mirror of
https://github.com/NativeScript/NativeScript.git
synced 2025-08-18 05:18:39 +08:00

* feat(tns-platform-declarations): Generate iOS typings from iOS 12.1 SDK * Instructions for generating iOS typescript definitions * Refactor `typings-gen.sh` to use {N} CLI and generate fuller metadata for the system libraries * Automatically generate `ios.d.ts` wrapper * Add interop pointers and references as alternatives to `string` for `char*` args (implemented in https://github.com/NativeScript/ios-runtime/pull/1022) BREAKING CHANGE: Several enum values have changed because they have been wrongly generated. To migrate your app or plugin code use the new names of the following: * enum NSUnderlineStyle: - `StyleNone` -> `None` - `StyleSingle` -> `Single` - `StyleThick` -> `Thick` - `StyleDouble` -> `Double` * enum AVAudioSessionErrorCode: - `CodeNone` -> `None` - `CodeMediaServicesFailed` -> `MediaServicesFailed` - `CodeIsBusy` -> `IsBusy` - `CodeIncompatibleCategory` -> `IncompatibleCategory` - `CodeCannotInterruptOthers` -> `CannotInterruptOthers` - `CodeMissingEntitlement` -> `MissingEntitlement` - `CodeSiriIsRecording` -> `SiriIsRecording` - `CodeCannotStartPlaying` -> `CannotStartPlaying` - `CodeCannotStartRecording` -> `CannotStartRecording` - `CodeBadParam` -> `BadParam` - `CodeResourceNotAvailable` -> `ResourceNotAvailable` - `CodeUnspecified` -> `Unspecified` * fix(ui/text-base): Update NSUnderlineStyle.StyleSingle constant After the typings regeneration its and several others' names have changed to the expected `NSUnderlineStyle.Single`. * fix(tns-platform-declarations): Restore deprecated enum values In order to not introduce a breaking change in a patch version, we are keeping `Style...` and `Code...` values that have been wrongly generated till now. In the next major/minor release of the package when the typings are regenerated we can safely remove them. Revert to using the deprecated one's in `text-base.ios.ts` so that the introduction of this breaking change doesn't slip in undetected. * fix(application.ios): Directly call presetnNativeScriptApp We've been using `performSelectorWithObject` but it's declaration has been manually added. Moreover it's more convenient to directly call the method.
331 lines
13 KiB
TypeScript
331 lines
13 KiB
TypeScript
|
|
declare const DISPATCH_WALLTIME_NOW: number;
|
|
|
|
interface OS_dispatch_data extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_data: {
|
|
|
|
prototype: OS_dispatch_data;
|
|
};
|
|
|
|
interface OS_dispatch_group extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_group: {
|
|
|
|
prototype: OS_dispatch_group;
|
|
};
|
|
|
|
interface OS_dispatch_io extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_io: {
|
|
|
|
prototype: OS_dispatch_io;
|
|
};
|
|
|
|
interface OS_dispatch_object extends NSObjectProtocol {
|
|
}
|
|
declare var OS_dispatch_object: {
|
|
|
|
prototype: OS_dispatch_object;
|
|
};
|
|
|
|
interface OS_dispatch_queue extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_queue: {
|
|
|
|
prototype: OS_dispatch_queue;
|
|
};
|
|
|
|
interface OS_dispatch_queue_attr extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_queue_attr: {
|
|
|
|
prototype: OS_dispatch_queue_attr;
|
|
};
|
|
|
|
interface OS_dispatch_queue_concurrent extends OS_dispatch_queue {
|
|
}
|
|
declare var OS_dispatch_queue_concurrent: {
|
|
|
|
prototype: OS_dispatch_queue_concurrent;
|
|
};
|
|
|
|
interface OS_dispatch_queue_global extends OS_dispatch_queue {
|
|
}
|
|
declare var OS_dispatch_queue_global: {
|
|
|
|
prototype: OS_dispatch_queue_global;
|
|
};
|
|
|
|
interface OS_dispatch_queue_main extends OS_dispatch_queue_serial {
|
|
}
|
|
declare var OS_dispatch_queue_main: {
|
|
|
|
prototype: OS_dispatch_queue_main;
|
|
};
|
|
|
|
interface OS_dispatch_queue_serial extends OS_dispatch_queue {
|
|
}
|
|
declare var OS_dispatch_queue_serial: {
|
|
|
|
