e2e: make examples build per-platform

This commit is contained in:
Andrew
2015-03-27 15:27:03 -06:00
parent dec338e234
commit 042c567a50
13 changed files with 193 additions and 133 deletions

View File

@ -27,9 +27,12 @@ var traceur = require('gulp-traceur')
require('./scripts/snapshot/snapshot.task')(gulp, argv, buildConfig)
gulp.task('default', ['build', 'lib', 'e2e'])
gulp.task('default', ['clean'], function() {
gulp.run('build')
})
gulp.task('build', ['e2e', 'ionic-js', 'lib', 'sass'])
gulp.task('build', ['sass', 'ionic-js'])
gulp.task('lib', ['ng2', 'fonts', 'dependencies'])
gulp.task('watch', ['default'], function() {
@ -78,36 +81,89 @@ gulp.task('clean', function(done) {
del([buildConfig.dist], done)
})
gulp.task('e2e', ['build'], function() {
gulp.task('e2e', ['ionic-js', 'sass'], function() {
var indexContents = _.template( fs.readFileSync('scripts/e2e/index.template.html') )({
buildConfig: buildConfig
})
});
var platformJsTemplate = _.template( fs.readFileSync('scripts/e2e/platform.template.js') )
var testTemplate = _.template( fs.readFileSync('scripts/e2e/e2e.template.js') )
return gulp.src(buildConfig.src.e2e)
.pipe(rename(function(file) {
file.dirname = file.dirname.replace('/test/', '/')
}))
.pipe(gulpif(/main.html$/, through2.obj(function(file, enc, next) {
var indexClone = _.clone(file)
this.push(new VinylFile(_.assign(indexClone, {
contents: new Buffer(indexContents),
path: file.path.replace(/main.html$/, 'index.html'),
})))
next(null, file)
})))
.pipe(gulpif(/.e2e.js$/, through2.obj(function(file, enc, next) {
var relativePath = path.dirname(file.path.replace(/^.*?src.components/, ''))
var contents = file.contents.toString()
contents = testTemplate({
contents: contents,
buildConfig: buildConfig,
relativePath: relativePath
var platforms = [
'android',
'default',
'ios',
]
return gulp.src(buildConfig.src.e2eTest)
.pipe(through2.obj(function(file, enc, next) {
var self = this
gulp.src(file.path + '/**/*', {
base: file.path
})
file.contents = new Buffer(contents)
next(null, file)
})))
.pipe(gulpif({ isFile: true }, gulp.dest(buildConfig.dist + '/e2e')))
.pipe(gulpif(/main.html$/, processMainHtml()))
.on('data', function(file) {
if (file.stat && !file.stat.isFile()) return;
file.path = file.path.replace(/(\\|\/)test/, '')
file.base = path.join(__dirname, 'src', 'components');
var dirname = path.dirname(file.path)
var basename = path.basename(file.path);
platforms.forEach(function(platform) {
var platformDir = dirname + '-' + platform;
var platformFilePath = file.path.replace(dirname, platformDir);
self.push(new VinylFile({
path: platformFilePath,
base: file.base,
contents: file.contents.slice()
}));
// Add a new platform.js file beside each index.html
if (basename === 'index.html') {
self.push(new VinylFile({
path: platformFilePath.replace(/index.html$/, 'platform.js'),
base: file.base,
contents: new Buffer(platformJsTemplate({
platform: platform
}))
}))
}
})
})
.on('end', next)
function processMainHtml() {
return through2.obj(function(file, enc, next) {
this.push(new VinylFile({
base: file.base,
contents: new Buffer(indexContents),
path: file.path.replace(/main.html$/, 'index.html'),
}))
next(null, file)
})
}
}))
.pipe(gulp.dest(buildConfig.dist + '/e2e'));
// .pipe(gulpif(/main.html$/, through2.obj(function(file, enc, next) {
// var indexClone = _.clone(file)
// this.push(new VinylFile(_.assign(indexClone, {
// contents: new Buffer(indexContents),
// path: file.path.replace(/main.html$/, 'index.html'),
// })))
// next(null, file)
// })))
// .pipe(gulpif(/e2e.js$/, through2.obj(function(file, enc, next) {
// var relativePath = path.dirname(file.path.replace(/^.*?src.components/, ''))
// var contents = file.contents.toString()
// contents = testTemplate({
// contents: contents,
// buildConfig: buildConfig,
// relativePath: relativePath
// })
// file.contents = new Buffer(contents)
// next(null, file)
// })))
// .pipe(gulpif({ isFile: true }, gulp.dest(buildConfig.dist + '/e2e')))
})
// Take es6 files from angular2's output, rename to js, and move to dist/lib/