Files
NativeScript/nativescript-core/ui/styling/background.ios.ts
Nathan Walker da3c0b973d chore: format
2020-07-11 11:01:40 -07:00

1195 lines
33 KiB
TypeScript

import { ScrollEventData } from "../scroll-view";
import { Background as BackgroundDefinition } from "./background";
import { View, Point } from "../core/view";
import { LinearGradient } from "./linear-gradient";
import { Color } from "../../color";
import { isDataURI, isFileOrResourcePath, layout } from "../../utils/utils";
import { ImageSource } from "../../image-source";
import { CSSValue, parse as cssParse } from "../../css-value";
export * from "./background-common";
interface NativeView extends UIView {
hasNonUniformBorder: boolean;
borderLayer: CALayer;
hasBorderMask: boolean;
borderOriginalMask: CALayer;
topBorderLayer: CALayer;
rightBorderLayer: CALayer;
bottomBorderLayer: CALayer;
leftBorderLayer: CALayer;
gradientLayer: CAGradientLayer;
}
interface Rect {
left: number;
top: number;
right: number;
bottom: number;
}
const clearCGColor = UIColor.clearColor.CGColor;
const symbolUrl = Symbol("backgroundImageUrl");
export module ios {
export function createBackgroundUIColor(
view: View,
callback: (uiColor: UIColor) => void,
flip?: boolean
): void {
const background = view.style.backgroundInternal;
const nativeView = <NativeView>view.nativeViewProtected;
if (nativeView.hasNonUniformBorder) {
unsubscribeFromScrollNotifications(view);
clearNonUniformBorders(nativeView);
}
clearGradient(nativeView);
if (background.image instanceof LinearGradient) {
drawGradient(nativeView, background.image);
}
const hasNonUniformBorderWidths =
background.hasBorderWidth() && !background.hasUniformBorder();
const hasNonUniformBorderRadiuses =
background.hasBorderRadius() &&
!background.hasUniformBorderRadius();
if (
background.hasUniformBorderColor() &&
(hasNonUniformBorderWidths || hasNonUniformBorderRadiuses)
) {
drawUniformColorNonUniformBorders(nativeView, background);
subscribeForScrollNotifications(view);
} else if (background.hasUniformBorder()) {
const layer = nativeView.layer;
const borderColor = background.getUniformBorderColor();
layer.borderColor = !borderColor
? undefined
: borderColor.ios.CGColor;
layer.borderWidth = layout.toDeviceIndependentPixels(
background.getUniformBorderWidth()
);
const renderSize = view.getActualSize() || { width: 0, height: 0 };
const cornerRadius = layout.toDeviceIndependentPixels(
background.getUniformBorderRadius()
);
layer.cornerRadius = Math.min(
Math.min(renderSize.width / 2, renderSize.height / 2),
cornerRadius
);
} else {
drawNoRadiusNonUniformBorders(nativeView, background);
subscribeForScrollNotifications(view);
}
// Clip-path should be called after borders are applied.
// It will eventually move them to different layer if uniform.
if (background.clipPath) {
drawClipPath(nativeView, background);
}
if (!background.image || background.image instanceof LinearGradient) {
const uiColor = background.color ? background.color.ios : undefined;
callback(uiColor);
} else {
setUIColorFromImage(view, nativeView, callback, flip);
}
}
}
function onScroll(this: void, args: ScrollEventData): void {
const view = <View>args.object;
const nativeView = view.nativeViewProtected;
if (nativeView instanceof UIScrollView) {
adjustLayersForScrollView(<any>nativeView);
}
}
function adjustLayersForScrollView(nativeView: UIScrollView & NativeView) {
const layer = nativeView.borderLayer;
if (layer instanceof CALayer) {
// Compensates with transition for the background layers for scrolling in ScrollView based controls.