prototype: OS_dispatch_queue_serial;
|
|
};
|
|
|
|
interface OS_dispatch_semaphore extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_semaphore: {
|
|
|
|
prototype: OS_dispatch_semaphore;
|
|
};
|
|
|
|
interface OS_dispatch_source extends OS_dispatch_object {
|
|
}
|
|
declare var OS_dispatch_source: {
|
|
|
|
prototype: OS_dispatch_source;
|
|
};
|
|
|
|
declare var _dispatch_data_destructor_free: () => void;
|
|
|
|
declare var _dispatch_data_destructor_munmap: () => void;
|
|
|
|
declare var _dispatch_data_empty: void;
|
|
|
|
declare var _dispatch_main_q: void;
|
|
|
|
declare var _dispatch_queue_attr_concurrent: void;
|
|
|
|
declare var _dispatch_source_type_data_add: void;
|
|
|
|
declare var _dispatch_source_type_data_or: void;
|
|
|
|
declare var _dispatch_source_type_data_replace: void;
|
|
|
|
declare var _dispatch_source_type_mach_recv: void;
|
|
|
|
declare var _dispatch_source_type_mach_send: void;
|
|
|
|
declare var _dispatch_source_type_memorypressure: void;
|
|
|
|
declare var _dispatch_source_type_proc: void;
|
|
|
|
declare var _dispatch_source_type_read: void;
|
|
|
|
declare var _dispatch_source_type_signal: void;
|
|
|
|
declare var _dispatch_source_type_timer: void;
|
|
|
|
declare var _dispatch_source_type_vnode: void;
|
|
|
|
declare var _dispatch_source_type_write: void;
|
|
|
|
declare function dispatch_activate(object: NSObject): void;
|
|
|
|
declare function dispatch_after(when: number, queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_after_f(when: number, queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_apply(iterations: number, queue: NSObject, block: (p1: number) => void): void;
|
|
|
|
declare function dispatch_apply_f(iterations: number, queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>, p2: number) => void>): void;
|
|
|
|
declare function dispatch_assert_queue(queue: NSObject): void;
|
|
|
|
declare function dispatch_assert_queue_barrier(queue: NSObject): void;
|
|
|
|
declare function dispatch_assert_queue_not(queue: NSObject): void;
|
|
|
|
declare function dispatch_async(queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_async_f(queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare const enum dispatch_autorelease_frequency_t {
|
|
|
|
DISPATCH_AUTORELEASE_FREQUENCY_INHERIT = 0,
|
|
|
|
DISPATCH_AUTORELEASE_FREQUENCY_WORK_ITEM = 1,
|
|
|
|
DISPATCH_AUTORELEASE_FREQUENCY_NEVER = 2
|
|
}
|
|
|
|
declare function dispatch_barrier_async(queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_barrier_async_f(queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_barrier_sync(queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_barrier_sync_f(queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_block_cancel(block: () => void): void;
|
|
|
|
declare function dispatch_block_create(flags: dispatch_block_flags_t, block: () => void): () => void;
|
|
|
|
declare function dispatch_block_create_with_qos_class(flags: dispatch_block_flags_t, qos_class: qos_class_t, relative_priority: number, block: () => void): () => void;
|
|
|
|
declare const enum dispatch_block_flags_t {
|
|
|
|
DISPATCH_BLOCK_BARRIER = 1,
|
|
|
|
DISPATCH_BLOCK_DETACHED = 2,
|
|
|
|
DISPATCH_BLOCK_ASSIGN_CURRENT = 4,
|
|
|
|
DISPATCH_BLOCK_NO_QOS_CLASS = 8,
|
|
|
|
DISPATCH_BLOCK_INHERIT_QOS_CLASS = 16,
|
|
|
|
DISPATCH_BLOCK_ENFORCE_QOS_CLASS = 32
|
|
}
|
|
|
|
declare function dispatch_block_notify(block: () => void, queue: NSObject, notification_block: () => void): void;
|
|
|
|
declare function dispatch_block_perform(flags: dispatch_block_flags_t, block: () => void): void;
|
|
|
|
declare function dispatch_block_testcancel(block: () => void): number;
|
|
|
|
declare function dispatch_block_wait(block: () => void, timeout: number): number;
|
|
|
|
declare function dispatch_data_apply(data: NSObject, applier: (p1: NSObject, p2: number, p3: interop.Pointer | interop.Reference<any>, p4: number) => boolean): boolean;
