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Sample usage:
var camera = require("camera");
camera.takePicture({"width": 300, "height": 300, "keepAspectRatio": true, "saveToGallery": true}).then(function (image) {
console.log('pic taken - width: ' + image.width + ", height: " + image.height);
}).fail(function (error) {
console.log('pic canceled');
});
if(camera.isAvailable()){
console.log('you may take a picture');
}