CATransaction.begin();
CATransaction.setValueForKey(
kCFBooleanTrue,
kCATransactionDisableActions
);
const offset = nativeView.contentOffset;
const transform = {
a: 1,
b: 0,
c: 0,
d: 1,
tx: offset.x,
ty: offset.y,
};
layer.setAffineTransform(transform);
if (nativeView.layer.mask) {
nativeView.layer.mask.setAffineTransform(transform);
}
CATransaction.commit();
}
}
function unsubscribeFromScrollNotifications(view: View) {
if (view.nativeViewProtected instanceof UIScrollView) {
view.off("scroll", onScroll);
}
}
function subscribeForScrollNotifications(view: View) {
if (view.nativeViewProtected instanceof UIScrollView) {
view.on("scroll", onScroll);
adjustLayersForScrollView(<any>view.nativeViewProtected);
}
}
function clearNonUniformBorders(nativeView: NativeView): void {
if (nativeView.borderLayer) {
nativeView.borderLayer.removeFromSuperlayer();
}
if (nativeView.hasBorderMask) {
nativeView.layer.mask = nativeView.borderOriginalMask;
nativeView.hasBorderMask = false;
nativeView.borderOriginalMask = null;
}
if (nativeView.topBorderLayer) {
nativeView.topBorderLayer.removeFromSuperlayer();
}
if (nativeView.rightBorderLayer) {
nativeView.rightBorderLayer.removeFromSuperlayer();
}
if (nativeView.bottomBorderLayer) {
nativeView.bottomBorderLayer.removeFromSuperlayer();
}
if (nativeView.leftBorderLayer) {
nativeView.leftBorderLayer.removeFromSuperlayer();
}
}
const pattern: RegExp = /url\(('|")(.*?)\1\)/;
function setUIColorFromImage(
view: View,
nativeView: UIView,
callback: (uiColor: UIColor) => void,
flip?: boolean
): void {
const frame = nativeView.frame;
const boundsWidth = view.scaleX
? frame.size.width / view.scaleX
: frame.size.width;
const boundsHeight = view.scaleY
? frame.size.height / view.scaleY
: frame.size.height;
if (!boundsWidth || !boundsHeight) {
return undefined;
}
const style = view.style;
const background = style.backgroundInternal;
let imageUri = background.image as string;
if (imageUri) {
const match = imageUri.match(pattern);
if (match && match[2]) {
imageUri = match[2];
}
}
let bitmap: UIImage;
if (isDataURI(imageUri)) {
const base64Data = imageUri.split(",")[1];
if (base64Data !== undefined) {
const imageSource = ImageSource.fromBase64Sync(base64Data);
bitmap = imageSource && imageSource.ios;
}
} else if (isFileOrResourcePath(imageUri)) {
const imageSource = ImageSource.fromFileOrResourceSync(imageUri);
bitmap = imageSource && imageSource.ios;
} else if (imageUri.indexOf("http") !== -1) {
style[symbolUrl] = imageUri;
ImageSource.fromUrl(imageUri).then((r) => {
if (style && style[symbolUrl] === imageUri) {
uiColorFromImage(r.ios, view, callback, flip);
}
});
}
uiColorFromImage(bitmap, view, callback, flip);
}
interface BackgroundDrawParams {
repeatX: boolean;
repeatY: boolean;
posX: number;
posY: number;
sizeX?: number;
sizeY?: number;
}
function parsePosition(pos: string): { x: CSSValue; y: CSSValue } {
const values = cssParse(pos);
if (values.length === 2) {
return { x: values[0], y: values[1] };
}
if (values.length === 1) {
const center = { type: "ident", string: "center" };
if (values[0].type === "ident") {
const val = values[0].string.toLocaleLowerCase();
// If you only one keyword is specified, the other value is "center"
if (val === "left" || val === "right") {
return { x: values[0], y: center };
} else if (val === "top" || val === "bottom") {
return { x: center, y: values[0] };
} else if (val === "center") {
return { x: center, y: center };
}
} else if (values[0].type === "number") {
return { x: values[0], y: center };
}
}
return null;
}
function getDrawParams(
this: void,
image: UIImage,
background: BackgroundDefinition,
width: number,
height: number
): BackgroundDrawParams {
if (!image) {
return null;
}
const res: BackgroundDrawParams = {
repeatX: true,
repeatY: true,
posX: 0,
posY: 0,
};
// repeat
if (background.repeat) {
switch (background.repeat.toLowerCase()) {
case "no-repeat":
res.repeatX = false;
res.repeatY = false;
break;
case "repeat-x":
res.repeatY = false;