|
|
|
|
declare function dispatch_data_copy_region(data: NSObject, location: number, offset_ptr: interop.Pointer | interop.Reference<number>): NSObject;
|
|
|
|
declare function dispatch_data_create(buffer: interop.Pointer | interop.Reference<any>, size: number, queue: NSObject, destructor: () => void): NSObject;
|
|
|
|
declare function dispatch_data_create_concat(data1: NSObject, data2: NSObject): NSObject;
|
|
|
|
declare function dispatch_data_create_map(data: NSObject, buffer_ptr: interop.Pointer | interop.Reference<interop.Pointer | interop.Reference<any>>, size_ptr: interop.Pointer | interop.Reference<number>): NSObject;
|
|
|
|
declare function dispatch_data_create_subrange(data: NSObject, offset: number, length: number): NSObject;
|
|
|
|
declare function dispatch_data_get_size(data: NSObject): number;
|
|
|
|
declare function dispatch_get_context(object: NSObject): interop.Pointer | interop.Reference<any>;
|
|
|
|
declare function dispatch_get_current_queue(): NSObject;
|
|
|
|
declare function dispatch_get_global_queue(identifier: number, flags: number): NSObject;
|
|
|
|
declare function dispatch_get_specific(key: interop.Pointer | interop.Reference<any>): interop.Pointer | interop.Reference<any>;
|
|
|
|
declare function dispatch_group_async(group: NSObject, queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_group_async_f(group: NSObject, queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_group_create(): NSObject;
|
|
|
|
declare function dispatch_group_enter(group: NSObject): void;
|
|
|
|
declare function dispatch_group_leave(group: NSObject): void;
|
|
|
|
declare function dispatch_group_notify(group: NSObject, queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_group_notify_f(group: NSObject, queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_group_wait(group: NSObject, timeout: number): number;
|
|
|
|
declare function dispatch_io_barrier(channel: NSObject, barrier: () => void): void;
|
|
|
|
declare function dispatch_io_close(channel: NSObject, flags: number): void;
|
|
|
|
declare function dispatch_io_create(type: number, fd: number, queue: NSObject, cleanup_handler: (p1: number) => void): NSObject;
|
|
|
|
declare function dispatch_io_create_with_io(type: number, io: NSObject, queue: NSObject, cleanup_handler: (p1: number) => void): NSObject;
|
|
|
|
declare function dispatch_io_create_with_path(type: number, path: string, oflag: number, mode: number, queue: NSObject, cleanup_handler: (p1: number) => void): NSObject;
|
|
|
|
declare function dispatch_io_get_descriptor(channel: NSObject): number;
|
|
|
|
declare function dispatch_io_read(channel: NSObject, offset: number, length: number, queue: NSObject, io_handler: (p1: boolean, p2: NSObject, p3: number) => void): void;
|
|
|
|
declare function dispatch_io_set_high_water(channel: NSObject, high_water: number): void;
|
|
|
|
declare function dispatch_io_set_interval(channel: NSObject, interval: number, flags: number): void;
|
|
|
|
declare function dispatch_io_set_low_water(channel: NSObject, low_water: number): void;
|
|
|
|
declare function dispatch_io_write(channel: NSObject, offset: number, data: NSObject, queue: NSObject, io_handler: (p1: boolean, p2: NSObject, p3: number) => void): void;
|
|
|
|
declare function dispatch_main(): never;
|
|
|
|
declare function dispatch_once(predicate: interop.Pointer | interop.Reference<number>, block: () => void): void;
|
|
|
|
declare function dispatch_once_f(predicate: interop.Pointer | interop.Reference<number>, context: interop.Pointer | interop.Reference<any>, _function: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_queue_attr_make_initially_inactive(attr: NSObject): NSObject;
|
|
|
|
declare function dispatch_queue_attr_make_with_autorelease_frequency(attr: NSObject, frequency: dispatch_autorelease_frequency_t): NSObject;
|
|
|
|
