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Add dev-setup to figure out links Update development workflow Update package.json and dts-ios Update the iOS declarations grunt is now fine
167 lines
4.2 KiB
TypeScript
167 lines
4.2 KiB
TypeScript
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interface OS_at_encoder extends NSObjectProtocol {
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}
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declare var OS_at_encoder: {
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prototype: OS_at_encoder;
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};
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declare const enum at_alpha_t {
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at_alpha_not_premultiplied = 0,
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at_alpha_opaque = 1,
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at_alpha_premultiplied = 2,
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at_alpha_count = 3
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}
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interface at_block_buffer_t {
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blocks: interop.Pointer | interop.Reference<any>;
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rowBytes: number;
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sliceBytes: number;
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}
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declare var at_block_buffer_t: interop.StructType<at_block_buffer_t>;
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declare const enum at_block_format_t {
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at_block_format_invalid = 0,
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at_block_format_astc_4x4_ldr = 1,
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at_block_format_astc_5x4_ldr = 2,
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at_block_format_astc_5x5_ldr = 3,
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at_block_format_astc_6x5_ldr = 4,
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at_block_format_astc_6x6_ldr = 5,
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at_block_format_astc_8x5_ldr = 6,
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at_block_format_astc_8x6_ldr = 7,
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at_block_format_astc_8x8_ldr = 8,
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at_block_format_astc_10x5_ldr = 9,
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at_block_format_astc_10x6_ldr = 10,
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at_block_format_astc_10x8_ldr = 11,
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at_block_format_astc_10x10_ldr = 12,
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at_block_format_astc_12x10_ldr = 13,
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at_block_format_astc_12x12_ldr = 14,
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at_block_format_count = 15
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}
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declare function at_block_format_to_MTLPixelFormat(p1: at_block_format_t): number;
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declare function at_encoder_compress_texels(encoder: NSObject, src: interop.Pointer | interop.Reference<at_texel_region_t>, dest: interop.Pointer | interop.Reference<at_block_buffer_t>, errorThreshold: number, flags: at_flags_t): number;
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declare function at_encoder_create(texelType: at_texel_format_t, texelAlphaType: at_alpha_t, blockType: at_block_format_t, blockAlphaType: at_alpha_t, backgroundColor: interop.Pointer | interop.Reference<number>): NSObject;
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declare function at_encoder_decompress_texels(encoder: NSObject, src: interop.Pointer | interop.Reference<at_block_buffer_t>, dest: interop.Pointer | interop.Reference<at_texel_region_t>, flags: at_flags_t): at_error_t;
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declare function at_encoder_get_block_address(encoder: NSObject, texelPosition: at_size_t, imageSize: at_size_t, blockInfo: interop.Pointer | interop.Reference<at_block_buffer_t>): interop.Pointer | interop.Reference<any>;
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declare function at_encoder_get_block_alpha(encoder: NSObject): at_alpha_t;
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declare function at_encoder_get_block_counts(encoder: NSObject, imageSize: at_size_t): at_size_t;
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declare function at_encoder_get_block_dimensions(encoder: NSObject): at_size_t;
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declare function at_encoder_get_block_format(encoder: NSObject): at_block_format_t;
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declare function at_encoder_get_block_size(encoder: NSObject): number;
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declare function at_encoder_get_texel_alpha(encoder: NSObject): at_alpha_t;
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declare function at_encoder_get_texel_format(encoder: NSObject): at_texel_format_t;
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declare function at_encoder_get_version(): number;
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declare function at_encoder_is_compression_monolithic(encoder: NSObject, flags: at_flags_t): boolean;
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declare function at_encoder_is_decompression_monolithic(encoder: NSObject, flags: at_flags_t): boolean;
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declare const enum at_error_t {
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at_error_success = 0,
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at_error_invalid_parameter = -1,
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at_error_operation_unsupported = -2,
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at_error_invalid_source_data = -3,
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at_error_invalid_flag = -4
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}
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declare const enum at_flags_t {
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at_flags_default = 0,
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at_flags_skip_parameter_checking = 1,
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at_flags_print_debug_info = 2,
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at_flags_disable_multithreading = 4,
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at_flags_skip_error_calculation = 8,
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at_flags_flip_texel_region_vertically = 16,
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at_flags_srgb_linear_texels = 32,
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at_flags_weight_channels_equally = 64
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}
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interface at_size_t {
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x: number;
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y: number;
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z: number;
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}
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declare var at_size_t: interop.StructType<at_size_t>;
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declare const enum at_texel_format_t {
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at_texel_format_invalid = 0,
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at_texel_format_l8_unorm = 1,
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at_texel_format_l16_unorm = 2,
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at_texel_format_la8_unorm = 3,
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at_texel_format_la16_unorm = 4,
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at_texel_format_rgba8_unorm = 5,
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at_texel_format_bgra8_unorm = 6,
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at_texel_format_rgba16_unorm = 7,
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at_texel_format_l16_float = 8,
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at_texel_format_la16_float = 9,
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at_texel_format_rgba16_float = 10,
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at_texel_format_count = 11
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}
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declare function at_texel_format_to_MTLPixelFormat(p1: at_texel_format_t): number;
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interface at_texel_region_t {
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texels: interop.Pointer | interop.Reference<any>;
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validSize: at_size_t;
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rowBytes: number;
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sliceBytes: number;
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}
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declare var at_texel_region_t: interop.StructType<at_texel_region_t>;
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