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guillemc23 f8edee43a0 fix(core): sdkVersion and osVersion type adjustments (#10269)
- These two return a number in Android (can't test iOS). Adding this fix would make expressions such as `Device.sdkVersion >= 23` possible without the need to add `@ts-ignore` before

- Updated JSDoc to reflect Android behavior
2023-04-17 08:51:24 -07:00

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/**
* Contains all kinds of information about the device, its operating system and software.
*/
/* tslint:disable:class-name */
/**
* Gets a value indicating if the app is running on the Android platform.
*/
export const isAndroid: boolean;
/**
* Gets a value indicating if the app is running on the iOS platform.
*/
export const isIOS: boolean;
/*
* Enum holding platform names.
*/
export const platformNames: {
android: string;
ios: string;
};
/*
* An object containing device specific information.
*/
export interface IDevice {
/**
* Gets the manufacturer of the device.
* For example: "Apple" or "HTC" or "Samsung".
*/
manufacturer: string;
/**
* Gets the model of the device.
* For example: "Nexus 5" or "iPhone".
*/
model: string;
/**
* Gets the OS of the device.
* For example: "Android" or "iOS".
*/
os: string;
/**
* Gets the OS version.
* For example: 12(android), 8.1(ios)
*/
osVersion: number | string;
/**
* Gets the SDK version.
* For example: 31(android), 8.1(ios).
*/
sdkVersion: number | string;
/**
* Gets the type of the current device.
* Available values: "Phone", "Tablet".
*/
deviceType: 'Phone' | 'Tablet';
/**
* Gets the uuid.
* On iOS this will return a new uuid if the application is re-installed on the device.
* If you need to receive the same uuid even after the application has been re-installed on the device,
* use this plugin: https://www.npmjs.com/package/nativescript-ios-uuid
*/
uuid: string;
/**
* Gets the preferred language. For example "en" or "en-US".
*/
language: string;
/**
* Gets the preferred region. For example "US".
*/
region: string;
}
/**
* An object containing screen information.
*/
export interface ScreenMetrics {
/**
* Gets the absolute width of the screen in pixels.
*/
widthPixels: number;
/**
* Gets the absolute height of the screen in pixels.
*/
heightPixels: number;
/**
* Gets the absolute width of the screen in density independent pixels.
*/
widthDIPs: number;
/**
* Gets the absolute height of the screen in density independent pixels.
*/
heightDIPs: number;
/**
* The logical density of the display. This is a scaling factor for the Density Independent Pixel unit.
*/
scale: number;
}
/**
* An object describing general information about a display.
*/
export class Screen {
/**
* Gets information about the main screen of the current device.
*/
static mainScreen: ScreenMetrics;
}
/**
* An object describing general information about a display.
*
* This retains compatibility with NS6
*/
export const screen: Screen;
/**
* Gets the current device information.
*/
export const Device: IDevice;
/**
* Gets the current device information.
*
* This retains compatibility with NS6
*/
export const device: IDevice;