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- Use relative imports in place of most of our absolute ones. - Add "private" ambient modules for modules that we need to import using an absolute path (e.g. when app/.../test-something.ts needs to import ui/styling/style-scope)
118 lines
3.7 KiB
TypeScript
118 lines
3.7 KiB
TypeScript
import types = require("utils/types");
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import fs = require("file-system");
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import definition = require("image-source");
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import common = require("./image-source-common");
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import enums = require("ui/enums");
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import utils = require("utils/utils");
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global.moduleMerge(common, exports);
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export class ImageSource implements definition.ImageSource {
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public android: android.graphics.Bitmap;
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public ios: UIImage;
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public loadFromResource(name: string): boolean {
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this.android = null;
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var res = utils.ad.getApplicationContext().getResources();
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if (res) {
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var identifier: number = res.getIdentifier(name, 'drawable', utils.ad.getApplication().getPackageName());
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if (0 < identifier) {
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// Load BitmapDrawable with getDrawable to make use of Android internal caching
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var bitmapDrawable = <android.graphics.drawable.BitmapDrawable>res.getDrawable(identifier);
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if (bitmapDrawable && bitmapDrawable.getBitmap) {
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this.android = bitmapDrawable.getBitmap();
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}
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}
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}
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return this.android != null;
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}
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public loadFromFile(path: string): boolean {
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var fileName = types.isString(path) ? path.trim() : "";
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if (fileName.indexOf("~/") === 0) {
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fileName = fs.path.join(fs.knownFolders.currentApp().path, fileName.replace("~/", ""));
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}
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this.android = android.graphics.BitmapFactory.decodeFile(fileName, null);
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return this.android != null;
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}
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public loadFromData(data: any): boolean {
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this.android = android.graphics.BitmapFactory.decodeStream(data);
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return this.android != null;
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}
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public loadFromBase64(source: string): boolean {
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if (types.isString(source)) {
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var bytes = android.util.Base64.decode(source, android.util.Base64.DEFAULT);
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this.android = android.graphics.BitmapFactory.decodeByteArray(bytes, 0, bytes.length)
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}
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return this.android != null;
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}
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public setNativeSource(source: any): boolean {
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this.android = source;
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return source != null;
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}
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public saveToFile(path: string, format: string, quality = 100): boolean {
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if (!this.android) {
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return false;
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}
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var targetFormat = getTargetFromat(format);
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// TODO add exception handling
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var outputStream = new java.io.BufferedOutputStream(new java.io.FileOutputStream(path));
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var res = this.android.compress(targetFormat, quality, outputStream);
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outputStream.close();
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return res;
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}
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public toBase64String(format: string, quality = 100): string {
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if (!this.android) {
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return null;;
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}
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var targetFormat = getTargetFromat(format);
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var outputStream = new java.io.ByteArrayOutputStream();
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var base64Stream = new android.util.Base64OutputStream(outputStream, android.util.Base64.NO_WRAP);
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this.android.compress(targetFormat, quality, base64Stream);
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base64Stream.close();
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outputStream.close();
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return outputStream.toString();
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}
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get height(): number {
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if (this.android) {
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return this.android.getHeight();
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}
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return NaN;
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}
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get width(): number {
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if (this.android) {
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return this.android.getWidth();
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}
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return NaN;
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}
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}
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function getTargetFromat(format: string): android.graphics.Bitmap.CompressFormat {
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switch (format) {
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case enums.ImageFormat.jpeg:
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return android.graphics.Bitmap.CompressFormat.JPEG;
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default:
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return android.graphics.Bitmap.CompressFormat.PNG;
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}
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}
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