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* fix(components): [tree] Dragging a node will deselect the node(#13912) * fix(components): [tree] Dragging a node will deselect the node (#13912) * fix(components): [tree] Dragging a node will deselect the node (#13912) The Node class adds a method to set the checked state, which only affects the parent node state. * refactor: optimized code * fix(components): [tree] Dragging a node will deselect the node (#13912) checkStrictly is true no need reInitCheckek * fix(components): [tree] Dragging a node will deselect the node (#13912)