break;
case "repeat-y":
res.repeatX = false;
break;
}
}
const imageSize = image.size;
let imageWidth = imageSize.width;
let imageHeight = imageSize.height;
// size
const size = background.size;
if (size) {
const values = cssParse(size);
if (values.length === 2) {
const vx = values[0];
const vy = values[1];
if (vx.unit === "%" && vy.unit === "%") {
imageWidth = (width * vx.value) / 100;
imageHeight = (height * vy.value) / 100;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
} else if (
vx.type === "number" &&
vy.type === "number" &&
((vx.unit === "px" && vy.unit === "px") ||
(vx.unit === "" && vy.unit === ""))
) {
imageWidth = vx.value;
imageHeight = vy.value;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
}
} else if (values.length === 1 && values[0].type === "ident") {
let scale = 0;
if (values[0].string === "cover") {
scale = Math.max(width / imageWidth, height / imageHeight);
} else if (values[0].string === "contain") {
scale = Math.min(width / imageWidth, height / imageHeight);
}
if (scale > 0) {
imageWidth *= scale;
imageHeight *= scale;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
}
}
}
// position
const position = background.position;
if (position) {
const v = parsePosition(position);
if (v) {
const spaceX = width - imageWidth;
const spaceY = height - imageHeight;
if (v.x.unit === "%" && v.y.unit === "%") {
res.posX = (spaceX * v.x.value) / 100;
res.posY = (spaceY * v.y.value) / 100;
} else if (
v.x.type === "number" &&
v.y.type === "number" &&
((v.x.unit === "px" && v.y.unit === "px") ||
(v.x.unit === "" && v.y.unit === ""))
) {
res.posX = v.x.value;
res.posY = v.y.value;
} else if (v.x.type === "ident" && v.y.type === "ident") {
if (v.x.string.toLowerCase() === "center") {
res.posX = spaceX / 2;
} else if (v.x.string.toLowerCase() === "right") {
res.posX = spaceX;
}
if (v.y.string.toLowerCase() === "center") {
res.posY = spaceY / 2;
} else if (v.y.string.toLowerCase() === "bottom") {
res.posY = spaceY;
}
} else if (v.x.type === "number" && v.y.type === "ident") {
if (v.x.unit === "%") {
res.posX = (spaceX * v.x.value) / 100;
} else if (v.x.unit === "px" || v.x.unit === "") {
res.posX = v.x.value;
}
if (v.y.string.toLowerCase() === "center") {
res.posY = spaceY / 2;
} else if (v.y.string.toLowerCase() === "bottom") {
res.posY = spaceY;
}
}
}
}
return res;
}
function uiColorFromImage(
img: UIImage,
view: View,
callback: (uiColor: UIColor) => void,
flip?: boolean
): void {
const background = view.style.backgroundInternal;
if (!img) {
callback(background.color && background.color.ios);
return;
}
const nativeView = view.nativeViewProtected as UIView;
const frame = nativeView.frame;
const boundsWidth = view.scaleX
? frame.size.width / view.scaleX
: frame.size.width;
const boundsHeight = view.scaleY
? frame.size.height / view.scaleY
: frame.size.height;
const params = getDrawParams(img, background, boundsWidth, boundsHeight);
if (params.sizeX > 0 && params.sizeY > 0) {
const resizeRect = CGRectMake(0, 0, params.sizeX, params.sizeY);
UIGraphicsBeginImageContextWithOptions(resizeRect.size, false, 0.0);
img.drawInRect(resizeRect);
img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
UIGraphicsBeginImageContextWithOptions(
CGSizeFromString(`{${boundsWidth},${boundsHeight}}`),
false,
0.0
);
const context = UIGraphicsGetCurrentContext();
if (background.color && background.color.ios) {
CGContextSetFillColorWithColor(context, background.color.ios.CGColor);
CGContextFillRect(context, CGRectMake(0, 0, boundsWidth, boundsHeight));
}
if (!params.repeatX && !params.repeatY) {
img.drawAtPoint(CGPointMake(params.posX, params.posY));
} else {
const w = params.repeatX ? boundsWidth : img.size.width;
const h = params.repeatY ? boundsHeight : img.size.height;
CGContextSetPatternPhase(context, CGSizeMake(params.posX, params.posY));
params.posX = params.repeatX ? 0 : params.posX;
params.posY = params.repeatY ? 0 : params.posY;
const patternRect = CGRectMake(params.posX, params.posY, w, h);
