Basic pull to refresh shell

This commit is contained in:
Max Lynch
2013-10-16 11:22:01 -05:00
parent 6e8fcb0daf
commit 3ae53811a6
7 changed files with 185 additions and 8 deletions

78
dist/js/ionic.js vendored
View File

@ -1852,6 +1852,65 @@ window.ionic = {
}
};
var PullToRefreshDrag = function(opts) {
this.dragThresholdY = opts.dragThresholdY || 10;
this.el = opts.el;
};
PullToRefreshDrag.prototype = new DragOp();
PullToRefreshDrag.prototype.start = function(e) {
var content, refresher;
content = ionic.DomUtil.getParentOrSelfWithClass(e.target, 'list');
if(!content) { return; }
// Grab the refresher element that will show as you drag down
refresher = content.querySelector('.list-refresher');
if(!refresher) {
refresher = this._injectRefresher();
}
this._currentDrag = {
refresher: refresher,
content: content
};
};
PullToRefreshDrag.prototype._injectRefresher = function() {
var refresher = document.createElement('div');
refresher.className = 'list-refresher';
this.el.insertBefore(refresher, this.el.firstChild);
return refresher;
};
PullToRefreshDrag.prototype.drag = function(e) {
var _this = this;
window.requestAnimationFrame(function() {
// We really aren't dragging
if(!_this._currentDrag) {
return;
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if(!_this._isDragging && Math.abs(e.gesture.deltaY) > _this.dragThresholdY) {
_this._isDragging = true;
}
if(_this._isDragging) {
var currentHeight = parseFloat(_this._currentDrag.refresher.style.height);
_this._currentDrag.refresher.style.height = e.gesture.deltaY + 'px';
var newHeight = parseFloat(_this._currentDrag.refresher.style.height = e.gesture.deltaY);
var firstChildHeight = parseFloat(_this._currentDrag.refresher.firstElementChild.style.height);
console.log('New Height must pass', firstChildHeight);
if(newHeight > firstChildHeight) {
console.log('PASSED', firstChildHeight);
}
}
});
};
PullToRefreshDrag.prototype.end = function(e) {
};
var SlideDrag = function(opts) {
this.dragThresholdX = opts.dragThresholdX || 10;
this.el = opts.el;
@ -2078,6 +2137,8 @@ window.ionic = {
doneCallback && doneCallback();
};
/**
* The ListView handles a list of items. It will process drag animations, edit mode,
* and other operations that are common on mobile lists or table views.
@ -2103,10 +2164,12 @@ window.ionic = {
};
ionic.views.List.prototype = {
_initDrag: function() {
this._isDragging = false;
this._dragOp = null;
},
// Return the list item from the given target
_getItem: function(target) {
while(target) {
@ -2117,6 +2180,8 @@ window.ionic = {
}
return null;
},
_startDrag: function(e) {
this._isDragging = false;
@ -2128,16 +2193,22 @@ window.ionic = {
this._dragOp = new ReorderDrag({ el: item });
this._dragOp.start(e);
}
return;
}
}
// Check if this is a "pull down" drag for pull to refresh
else if(e.gesture.direction == 'down') {
this._dragOp = new PullToRefreshDrag({ el: this.el });
this._dragOp.start(e);
}
// Or check if this is a swipe to the side drag
if(e.gesture.direction == 'left' || e.gesture.direction == 'right') {
else if(e.gesture.direction == 'left' || e.gesture.direction == 'right') {
this._dragOp = new SlideDrag({ el: this.el });
this._dragOp.start(e);
}
},
_handleEndDrag: function(e) {
var _this = this;
@ -2150,6 +2221,7 @@ window.ionic = {
_this._initDrag();
});
},
/**
* Process the drag event to move the item to the left or right.
*/