Files
NativeScript/ui/styling/background.android.ts
2016-05-13 17:31:55 +03:00

367 lines
16 KiB
TypeScript

import utils = require("utils/utils");
import common = require("./background-common");
import definition = require("ui/styling/background");
import view = require("ui/core/view");
import types = require("utils/types");
import * as styleModule from "./style";
import * as buttonModule from "ui/button";
var button: typeof buttonModule;
var style: typeof styleModule;
function ensureLazyRequires() {
if (!button) {
button = require("ui/button");
}
if (!style) {
style = require("./style");
}
}
global.moduleMerge(common, exports);
// We are using "ad" here to avoid namespace collision with the global android object
export module ad {
Object.defineProperty(ad, "BorderDrawable", {
get: function () {
ensureBorderDrawable();
return BorderDrawableClass;
},
configurable: true
});
var BorderDrawableClass;
function ensureBorderDrawable() {
if (BorderDrawableClass) {
return;
}
class BorderDrawable extends android.graphics.drawable.ColorDrawable implements definition.ad.BorderDrawable {
private _density = utils.layout.getDisplayDensity();
private _borderWidth: number;
private _cornerRadius: number;
private _borderColor: number;
private _clipPath: string;
constructor() {
super();
return global.__native(this);
}
get clipPath(): string {
return this._clipPath;
}
set clipPath(value: string) {
if (this._clipPath !== value) {
this._clipPath = value;
this.invalidateSelf();
}
}
get borderWidth(): number {
return this._borderWidth;
}
set borderWidth(value: number) {
if (this._borderWidth !== value) {
this._borderWidth = value;
this.invalidateSelf();
}
}
get cornerRadius(): number {
return this._cornerRadius;
}
set cornerRadius(value: number) {
if (this._cornerRadius !== value) {
this._cornerRadius = value;
this.invalidateSelf();
}
}
get borderColor(): number {
return this._borderColor;
}
set borderColor(value: number) {
if (this._borderColor !== value) {
this._borderColor = value;
this.invalidateSelf();
}
}
private _background: common.Background
get background(): common.Background {
return this._background;
}
set background(value: common.Background) {
if (this._background !== value) {
this._background = value;
this.invalidateSelf();
}
}
public draw(canvas: android.graphics.Canvas): void {
let bounds = this.getBounds();
let borderWidth = this._borderWidth * this._density;
let halfBorderWidth = borderWidth / 2;
// We will inset background colors and images so antialiasing will not color pixels outside the border.
// If the border is transparent we will backoff less, and we will not backoff more than half a pixel or half the border width.
let normalizedBorderAlpha = android.graphics.Color.alpha(this._borderColor) / 255;
let backoffAntialias = Math.min(0.5, halfBorderWidth) * normalizedBorderAlpha;
let backgroundBoundsF = new android.graphics.RectF(bounds.left + backoffAntialias, bounds.top + backoffAntialias, bounds.right - backoffAntialias, bounds.bottom - backoffAntialias);
let outerRadius = this._cornerRadius * this._density;
// draw background
if (this.background.color && this.background.color.android) {
let backgroundColorPaint = new android.graphics.Paint();
backgroundColorPaint.setStyle(android.graphics.Paint.Style.FILL);
backgroundColorPaint.setColor(this.background.color.android);
backgroundColorPaint.setAntiAlias(true);
if (this.clipPath) {
drawClipPath(this.clipPath, canvas, backgroundColorPaint, backgroundBoundsF);
} else {
canvas.drawRoundRect(backgroundBoundsF, outerRadius, outerRadius, backgroundColorPaint);
}
}
// draw image
if (this.background.image) {
let bitmap = this.background.image.android;
let params = this.background.getDrawParams(bounds.width(), bounds.height());
let transform = new android.graphics.Matrix();
if (params.sizeX > 0 && params.sizeY > 0) {
let scaleX = params.sizeX / bitmap.getWidth();
let scaleY = params.sizeY / bitmap.getHeight();
transform.setScale(scaleX, scaleY, 0, 0);
} else {
params.sizeX = bitmap.getWidth();
params.sizeY = bitmap.getHeight();
}
transform.postTranslate(params.posX - backoffAntialias, params.posY - backoffAntialias);
let shader = new android.graphics.BitmapShader(bitmap, android.graphics.Shader.TileMode.REPEAT, android.graphics.Shader.TileMode.REPEAT);
shader.setLocalMatrix(transform);
let backgroundImagePaint = new android.graphics.Paint();
backgroundImagePaint.setShader(shader);
let imageWidth = params.repeatX ? bounds.width() : params.sizeX;
let imageHeight = params.repeatY ? bounds.height() : params.sizeY;
params.posX = params.repeatX ? 0 : params.posX;
params.posY = params.repeatY ? 0 : params.posY;
if (this.clipPath) {
drawClipPath(this.clipPath, canvas, backgroundImagePaint, backgroundBoundsF);
} else {
let supportsPathOp = android.os.Build.VERSION.SDK_INT >= 19;
if (supportsPathOp) {
// Path.Op can be used in API level 19+ to achieve the perfect geometry.