img.drawAsPatternInRect(patternRect);
}
const bkgImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
if (flip) {
const flippedImage = _flipImage(bkgImage);
callback(UIColor.alloc().initWithPatternImage(flippedImage));
} else {
callback(UIColor.alloc().initWithPatternImage(bkgImage));
}
}
// Flipping the default coordinate system
// https://developer.apple.com/library/ios/documentation/2DDrawing/Conceptual/DrawingPrintingiOS/GraphicsDrawingOverview/GraphicsDrawingOverview.html
function _flipImage(originalImage: UIImage): UIImage {
UIGraphicsBeginImageContextWithOptions(originalImage.size, false, 0.0);
const context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGContextTranslateCTM(context, 0.0, originalImage.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
originalImage.drawInRect(
CGRectMake(0, 0, originalImage.size.width, originalImage.size.height)
);
CGContextRestoreGState(context);
const flippedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return flippedImage;
}
function cssValueToDeviceIndependentPixels(
source: string,
total: number
): number {
source = source.trim();
if (source.indexOf("px") !== -1) {
return layout.toDeviceIndependentPixels(
parseFloat(source.replace("px", ""))
);
} else if (source.indexOf("%") !== -1 && total > 0) {
return (parseFloat(source.replace("%", "")) / 100) * total;
} else {
return parseFloat(source);
}
}
function drawUniformColorNonUniformBorders(
nativeView: NativeView,
background: BackgroundDefinition
) {
const layer = nativeView.layer;
layer.backgroundColor = undefined;
layer.borderColor = undefined;
layer.borderWidth = 0;
layer.cornerRadius = 0;
const { width, height } = layer.bounds.size;
const { x, y } = layer.bounds.origin;
const left = x;
const top = y;
const right = x + width;
const bottom = y + height;
const { min, max } = Math;
const borderTopWidth = max(
0,
layout.toDeviceIndependentPixels(background.borderTopWidth)
);
const borderRightWidth = max(
0,
layout.toDeviceIndependentPixels(background.borderRightWidth)
);
const borderBottomWidth = max(
0,
layout.toDeviceIndependentPixels(background.borderBottomWidth)
);
const borderLeftWidth = max(
0,
layout.toDeviceIndependentPixels(background.borderLeftWidth)
);
const borderVWidth = borderTopWidth + borderBottomWidth;
const borderHWidth = borderLeftWidth + borderRightWidth;
const cappedBorderTopWidth =
borderTopWidth && borderTopWidth * min(1, height / borderVWidth);
const cappedBorderRightWidth =
borderRightWidth && borderRightWidth * min(1, width / borderHWidth);
const cappedBorderBottomWidth =
borderBottomWidth && borderBottomWidth * min(1, height / borderVWidth);
const cappedBorderLeftWidth =
borderLeftWidth && borderLeftWidth * min(1, width / borderHWidth);
const outerTopLeftRadius = layout.toDeviceIndependentPixels(
background.borderTopLeftRadius
);
const outerTopRightRadius = layout.toDeviceIndependentPixels(
background.borderTopRightRadius
);
const outerBottomRightRadius = layout.toDeviceIndependentPixels(
background.borderBottomRightRadius
);
const outerBottomLeftRadius = layout.toDeviceIndependentPixels(
background.borderBottomLeftRadius
);
const topRadii = outerTopLeftRadius + outerTopRightRadius;
const rightRadii = outerTopRightRadius + outerBottomRightRadius;
const bottomRadii = outerBottomRightRadius + outerBottomLeftRadius;
const leftRadii = outerBottomLeftRadius + outerTopLeftRadius;
function capRadius(a: number, b: number, c: number): number {
return a && Math.min(a, Math.min(b, c));
}
const cappedOuterTopLeftRadius = capRadius(
outerTopLeftRadius,
(outerTopLeftRadius / topRadii) * width,
(outerTopLeftRadius / leftRadii) * height
);
const cappedOuterTopRightRadius = capRadius(
outerTopRightRadius,
(outerTopRightRadius / topRadii) * width,
(outerTopRightRadius / rightRadii) * height
);
const cappedOuterBottomRightRadius = capRadius(
outerBottomRightRadius,
(outerBottomRightRadius / bottomRadii) * width,
(outerBottomRightRadius / rightRadii) * height
);
const cappedOuterBottomLeftRadius = capRadius(
