Files
Hristo Hristov 9e3222781a backgroundImage property now use Fetcher & Cache as Image component (#4030)
* backgroundImage property now use Fetcher & Cache as Image component
Fix GridLayout tests on iPhone Plus - actualLength wasn’t rounded
ImageCache is closed when activity is stopped

* Fix reset of background drawable.

* additional check for drawable

* imageCache init cache on activity Started
2017-04-21 16:50:12 +03:00

631 lines
23 KiB
TypeScript

import { Background as BackgroundDefinition } from "./background";
import { View, Point } from "../core/view";
import { Color } from "../../color";
import { ios as utilsIos, isDataURI, isFileOrResourcePath, layout } from "../../utils/utils";
import { fromFileOrResource, fromBase64, fromUrl } from "../../image-source";
import { CSSValue, parse as cssParse } from "../../css-value";
export * from "./background-common";
interface NativeView extends UIView {
hasNonUniformBorder: boolean;
topBorderLayer: CAShapeLayer;
rightBorderLayer: CAShapeLayer;
bottomBorderLayer: CAShapeLayer;
leftBorderLayer: CAShapeLayer;
}
interface Rect {
left: number;
top: number;
right: number;
bottom: number;
}
const clearCGColor = utilsIos.getter(UIColor, UIColor.clearColor).CGColor;
const symbolUrl = Symbol("backgroundImageUrl");
export module ios {
export function createBackgroundUIColor(view: View, callback: (uiColor: UIColor) => void, flip?: boolean): void {
const background = view.style.backgroundInternal;
const nativeView = <NativeView>view.nativeView;
if (background.hasUniformBorder()) {
if (nativeView.hasNonUniformBorder) {
clearNonUniformBorders(nativeView);
}
const layer = nativeView.layer;
const borderColor = background.getUniformBorderColor();
layer.borderColor = !borderColor ? undefined : borderColor.ios.CGColor;
layer.borderWidth = layout.toDeviceIndependentPixels(background.getUniformBorderWidth());
const renderSize = view.getActualSize() || { width: 0, height: 0 };
const cornerRadius = layout.toDeviceIndependentPixels(background.getUniformBorderRadius());
layer.cornerRadius = Math.min(Math.min(renderSize.width / 2, renderSize.height / 2), cornerRadius);
}
else {
drawNonUniformBorders(nativeView, background);
}
// Clip-path should be called after borders are applied.
// It will eventually move them to different layer if uniform.
if (background.clipPath) {
drawClipPath(nativeView, background);
}
if (!background.image) {
const uiColor = background.color ? background.color.ios : undefined;
callback(uiColor);
} else {
setUIColorFromImage(view, nativeView, callback, flip);
}
}
}
function clearNonUniformBorders(nativeView: NativeView): void {
if (nativeView.topBorderLayer) {
nativeView.topBorderLayer.removeFromSuperlayer();
}
if (nativeView.rightBorderLayer) {
nativeView.rightBorderLayer.removeFromSuperlayer();
}
if (nativeView.bottomBorderLayer) {
nativeView.bottomBorderLayer.removeFromSuperlayer();
}
if (nativeView.leftBorderLayer) {
nativeView.leftBorderLayer.removeFromSuperlayer();
}
}
const pattern: RegExp = /url\(('|")(.*?)\1\)/;
function setUIColorFromImage(view: View, nativeView: UIView, callback: (uiColor: UIColor) => void, flip?: boolean): void {
const frame = nativeView.frame;
const boundsWidth = view.scaleX ? frame.size.width / view.scaleX : frame.size.width;
const boundsHeight = view.scaleY ? frame.size.height / view.scaleY : frame.size.height;
if (!boundsWidth || !boundsHeight) {
return undefined;
}
const style = view.style;
const background = style.backgroundInternal;
let imageUri = background.image;
