|
3eb734ccc4
|
feat(components): [skeleton] throttle supports values as object (#17041)
* fix(components): [skeleton] `throttle` property not working
* fix: lint fix
* feat: add func & doc & test
* feat: remove test modify
* feat: increase document examples, improve document descriptions
* fix(components): [skeleton] `throttle` property not working
* fix: lint fix
* feat: add func & doc & test
* feat: remove test modify
* feat: increase document examples, improve document descriptions
* feat: 重构`useThrottleRender`钩子以提高代码可读性和效率
- 简化了对`throttle`参数的判断逻辑,通过`isNumber`函数判断是否为数字
- 将`leadingDispatch`和`trailingDispatch`函数合并为`dispatcher`函数,根据传入的类型判断执行逻辑
- 优化了`watch`回调函数,使用`dispatcher`函数替代重复的判断逻辑
* feat: 写法优化
* feat: 引入`isObject`函数替代原有的`typeof throttle === 'object'`判断方式
* feat: 优化骨架屏文档结构和示例
* feat: 完善文字描述和修改对应的文件名
* Update docs/en-US/component/skeleton.md
Co-authored-by: btea <2356281422@qq.com>
* Update docs/en-US/component/skeleton.md
Co-authored-by: btea <2356281422@qq.com>
* feat: Optimize code writing
* Update docs/en-US/component/skeleton.md
Co-authored-by: btea <2356281422@qq.com>
* Update docs/en-US/component/skeleton.md
* feat: modify doc
* feat: md
* feat: 补充 useThrottleRender 钩子的测试用例
* feat: 将 SkeletonThrottle 类型移动到hook中, 重命名为 ThrottleType 以提高通用性
---------
Co-authored-by: btea <2356281422@qq.com>
|
2024-11-07 21:31:16 +08:00 |
|