outerBottomLeftRadius,
(outerBottomLeftRadius / bottomRadii) * width,
(outerBottomLeftRadius / leftRadii) * height
);
// Outer contour
const clipPath = CGPathCreateMutable();
CGPathMoveToPoint(clipPath, null, left + cappedOuterTopLeftRadius, top);
CGPathAddArcToPoint(
clipPath,
null,
right,
top,
right,
top + cappedOuterTopRightRadius,
cappedOuterTopRightRadius
);
CGPathAddArcToPoint(
clipPath,
null,
right,
bottom,
right - cappedOuterBottomRightRadius,
bottom,
cappedOuterBottomRightRadius
);
CGPathAddArcToPoint(
clipPath,
null,
left,
bottom,
left,
bottom - cappedOuterBottomLeftRadius,
cappedOuterBottomLeftRadius
);
CGPathAddArcToPoint(
clipPath,
null,
left,
top,
left + cappedOuterTopLeftRadius,
top,
cappedOuterTopLeftRadius
);
CGPathCloseSubpath(clipPath);
nativeView.borderOriginalMask = layer.mask;
const clipShapeLayer = CAShapeLayer.layer();
clipShapeLayer.path = clipPath;
layer.mask = clipShapeLayer;
nativeView.hasBorderMask = true;
if (
cappedBorderLeftWidth > 0 ||
cappedBorderTopWidth > 0 ||
cappedBorderRightWidth > 0 ||
cappedBorderBottomWidth > 0
) {
const borderPath = CGPathCreateMutable();
CGPathAddRect(borderPath, null, CGRectMake(left, top, width, height));
// Inner contour
if (cappedBorderTopWidth > 0 || cappedBorderLeftWidth > 0) {
CGPathMoveToPoint(
borderPath,
null,
left + cappedOuterTopLeftRadius,
top + cappedBorderTopWidth
);
} else {
CGPathMoveToPoint(borderPath, null, left, top);
}
if (cappedBorderTopWidth > 0 || cappedBorderRightWidth > 0) {
const innerTopRightWRadius = max(
0,
cappedOuterTopRightRadius - cappedBorderRightWidth
);
const innerTopRightHRadius = max(
0,
cappedOuterTopRightRadius - cappedBorderTopWidth
);
const innerTopRightMaxRadius = max(
innerTopRightWRadius,
innerTopRightHRadius
);
const innerTopRightTransform: any = CGAffineTransformMake(
innerTopRightMaxRadius &&
innerTopRightWRadius / innerTopRightMaxRadius,
0,
0,
innerTopRightMaxRadius &&
innerTopRightHRadius / innerTopRightMaxRadius,
right - cappedBorderRightWidth - innerTopRightWRadius,
top + cappedBorderTopWidth + innerTopRightHRadius
);
CGPathAddArc(
borderPath,
innerTopRightTransform,
0,
0,
innerTopRightMaxRadius,
(Math.PI * 3) / 2,
0,
false
);
} else {
CGPathMoveToPoint(borderPath, null, right, top);
}
if (cappedBorderBottomWidth > 0 || cappedBorderRightWidth > 0) {
const innerBottomRightWRadius = max(
0,
cappedOuterBottomRightRadius - cappedBorderRightWidth
);
const innerBottomRightHRadius = max(
0,
cappedOuterBottomRightRadius - cappedBorderBottomWidth
);
const innerBottomRightMaxRadius = max(
innerBottomRightWRadius,
innerBottomRightHRadius
);
const innerBottomRightTransform: any = CGAffineTransformMake(
innerBottomRightMaxRadius &&
innerBottomRightWRadius / innerBottomRightMaxRadius,
0,
0,
innerBottomRightMaxRadius &&
innerBottomRightHRadius / innerBottomRightMaxRadius,
right - cappedBorderRightWidth - innerBottomRightWRadius,
bottom - cappedBorderBottomWidth - innerBottomRightHRadius
);
CGPathAddArc(
borderPath,
innerBottomRightTransform,
0,
0,
innerBottomRightMaxRadius,
0,
Math.PI / 2,
false
);
} else {
CGPathAddLineToPoint(borderPath, null, right, bottom);
}
if (cappedBorderBottomWidth > 0 || cappedBorderLeftWidth > 0) {
const innerBottomLeftWRadius = max(
0,
cappedOuterBottomLeftRadius - cappedBorderLeftWidth
);
const innerBottomLeftHRadius = max(
0,
cappedOuterBottomLeftRadius - cappedBorderBottomWidth
);
const innerBottomLeftMaxRadius = max(
innerBottomLeftWRadius,
innerBottomLeftHRadius
);
const innerBottomLeftTransform: any = CGAffineTransformMake(
innerBottomLeftMaxRadius &&
innerBottomLeftWRadius / innerBottomLeftMaxRadius,
0,
0,
innerBottomLeftMaxRadius &&
innerBottomLeftHRadius / innerBottomLeftMaxRadius,
left + cappedBorderLeftWidth + innerBottomLeftWRadius,
bottom - cappedBorderBottomWidth - innerBottomLeftHRadius
);
CGPathAddArc(
borderPath,
innerBottomLeftTransform,
0,
0,
innerBottomLeftMaxRadius,
Math.PI / 2,
Math.PI,
false
);
} else {
CGPathAddLineToPoint(borderPath, null, left, bottom);