let backgroundPath = new android.graphics.Path();
backgroundPath.addRoundRect(backgroundBoundsF, outerRadius, outerRadius, android.graphics.Path.Direction.CCW);
let backgroundNoRepeatPath = new android.graphics.Path();
backgroundNoRepeatPath.addRect(params.posX, params.posY, params.posX + imageWidth, params.posY + imageHeight, android.graphics.Path.Direction.CCW);
(<any>backgroundPath).op(backgroundNoRepeatPath, (<any>android).graphics.Path.Op.INTERSECT);
canvas.drawPath(backgroundPath, backgroundImagePaint);
} else {
// Clipping here will not be antialiased but at least it won't shine through the rounded corners.
canvas.save();
canvas.clipRect(params.posX, params.posY, params.posX + imageWidth, params.posY + imageHeight);
canvas.drawRoundRect(backgroundBoundsF, outerRadius, outerRadius, backgroundImagePaint);
canvas.restore();
}
}
}
// draw border
if (borderWidth > 0 && this._borderColor) {
let middleBoundsF = new android.graphics.RectF(bounds.left + halfBorderWidth, bounds.top + halfBorderWidth, bounds.right - halfBorderWidth, bounds.bottom - halfBorderWidth);
let borderPaint = new android.graphics.Paint();
borderPaint.setColor(this._borderColor);
borderPaint.setAntiAlias(true);
if (this.clipPath) {
borderPaint.setStyle(android.graphics.Paint.Style.STROKE);
borderPaint.setStrokeWidth(borderWidth);
drawClipPath(this.clipPath, canvas, borderPaint, backgroundBoundsF);
} else {
if (outerRadius <= 0) {
borderPaint.setStyle(android.graphics.Paint.Style.STROKE);
borderPaint.setStrokeWidth(borderWidth);
canvas.drawRect(middleBoundsF, borderPaint);
} else if (outerRadius >= borderWidth) {
borderPaint.setStyle(android.graphics.Paint.Style.STROKE);
borderPaint.setStrokeWidth(borderWidth);
let middleRadius = Math.max(0, outerRadius - halfBorderWidth);
canvas.drawRoundRect(middleBoundsF, middleRadius, middleRadius, borderPaint);
} else {
let borderPath = new android.graphics.Path();
let borderOuterBoundsF = new android.graphics.RectF(bounds.left, bounds.top, bounds.right, bounds.bottom);
borderPath.addRoundRect(borderOuterBoundsF, outerRadius, outerRadius, android.graphics.Path.Direction.CCW);
let borderInnerBoundsF = new android.graphics.RectF(bounds.left + borderWidth, bounds.top + borderWidth, bounds.right - borderWidth, bounds.bottom - borderWidth);
borderPath.addRect(borderInnerBoundsF, android.graphics.Path.Direction.CW);
borderPaint.setStyle(android.graphics.Paint.Style.FILL);
canvas.drawPath(borderPath, borderPaint);
}
}
}
}
}
BorderDrawableClass = BorderDrawable;
}
var SDK: number;
function getSDK() {
if (!SDK) {
SDK = android.os.Build.VERSION.SDK_INT;
}
return SDK;
}
var _defaultBackgrounds = new Map<string, android.graphics.drawable.Drawable>();
export function onBackgroundOrBorderPropertyChanged(v: view.View) {
var nativeView = <android.view.View>v._nativeView;
if (!nativeView) {
return;
}
ensureBorderDrawable();
ensureLazyRequires();
var clipPathValue = v.style._getValue(style.clipPathProperty);
var backgroundValue = v.style._getValue(style.backgroundInternalProperty);
var borderWidth = v.borderWidth;
var bkg = <any>nativeView.getBackground();
if (v instanceof button.Button && !types.isNullOrUndefined(bkg) && types.isFunction(bkg.setColorFilter) &&
v.borderWidth === 0 && v.borderRadius === 0 &&
types.isNullOrUndefined(v.style._getValue(style.backgroundImageProperty)) &&
!types.isNullOrUndefined(v.style._getValue(style.backgroundColorProperty))) {
let backgroundColor = bkg.backgroundColor = v.style._getValue(style.backgroundColorProperty).android;
bkg.setColorFilter(backgroundColor, android.graphics.PorterDuff.Mode.SRC_IN);
bkg.backgroundColor = backgroundColor;
} else if (v.borderWidth !== 0 || v.borderRadius !== 0 || !backgroundValue.isEmpty() || !clipPathValue.isEmpty()) {