if (imageUri) {
const match = imageUri.match(pattern);
if (match && match[2]) {
imageUri = match[2];
}
}
let bitmap: UIImage;
if (isDataURI(imageUri)) {
const base64Data = imageUri.split(",")[1];
if (base64Data !== undefined) {
bitmap = fromBase64(base64Data).ios
}
} else if (isFileOrResourcePath(imageUri)) {
bitmap = fromFileOrResource(imageUri).ios;
} else if (imageUri.indexOf("http") !== -1) {
style[symbolUrl] = imageUri;
fromUrl(imageUri).then((r) => {
if (style && style[symbolUrl] === imageUri) {
uiColorFromImage(r.ios, view, callback, flip);
}
});
}
uiColorFromImage(bitmap, view, callback, flip);
}
interface BackgroundDrawParams {
repeatX: boolean;
repeatY: boolean;
posX: number;
posY: number;
sizeX?: number;
sizeY?: number;
}
function parsePosition(pos: string): { x: CSSValue, y: CSSValue } {
const values = cssParse(pos);
if (values.length === 2) {
return { x: values[0], y: values[1] };
}
if (values.length === 1 && values[0].type === "ident") {
const val = values[0].string.toLocaleLowerCase();
const center = { type: "ident", string: "center" };
// If you only one keyword is specified, the other value is "center"
if (val === "left" || val === "right") {
return { x: values[0], y: center };
} else if (val === "top" || val === "bottom") {
return { x: center, y: values[0] };
} else if (val === "center") {
return { x: center, y: center };
}
}
return null;
};
function getDrawParams(this: void, image: UIImage, background: BackgroundDefinition, width: number, height: number): BackgroundDrawParams {
if (!image) {
return null;
}
const res: BackgroundDrawParams = {
repeatX: true,
repeatY: true,
posX: 0,
posY: 0,
}
// repeat
if (background.repeat) {
switch (background.repeat.toLowerCase()) {
case "no-repeat":
res.repeatX = false;
res.repeatY = false;
break;
case "repeat-x":
res.repeatY = false;
break;
case "repeat-y":
res.repeatX = false;
break;
}
}
const imageSize = image.size;
let imageWidth = imageSize.width;
let imageHeight = imageSize.height;
// size
const size = background.size;
if (size) {
const values = cssParse(size);
if (values.length === 2) {
const vx = values[0];
const vy = values[1];
if (vx.unit === "%" && vy.unit === "%") {
imageWidth = width * vx.value / 100;
imageHeight = height * vy.value / 100;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
} else if (vx.type === "number" && vy.type === "number" &&
((vx.unit === "px" && vy.unit === "px") || (vx.unit === "" && vy.unit === ""))) {
imageWidth = vx.value;
imageHeight = vy.value;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
}
}
else if (values.length === 1 && values[0].type === "ident") {
let scale = 0;
if (values[0].string === "cover") {
scale = Math.max(width / imageWidth, height / imageHeight);
} else if (values[0].string === "contain") {
scale = Math.min(width / imageWidth, height / imageHeight);
}
if (scale > 0) {
imageWidth *= scale;
imageHeight *= scale;
res.sizeX = imageWidth;
res.sizeY = imageHeight;
}
}
}
// position
const position = background.position;
if (position) {
const v = parsePosition(position);
if (v) {
const spaceX = width - imageWidth;
const spaceY = height - imageHeight;
if (v.x.unit === "%" && v.y.unit === "%") {
res.posX = spaceX * v.x.value / 100;
res.posY = spaceY * v.y.value / 100;
} else if (v.x.type === "number" && v.y.type === "number" &&
((v.x.unit === "px" && v.y.unit === "px") || (v.x.unit === "" && v.y.unit === ""))) {
res.posX = v.x.value;
res.posY = v.y.value;
} else if (v.x.type === "ident" && v.y.type === "ident") {
if (v.x.string.toLowerCase() === "center") {