}
if (cappedBorderTopWidth > 0 || cappedBorderLeftWidth > 0) {
const innerTopLeftWRadius = max(
0,
cappedOuterTopLeftRadius - cappedBorderLeftWidth
);
const innerTopLeftHRadius = max(
0,
cappedOuterTopLeftRadius - cappedBorderTopWidth
);
const innerTopLeftMaxRadius = max(
innerTopLeftWRadius,
innerTopLeftHRadius
);
const innerTopLeftTransform: any = CGAffineTransformMake(
innerTopLeftMaxRadius &&
innerTopLeftWRadius / innerTopLeftMaxRadius,
0,
0,
innerTopLeftMaxRadius &&
innerTopLeftHRadius / innerTopLeftMaxRadius,
left + cappedBorderLeftWidth + innerTopLeftWRadius,
top + cappedBorderTopWidth + innerTopLeftHRadius
);
CGPathAddArc(
borderPath,
innerTopLeftTransform,
0,
0,
innerTopLeftMaxRadius,
Math.PI,
(Math.PI * 3) / 2,
false
);
} else {
CGPathAddLineToPoint(borderPath, null, left, top);
}
CGPathCloseSubpath(borderPath);
const borderLayer = CAShapeLayer.layer();
borderLayer.fillColor =
(background.borderTopColor &&
background.borderTopColor.ios.CGColor) ||
UIColor.blackColor.CGColor;
borderLayer.fillRule = kCAFillRuleEvenOdd;
borderLayer.path = borderPath;
layer.addSublayer(borderLayer);
nativeView.borderLayer = borderLayer;
}
nativeView.hasNonUniformBorder = true;
}
function drawNoRadiusNonUniformBorders(
nativeView: NativeView,
background: BackgroundDefinition
) {
const borderLayer = CALayer.layer();
nativeView.layer.addSublayer(borderLayer);
nativeView.borderLayer = borderLayer;
borderLayer.borderColor = undefined;
borderLayer.borderWidth = 0;
borderLayer.cornerRadius = 0;
const layerBounds = nativeView.layer.bounds;
const layerOrigin = layerBounds.origin;
const layerSize = layerBounds.size;
const nativeViewLayerBounds = {
left: layerOrigin.x,
top: layerOrigin.y,
bottom: layerSize.height,
right: layerSize.width,
};
const top = layout.toDeviceIndependentPixels(background.borderTopWidth);
const right = layout.toDeviceIndependentPixels(background.borderRightWidth);
const bottom = layout.toDeviceIndependentPixels(
background.borderBottomWidth
);
const left = layout.toDeviceIndependentPixels(background.borderLeftWidth);
const lto: Point = {
x: nativeViewLayerBounds.left,
y: nativeViewLayerBounds.top,
}; // left-top-outside
const lti: Point = {
x: nativeViewLayerBounds.left + left,
y: nativeViewLayerBounds.top + top,
}; // left-top-inside
const rto: Point = {
x: nativeViewLayerBounds.right,
y: nativeViewLayerBounds.top,
}; // right-top-outside
const rti: Point = {
x: nativeViewLayerBounds.right - right,
y: nativeViewLayerBounds.top + top,
}; // right-top-inside
const rbo: Point = {
x: nativeViewLayerBounds.right,
y: nativeViewLayerBounds.bottom,
}; // right-bottom-outside
const rbi: Point = {
x: nativeViewLayerBounds.right - right,
y: nativeViewLayerBounds.bottom - bottom,
}; // right-bottom-inside
const lbo: Point = {
x: nativeViewLayerBounds.left,
y: nativeViewLayerBounds.bottom,
}; // left-bottom-outside
const lbi: Point = {
x: nativeViewLayerBounds.left + left,
y: nativeViewLayerBounds.bottom - bottom,
}; // left-bottom-inside
let hasNonUniformBorder: boolean;
const borderTopColor = background.borderTopColor;
if (top > 0 && borderTopColor && borderTopColor.ios) {
const topBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(topBorderPath, null, lto.x, lto.y);
CGPathAddLineToPoint(topBorderPath, null, rto.x, rto.y);
CGPathAddLineToPoint(topBorderPath, null, rti.x, rti.y);
CGPathAddLineToPoint(topBorderPath, null, lti.x, lti.y);
CGPathAddLineToPoint(topBorderPath, null, lto.x, lto.y);
const topBorderLayer = CAShapeLayer.layer();
topBorderLayer.fillColor = background.borderTopColor.ios.CGColor;
topBorderLayer.path = topBorderPath;
borderLayer.addSublayer(topBorderLayer);
nativeView.topBorderLayer = topBorderLayer;
hasNonUniformBorder = true;
}
const borderRightColor = background.borderRightColor;
if (right > 0 && borderRightColor && borderRightColor.ios) {
const rightBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(rightBorderPath, null, rto.x, rto.y);
