Working on a basic image slider

This commit is contained in:
Max Lynch
2013-10-15 16:33:58 -05:00
parent d9543e56c8
commit 246fee2436
9 changed files with 324 additions and 0 deletions

118
js/views/slideBox.js Normal file
View File

@ -0,0 +1,118 @@
/**
* The SlideBox is a swipeable, slidable, slideshowable box. Think of any image gallery
* or iOS "dot" pager gallery, or maybe a carousel.
*
* Each screen fills the full width and height of the viewport, and screens can
* be swiped between, or set to automatically transition.
*/
(function(ionic) {
'use strict';
ionic.views.SlideBox = function(opts) {
var _this = this;
this.el = opts.el;
this.dragThresholdX = opts.dragThresholdX || 10;
// Listen for drag and release events
window.ionic.onGesture('drag', function(e) {
_this._handleDrag(e);
}, this.el);
window.ionic.onGesture('release', function(e) {
_this._handleEndDrag(e);
}, this.el);
};
ionic.views.SlideBox.prototype = {
_initDrag: function() {
this._isDragging = false;
this._currentDrag = null;
},
_startDrag: function(e) {
var offsetX, content;
this._initDrag();
// Make sure to grab the element we will slide as our target
content = ionic.DomUtil.getParentOrSelfWithClass(e.target, 'slide-box');
if(!content) {
return;
}
// Disable transitions during drag
content.style.webkitTransitionDuration = '0';
// Grab the starting X point for the item (for example, so we can tell whether it is open or closed to start)
offsetX = parseFloat(content.style.webkitTransform.replace('translate3d(', '').split(',')[0]) || 0;
this._currentDrag = {
content: content,
startOffsetX: offsetX
};
},
_handleEndDrag: function(e) {
var _this = this;
// We didn't have a drag, so just init and leave
if(!this._currentDrag) {
this._initDrag();
return;
}
// Snap to the correct spot
var content = this._currentDrag.content;
// Enable transition duration
content.style.webkitTransitionDuration = '0.2s';
var offsetX = Math.abs(parseFloat(content.style.webkitTransform.replace('translate3d(', '').split(',')[0]) || 0);
var slideWidth = content.offsetWidth;
var totalWidth = content.offsetWidth * content.children.length;
// Calculate how far in this slide we've dragged
var ratio = (offsetX % slideWidth) / slideWidth;
var finalOffsetX = Math.min(totalWidth, Math.ceil(offsetX / slideWidth) * slideWidth);
if(ratio < 0.5) {
finalOffsetX = Math.max(0, Math.floor(offsetX / slideWidth) * slideWidth);
}
content.style.webkitTransform = 'translate3d(' + -finalOffsetX + 'px, 0, 0)';
this._initDrag();
},
/**
* Process the drag event to move the item to the left or right.
*/
_handleDrag: function(e) {
var _this = this;
window.requestAnimationFrame(function() {
// We really aren't dragging
if(!_this._currentDrag) {
_this._startDrag(e);
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if(!_this._isDragging &&
((Math.abs(e.gesture.deltaX) > _this.dragThresholdX) || (Math.abs(_this._currentDrag.startOffsetX) > 0)))
{
_this._isDragging = true;
}
if(_this._isDragging) {
// Grab the new X point, capping it at zero
var newX = Math.min(0, _this._currentDrag.startOffsetX + e.gesture.deltaX);
_this._currentDrag.content.style.webkitTransform = 'translate3d(' + newX + 'px, 0, 0)';
}
});
}
};
})(window.ionic);