res.posX = spaceX / 2;
} else if (v.x.string.toLowerCase() === "right") {
res.posX = spaceX;
}
if (v.y.string.toLowerCase() === "center") {
res.posY = spaceY / 2;
} else if (v.y.string.toLowerCase() === "bottom") {
res.posY = spaceY;
}
}
}
}
return res;
}
function uiColorFromImage(img: UIImage, view: View, callback: (uiColor: UIColor) => void, flip?: boolean): void {
if (!img) {
callback(null);
}
const nativeView = view.nativeView as UIView;
const background = view.style.backgroundInternal;
const frame = nativeView.frame;
const boundsWidth = view.scaleX ? frame.size.width / view.scaleX : frame.size.width;
const boundsHeight = view.scaleY ? frame.size.height / view.scaleY : frame.size.height;
const params = getDrawParams(img, background, boundsWidth, boundsHeight);
if (params.sizeX > 0 && params.sizeY > 0) {
const resizeRect = CGRectMake(0, 0, params.sizeX, params.sizeY);
UIGraphicsBeginImageContext(resizeRect.size);
img.drawInRect(resizeRect);
img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
UIGraphicsBeginImageContextWithOptions(CGSizeFromString(`{${boundsWidth},${boundsHeight}}`), false, 0.0);
const context = UIGraphicsGetCurrentContext();
if (background.color && background.color.ios) {
CGContextSetFillColorWithColor(context, background.color.ios.CGColor);
CGContextFillRect(context, CGRectMake(0, 0, boundsWidth, boundsHeight));
}
if (!params.repeatX && !params.repeatY) {
img.drawAtPoint(CGPointMake(params.posX, params.posY));
} else {
const w = params.repeatX ? boundsWidth : img.size.width;
const h = params.repeatY ? boundsHeight : img.size.height;
CGContextSetPatternPhase(context, CGSizeMake(params.posX, params.posY));
params.posX = params.repeatX ? 0 : params.posX;
params.posY = params.repeatY ? 0 : params.posY;
const patternRect = CGRectMake(params.posX, params.posY, w, h);
img.drawAsPatternInRect(patternRect);
}
const bkgImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
if (flip) {
const flippedImage = _flipImage(bkgImage);
callback(UIColor.alloc().initWithPatternImage(flippedImage));
} else {
callback(UIColor.alloc().initWithPatternImage(bkgImage));
}
}
// Flipping the default coordinate system
// https://developer.apple.com/library/ios/documentation/2DDrawing/Conceptual/DrawingPrintingiOS/GraphicsDrawingOverview/GraphicsDrawingOverview.html
function _flipImage(originalImage: UIImage): UIImage {
UIGraphicsBeginImageContextWithOptions(originalImage.size, false, 0.0);
const context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGContextTranslateCTM(context, 0.0, originalImage.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
originalImage.drawInRect(CGRectMake(0, 0, originalImage.size.width, originalImage.size.height))
CGContextRestoreGState(context);
const flippedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return flippedImage;
}
function cssValueToDeviceIndependentPixels(source: string, total: number): number {
source = source.trim();
if (source.indexOf("px") !== -1) {
return layout.toDeviceIndependentPixels(parseFloat(source.replace("px", "")));
} else if (source.indexOf("%") !== -1 && total > 0) {
return (parseFloat(source.replace("%", "")) / 100) * total;
} else {
return parseFloat(source);
}
}
function drawNonUniformBorders(nativeView: NativeView, background: BackgroundDefinition) {
const layer = nativeView.layer;
layer.borderColor = undefined;
layer.borderWidth = 0;
layer.cornerRadius = 0;
const layerBounds = layer.bounds;
const layerOrigin = layerBounds.origin;
const layerSize = layerBounds.size;