CGPathAddLineToPoint(rightBorderPath, null, rbo.x, rbo.y);
CGPathAddLineToPoint(rightBorderPath, null, rbi.x, rbi.y);
CGPathAddLineToPoint(rightBorderPath, null, rti.x, rti.y);
CGPathAddLineToPoint(rightBorderPath, null, rto.x, rto.y);
const rightBorderLayer = CAShapeLayer.layer();
rightBorderLayer.fillColor = background.borderRightColor.ios.CGColor;
rightBorderLayer.path = rightBorderPath;
borderLayer.addSublayer(rightBorderLayer);
nativeView.rightBorderLayer = rightBorderLayer;
hasNonUniformBorder = true;
}
const borderBottomColor = background.borderBottomColor;
if (bottom > 0 && borderBottomColor && borderBottomColor.ios) {
const bottomBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(bottomBorderPath, null, rbo.x, rbo.y);
CGPathAddLineToPoint(bottomBorderPath, null, lbo.x, lbo.y);
CGPathAddLineToPoint(bottomBorderPath, null, lbi.x, lbi.y);
CGPathAddLineToPoint(bottomBorderPath, null, rbi.x, rbi.y);
CGPathAddLineToPoint(bottomBorderPath, null, rbo.x, rbo.y);
const bottomBorderLayer = CAShapeLayer.layer();
bottomBorderLayer.fillColor = background.borderBottomColor.ios.CGColor;
bottomBorderLayer.path = bottomBorderPath;
borderLayer.addSublayer(bottomBorderLayer);
nativeView.bottomBorderLayer = bottomBorderLayer;
hasNonUniformBorder = true;
}
const borderLeftColor = background.borderLeftColor;
if (left > 0 && borderLeftColor && borderLeftColor.ios) {
const leftBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(leftBorderPath, null, lbo.x, lbo.y);
CGPathAddLineToPoint(leftBorderPath, null, lto.x, lto.y);
CGPathAddLineToPoint(leftBorderPath, null, lti.x, lti.y);
CGPathAddLineToPoint(leftBorderPath, null, lbi.x, lbi.y);
CGPathAddLineToPoint(leftBorderPath, null, lbo.x, lbo.y);
const leftBorderLayer = CAShapeLayer.layer();
leftBorderLayer.fillColor = background.borderLeftColor.ios.CGColor;
leftBorderLayer.path = leftBorderPath;
borderLayer.addSublayer(leftBorderLayer);
nativeView.leftBorderLayer = leftBorderLayer;
hasNonUniformBorder = true;
}
nativeView.hasNonUniformBorder = hasNonUniformBorder;
}
function drawGradient(nativeView: NativeView, gradient: LinearGradient) {
const gradientLayer = CAGradientLayer.layer();
gradientLayer.frame = nativeView.bounds;
nativeView.gradientLayer = gradientLayer;
const iosColors = NSMutableArray.alloc().initWithCapacity(
gradient.colorStops.length
);
const iosStops = NSMutableArray.alloc<number>().initWithCapacity(
gradient.colorStops.length
);
let hasStops = false;
gradient.colorStops.forEach((stop) => {
iosColors.addObject(stop.color.ios.CGColor);
if (stop.offset) {
iosStops.addObject(stop.offset.value);
hasStops = true;
}
});
gradientLayer.colors = iosColors;
if (hasStops) {
gradientLayer.locations = iosStops;
}
const alpha = gradient.angle / (Math.PI * 2);
const startX = Math.pow(Math.sin(Math.PI * (alpha + 0.75)), 2);
const startY = Math.pow(Math.sin(Math.PI * (alpha + 0.5)), 2);
const endX = Math.pow(Math.sin(Math.PI * (alpha + 0.25)), 2);
const endY = Math.pow(Math.sin(Math.PI * alpha), 2);
gradientLayer.startPoint = { x: startX, y: startY };
gradientLayer.endPoint = { x: endX, y: endY };
nativeView.layer.insertSublayerAtIndex(gradientLayer, 0);
}
function clearGradient(nativeView: NativeView): void {
if (nativeView.gradientLayer) {
nativeView.gradientLayer.removeFromSuperlayer();
}
}
function drawClipPath(nativeView: UIView, background: BackgroundDefinition) {
const layer = nativeView.layer;
const layerBounds = layer.bounds;
const layerOrigin = layerBounds.origin;
const layerSize = layerBounds.size;
const bounds = {
left: layerOrigin.x,
top: layerOrigin.y,
bottom: layerSize.height,
right: layerSize.width,
};
if (bounds.right === 0 || bounds.bottom === 0) {
return;
}
let path: UIBezierPath;
const clipPath = background.clipPath;
const functionName = clipPath.substring(0, clipPath.indexOf("("));
const value = clipPath.replace(`${functionName}(`, "").replace(")", "");
switch (functionName) {
case "rect":
path = rectPath(value, bounds);
break;
case "inset":
