Files
NativeScript/image-source/image-source.android.ts
Hristo Deshev 77838ae9c6 Change from "classic" TS 1.6 imports to the default resolution scheme.
- Use relative imports in place of most of our absolute ones.
- Add "private" ambient modules for modules that we need to import using
an absolute path (e.g. when app/.../test-something.ts needs to import
ui/styling/style-scope)
2015-09-29 16:25:49 +03:00

118 lines
3.7 KiB
TypeScript

import types = require("utils/types");
import fs = require("file-system");
import definition = require("image-source");
import common = require("./image-source-common");
import enums = require("ui/enums");
import utils = require("utils/utils");
global.moduleMerge(common, exports);
export class ImageSource implements definition.ImageSource {
public android: android.graphics.Bitmap;
public ios: UIImage;
public loadFromResource(name: string): boolean {
this.android = null;
var res = utils.ad.getApplicationContext().getResources();
if (res) {
var identifier: number = res.getIdentifier(name, 'drawable', utils.ad.getApplication().getPackageName());
if (0 < identifier) {
// Load BitmapDrawable with getDrawable to make use of Android internal caching
var bitmapDrawable = <android.graphics.drawable.BitmapDrawable>res.getDrawable(identifier);
if (bitmapDrawable && bitmapDrawable.getBitmap) {
this.android = bitmapDrawable.getBitmap();
}
}
}
return this.android != null;
}
public loadFromFile(path: string): boolean {
var fileName = types.isString(path) ? path.trim() : "";
if (fileName.indexOf("~/") === 0) {
fileName = fs.path.join(fs.knownFolders.currentApp().path, fileName.replace("~/", ""));
}
this.android = android.graphics.BitmapFactory.decodeFile(fileName, null);
return this.android != null;
}
public loadFromData(data: any): boolean {
this.android = android.graphics.BitmapFactory.decodeStream(data);
return this.android != null;
}
public loadFromBase64(source: string): boolean {
if (types.isString(source)) {
var bytes = android.util.Base64.decode(source, android.util.Base64.DEFAULT);
this.android = android.graphics.BitmapFactory.decodeByteArray(bytes, 0, bytes.length)
}
return this.android != null;
}
public setNativeSource(source: any): boolean {
this.android = source;
return source != null;
}
public saveToFile(path: string, format: string, quality = 100): boolean {
if (!this.android) {
return false;
}
var targetFormat = getTargetFromat(format);
// TODO add exception handling
var outputStream = new java.io.BufferedOutputStream(new java.io.FileOutputStream(path));
var res = this.android.compress(targetFormat, quality, outputStream);
outputStream.close();
return res;
}
public toBase64String(format: string, quality = 100): string {
if (!this.android) {
return null;;
}
var targetFormat = getTargetFromat(format);
var outputStream = new java.io.ByteArrayOutputStream();
var base64Stream = new android.util.Base64OutputStream(outputStream, android.util.Base64.NO_WRAP);
this.android.compress(targetFormat, quality, base64Stream);
base64Stream.close();
outputStream.close();
return outputStream.toString();
}
get height(): number {
if (this.android) {
return this.android.getHeight();
}
return NaN;
}
get width(): number {
if (this.android) {
return this.android.getWidth();
}
return NaN;
}
}
function getTargetFromat(format: string): android.graphics.Bitmap.CompressFormat {
switch (format) {
case enums.ImageFormat.jpeg:
return android.graphics.Bitmap.CompressFormat.JPEG;
default:
return android.graphics.Bitmap.CompressFormat.PNG;
}
}