const nativeViewLayerBounds = {
left: layerOrigin.x,
top: layerOrigin.y,
bottom: layerSize.height,
right: layerSize.width
};
const top = layout.toDeviceIndependentPixels(background.borderTopWidth);
const right = layout.toDeviceIndependentPixels(background.borderRightWidth);
const bottom = layout.toDeviceIndependentPixels(background.borderBottomWidth);
const left = layout.toDeviceIndependentPixels(background.borderLeftWidth);
const lto: Point = { x: nativeViewLayerBounds.left, y: nativeViewLayerBounds.top };// left-top-outside
const lti: Point = { x: nativeViewLayerBounds.left + left, y: nativeViewLayerBounds.top + top }; // left-top-inside
const rto: Point = { x: nativeViewLayerBounds.right, y: nativeViewLayerBounds.top }; // right-top-outside
const rti: Point = { x: nativeViewLayerBounds.right - right, y: nativeViewLayerBounds.top + top }; // right-top-inside
const rbo: Point = { x: nativeViewLayerBounds.right, y: nativeViewLayerBounds.bottom }; // right-bottom-outside
const rbi: Point = { x: nativeViewLayerBounds.right - right, y: nativeViewLayerBounds.bottom - bottom }; // right-bottom-inside
const lbo: Point = { x: nativeViewLayerBounds.left, y: nativeViewLayerBounds.bottom }; // left-bottom-outside
const lbi: Point = { x: nativeViewLayerBounds.left + left, y: nativeViewLayerBounds.bottom - bottom }; // left-bottom-inside
let hasNonUniformBorder: boolean;
// TODO: This is inefficient.
// We need to know what caused the change and reuse as much as possible.
if (nativeView.topBorderLayer) {
nativeView.topBorderLayer.removeFromSuperlayer();
}
if (nativeView.rightBorderLayer) {
nativeView.rightBorderLayer.removeFromSuperlayer();
}
if (nativeView.bottomBorderLayer) {
nativeView.bottomBorderLayer.removeFromSuperlayer();
}
if (nativeView.leftBorderLayer) {
nativeView.leftBorderLayer.removeFromSuperlayer();
}
const borderTopColor = background.borderTopColor;
if (top > 0 && borderTopColor && borderTopColor.ios) {
const topBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(topBorderPath, null, lto.x, lto.y);
CGPathAddLineToPoint(topBorderPath, null, rto.x, rto.y);
CGPathAddLineToPoint(topBorderPath, null, rti.x, rti.y);
CGPathAddLineToPoint(topBorderPath, null, lti.x, lti.y);
CGPathAddLineToPoint(topBorderPath, null, lto.x, lto.y);
const topBorderLayer = CAShapeLayer.layer();
topBorderLayer.fillColor = background.borderTopColor.ios.CGColor;
topBorderLayer.path = topBorderPath;
layer.addSublayer(topBorderLayer);
nativeView.topBorderLayer = topBorderLayer;
hasNonUniformBorder = true;
}
const borderRightColor = background.borderRightColor;
if (right > 0 && borderRightColor && borderRightColor.ios) {
const rightBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(rightBorderPath, null, rto.x, rto.y);
CGPathAddLineToPoint(rightBorderPath, null, rbo.x, rbo.y);
CGPathAddLineToPoint(rightBorderPath, null, rbi.x, rbi.y);
CGPathAddLineToPoint(rightBorderPath, null, rti.x, rti.y);
CGPathAddLineToPoint(rightBorderPath, null, rto.x, rto.y);
const rightBorderLayer = CAShapeLayer.layer();
rightBorderLayer.fillColor = background.borderRightColor.ios.CGColor;
rightBorderLayer.path = rightBorderPath;
layer.addSublayer(rightBorderLayer);
nativeView.rightBorderLayer = rightBorderLayer;
hasNonUniformBorder = true;
}
const borderBottomColor = background.borderBottomColor;
if (bottom > 0 && borderBottomColor && borderBottomColor.ios) {
const bottomBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(bottomBorderPath, null, rbo.x, rbo.y);
CGPathAddLineToPoint(bottomBorderPath, null, lbo.x, lbo.y);