declare function dispatch_queue_attr_make_with_qos_class(attr: NSObject, qos_class: qos_class_t, relative_priority: number): NSObject;
|
|
|
|
declare function dispatch_queue_create(label: string, attr: NSObject): NSObject;
|
|
|
|
declare function dispatch_queue_create_with_target(label: string, attr: NSObject, target: NSObject): NSObject;
|
|
|
|
declare function dispatch_queue_get_label(queue: NSObject): string;
|
|
|
|
declare function dispatch_queue_get_qos_class(queue: NSObject, relative_priority_ptr: interop.Pointer | interop.Reference<number>): qos_class_t;
|
|
|
|
declare function dispatch_queue_get_specific(queue: NSObject, key: interop.Pointer | interop.Reference<any>): interop.Pointer | interop.Reference<any>;
|
|
|
|
declare function dispatch_queue_set_specific(queue: NSObject, key: interop.Pointer | interop.Reference<any>, context: interop.Pointer | interop.Reference<any>, destructor: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_read(fd: number, length: number, queue: NSObject, handler: (p1: NSObject, p2: number) => void): void;
|
|
|
|
declare function dispatch_release(object: NSObject): void;
|
|
|
|
declare function dispatch_resume(object: NSObject): void;
|
|
|
|
declare function dispatch_retain(object: NSObject): void;
|
|
|
|
declare function dispatch_semaphore_create(value: number): NSObject;
|
|
|
|
declare function dispatch_semaphore_signal(dsema: NSObject): number;
|
|
|
|
declare function dispatch_semaphore_wait(dsema: NSObject, timeout: number): number;
|
|
|
|
declare function dispatch_set_context(object: NSObject, context: interop.Pointer | interop.Reference<any>): void;
|
|
|
|
declare function dispatch_set_finalizer_f(object: NSObject, finalizer: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_set_target_queue(object: NSObject, queue: NSObject): void;
|
|
|
|
declare function dispatch_source_cancel(source: NSObject): void;
|
|
|
|
declare function dispatch_source_create(type: interop.Pointer | interop.Reference<any>, handle: number, mask: number, queue: NSObject): NSObject;
|
|
|
|
declare function dispatch_source_get_data(source: NSObject): number;
|
|
|
|
declare function dispatch_source_get_handle(source: NSObject): number;
|
|
|
|
declare function dispatch_source_get_mask(source: NSObject): number;
|
|
|
|
declare function dispatch_source_merge_data(source: NSObject, value: number): void;
|
|
|
|
declare function dispatch_source_set_cancel_handler(source: NSObject, handler: () => void): void;
|
|
|
|
declare function dispatch_source_set_cancel_handler_f(source: NSObject, handler: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_source_set_event_handler(source: NSObject, handler: () => void): void;
|
|
|
|
declare function dispatch_source_set_event_handler_f(source: NSObject, handler: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_source_set_registration_handler(source: NSObject, handler: () => void): void;
|
|
|
|
declare function dispatch_source_set_registration_handler_f(source: NSObject, handler: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_source_set_timer(source: NSObject, start: number, interval: number, leeway: number): void;
|
|
|
|
declare function dispatch_source_testcancel(source: NSObject): number;
|
|
|
|
declare function dispatch_suspend(object: NSObject): void;
|
|
|
|
declare function dispatch_sync(queue: NSObject, block: () => void): void;
|
|
|
|
declare function dispatch_sync_f(queue: NSObject, context: interop.Pointer | interop.Reference<any>, work: interop.FunctionReference<(p1: interop.Pointer | interop.Reference<any>) => void>): void;
|
|
|
|
declare function dispatch_time(when: number, delta: number): number;
|
|
|
|
declare function dispatch_walltime(when: interop.Pointer | interop.Reference<timespec>, delta: number): number;
|
|
|
|
declare function dispatch_write(fd: number, data: NSObject, queue: NSObject, handler: (p1: NSObject, p2: number) => void): void;
|