}