path = insetPath(value, bounds);
break;
case "circle":
path = circlePath(value, bounds);
break;
case "ellipse":
path = ellipsePath(value, bounds);
break;
case "polygon":
path = polygonPath(value, bounds);
break;
}
if (path) {
const shape = CAShapeLayer.layer();
shape.path = path;
layer.mask = shape;
nativeView.clipsToBounds = true;
const borderWidth = background.getUniformBorderWidth();
const borderColor = background.getUniformBorderColor();
if (borderWidth > 0 && borderColor instanceof Color) {
const borderLayer = CAShapeLayer.layer();
borderLayer.path = path;
borderLayer.lineWidth = borderWidth * 2;
borderLayer.strokeColor = borderColor.ios.CGColor;
borderLayer.fillColor = clearCGColor;
borderLayer.frame = nativeView.bounds;
layer.borderColor = undefined;
layer.borderWidth = 0;
layer.addSublayer(borderLayer);
}
}
}
function rectPath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const top = cssValueToDeviceIndependentPixels(arr[0], bounds.top);
const right = cssValueToDeviceIndependentPixels(arr[1], bounds.right);
const bottom = cssValueToDeviceIndependentPixels(arr[2], bounds.bottom);
const left = cssValueToDeviceIndependentPixels(arr[3], bounds.left);
return UIBezierPath.bezierPathWithRect(
CGRectMake(left, top, right - left, bottom - top)
).CGPath;
}
function insetPath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
let topString: string;
let rightString: string;
let bottomString: string;
let leftString: string;
if (arr.length === 1) {
topString = rightString = bottomString = leftString = arr[0];
} else if (arr.length === 2) {
topString = bottomString = arr[0];
rightString = leftString = arr[1];
} else if (arr.length === 3) {
topString = arr[0];
rightString = leftString = arr[1];
bottomString = arr[2];
} else if (arr.length === 4) {
topString = arr[0];
rightString = arr[1];
bottomString = arr[2];
leftString = arr[3];
}
const top = cssValueToDeviceIndependentPixels(topString, bounds.bottom);
const right =
cssValueToDeviceIndependentPixels("100%", bounds.right) -
cssValueToDeviceIndependentPixels(rightString, bounds.right);
const bottom =
cssValueToDeviceIndependentPixels("100%", bounds.bottom) -
cssValueToDeviceIndependentPixels(bottomString, bounds.bottom);
const left = cssValueToDeviceIndependentPixels(leftString, bounds.right);
return UIBezierPath.bezierPathWithRect(
CGRectMake(left, top, right - left, bottom - top)
).CGPath;
}
function circlePath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const radius = cssValueToDeviceIndependentPixels(
arr[0],
(bounds.right > bounds.bottom ? bounds.bottom : bounds.right) / 2
);
const y = cssValueToDeviceIndependentPixels(arr[2], bounds.bottom);
const x = cssValueToDeviceIndependentPixels(arr[3], bounds.right);
return UIBezierPath.bezierPathWithArcCenterRadiusStartAngleEndAngleClockwise(
CGPointMake(x, y),
radius,
0,
360,
true
).CGPath;
}
function ellipsePath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const rX = cssValueToDeviceIndependentPixels(arr[0], bounds.right);
const rY = cssValueToDeviceIndependentPixels(arr[1], bounds.bottom);
const cX = cssValueToDeviceIndependentPixels(arr[3], bounds.right);
const cY = cssValueToDeviceIndependentPixels(arr[4], bounds.bottom);
const left = cX - rX;
const top = cY - rY;
const width = rX * 2;
const height = rY * 2;
return UIBezierPath.bezierPathWithOvalInRect(
CGRectMake(left, top, width, height)
).CGPath;
}
function polygonPath(value: string, bounds: Rect): UIBezierPath {
const path = CGPathCreateMutable();
let firstPoint: Point;
const arr = value.split(/[,]+/);
for (let i = 0; i < arr.length; i++) {
const xy = arr[i].trim().split(/[\s]+/);
const point: Point = {
x: cssValueToDeviceIndependentPixels(xy[0], bounds.right),
y: cssValueToDeviceIndependentPixels(xy[1], bounds.bottom),
};
if (!firstPoint) {
firstPoint = point;
CGPathMoveToPoint(path, null, point.x, point.y);
}
CGPathAddLineToPoint(path, null, point.x, point.y);
}
CGPathAddLineToPoint(path, null, firstPoint.x, firstPoint.y);
return path;
}