if (!(bkg instanceof BorderDrawableClass)) {
bkg = new BorderDrawableClass();
let viewClass = types.getClass(v);
if (!(v instanceof button.Button) && !_defaultBackgrounds.has(viewClass)) {
_defaultBackgrounds.set(viewClass, nativeView.getBackground());
}
nativeView.setBackground(bkg);
}
bkg.borderWidth = v.borderWidth;
bkg.cornerRadius = v.borderRadius;
bkg.borderColor = v.borderColor ? v.borderColor.android : android.graphics.Color.TRANSPARENT;
bkg.background = backgroundValue;
bkg.clipPath = clipPathValue;
if (getSDK() < 18) {
// Switch to software because of unsupported canvas methods if hardware acceleration is on:
// http://developer.android.com/guide/topics/graphics/hardware-accel.html
nativeView.setLayerType(android.view.View.LAYER_TYPE_SOFTWARE, null);
}
else {
nativeView.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
}
}
else {
// reset the value with the default native value
if (v instanceof button.Button) {
var nativeButton = new android.widget.Button(nativeView.getContext());
nativeView.setBackground(nativeButton.getBackground());
}
else {
let viewClass = types.getClass(v);
if (_defaultBackgrounds.has(viewClass)) {
nativeView.setBackground(_defaultBackgrounds.get(viewClass));
}
}
if (getSDK() < 18) {
// Reset layer type to hardware
nativeView.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
}
}
var density = utils.layout.getDisplayDensity();
nativeView.setPadding(
Math.round((borderWidth + v.style.paddingLeft) * density),
Math.round((borderWidth + v.style.paddingTop) * density),
Math.round((borderWidth + v.style.paddingRight) * density),
Math.round((borderWidth + v.style.paddingBottom) * density)
);
}
}
function drawClipPath(clipPath: string, canvas: android.graphics.Canvas, paint: android.graphics.Paint, bounds: android.graphics.RectF) {
var functionName = clipPath.substring(0, clipPath.indexOf("("));
var value = clipPath.replace(`${functionName}(`, "").replace(")", "");
if (functionName === "rect") {
var arr = value.split(/[\s]+/);
var top = common.cssValueToDevicePixels(arr[0], bounds.top);
var left = common.cssValueToDevicePixels(arr[1], bounds.left);
var bottom = common.cssValueToDevicePixels(arr[2], bounds.bottom);
var right = common.cssValueToDevicePixels(arr[3], bounds.right);
canvas.drawRect(left, top, right, bottom, paint);
} else if (functionName === "circle") {
var arr = value.split(/[\s]+/);
var radius = common.cssValueToDevicePixels(arr[0], (bounds.width() > bounds.height() ? bounds.height() : bounds.width()) / 2);
var y = common.cssValueToDevicePixels(arr[2], bounds.height());
var x = common.cssValueToDevicePixels(arr[3], bounds.width());
canvas.drawCircle(x, y, radius, paint);
} else if (functionName === "ellipse") {
var arr = value.split(/[\s]+/);
var rX = common.cssValueToDevicePixels(arr[0], bounds.right);
var rY = common.cssValueToDevicePixels(arr[1], bounds.bottom);
var cX = common.cssValueToDevicePixels(arr[3], bounds.right);
var cY = common.cssValueToDevicePixels(arr[4], bounds.bottom);
var left = cX - rX;
var top = cY - rY;
var right = (rX * 2) + left;
var bottom = (rY * 2) + top;
canvas.drawOval(new android.graphics.RectF(left, top, right, bottom), paint);
} else if (functionName === "polygon") {
var path = new android.graphics.Path();
var firstPoint: view.Point;
var arr = value.split(/[,]+/);
for (let i = 0; i < arr.length; i++) {
let xy = arr[i].trim().split(/[\s]+/);
let point: view.Point = {
x: common.cssValueToDevicePixels(xy[0], bounds.width()),
y: common.cssValueToDevicePixels(xy[1], bounds.height())
};
if (!firstPoint) {
firstPoint = point;
path.moveTo(point.x, point.y);
}
path.lineTo(point.x, point.y);
}
path.lineTo(firstPoint.x, firstPoint.y);
canvas.drawPath(path, paint);
}
}