CGPathAddLineToPoint(bottomBorderPath, null, lbi.x, lbi.y);
CGPathAddLineToPoint(bottomBorderPath, null, rbi.x, rbi.y);
CGPathAddLineToPoint(bottomBorderPath, null, rbo.x, rbo.y);
const bottomBorderLayer = CAShapeLayer.layer();
bottomBorderLayer.fillColor = background.borderBottomColor.ios.CGColor;
bottomBorderLayer.path = bottomBorderPath;
layer.addSublayer(bottomBorderLayer);
nativeView.bottomBorderLayer = bottomBorderLayer;
hasNonUniformBorder = true;
}
const borderLeftColor = background.borderLeftColor;
if (left > 0 && borderLeftColor && borderLeftColor.ios) {
const leftBorderPath = CGPathCreateMutable();
CGPathMoveToPoint(leftBorderPath, null, lbo.x, lbo.y);
CGPathAddLineToPoint(leftBorderPath, null, lto.x, lto.y);
CGPathAddLineToPoint(leftBorderPath, null, lti.x, lti.y);
CGPathAddLineToPoint(leftBorderPath, null, lbi.x, lbi.y);
CGPathAddLineToPoint(leftBorderPath, null, lbo.x, lbo.y);
const leftBorderLayer = CAShapeLayer.layer();
leftBorderLayer.fillColor = background.borderLeftColor.ios.CGColor;
leftBorderLayer.path = leftBorderPath;
layer.addSublayer(leftBorderLayer);
nativeView.leftBorderLayer = leftBorderLayer;
hasNonUniformBorder = true;
}
nativeView.hasNonUniformBorder = hasNonUniformBorder;
}
function drawClipPath(nativeView: UIView, background: BackgroundDefinition) {
const layer = nativeView.layer;
const layerBounds = layer.bounds;
const layerOrigin = layerBounds.origin;
const layerSize = layerBounds.size;
const bounds = {
left: layerOrigin.x,
top: layerOrigin.y,
bottom: layerSize.height,
right: layerSize.width
};
if (bounds.right === 0 || bounds.bottom === 0) {
return;
}
let path: UIBezierPath;
const clipPath = background.clipPath;
const functionName = clipPath.substring(0, clipPath.indexOf("("));
const value = clipPath.replace(`${functionName}(`, "").replace(")", "");
switch (functionName) {
case "rect":
path = rectPath(value, bounds);
break;
case "inset":
path = insetPath(value, bounds);
break;
case "circle":
path = circlePath(value, bounds);
break;
case "ellipse":
path = ellipsePath(value, bounds);
break;
case "polygon":
path = polygonPath(value, bounds);
break;
}
if (path) {
const shape = CAShapeLayer.layer();
shape.path = path;
layer.mask = shape;
nativeView.clipsToBounds = true;
const borderWidth = background.getUniformBorderWidth();
const borderColor = background.getUniformBorderColor();
if (borderWidth > 0 && borderColor instanceof Color) {
const borderLayer = CAShapeLayer.layer();
borderLayer.path = path;
borderLayer.lineWidth = borderWidth * 2;
borderLayer.strokeColor = borderColor.ios.CGColor;
borderLayer.fillColor = clearCGColor;
borderLayer.frame = nativeView.bounds;
layer.borderColor = undefined;
layer.borderWidth = 0;
layer.addSublayer(borderLayer);
}
}
}
function rectPath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const top = cssValueToDeviceIndependentPixels(arr[0], bounds.top);
const right = cssValueToDeviceIndependentPixels(arr[1], bounds.right);
const bottom = cssValueToDeviceIndependentPixels(arr[2], bounds.bottom);
const left = cssValueToDeviceIndependentPixels(arr[3], bounds.left);
return UIBezierPath.bezierPathWithRect(CGRectMake(left, top, right - left, bottom - top)).CGPath;
}
function insetPath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
let topString: string;
let rightString: string;
let bottomString: string;
let leftString: string;
if (arr.length === 1) {
topString = rightString = bottomString = leftString = arr[0];
}
else if (arr.length === 2) {
topString = bottomString = arr[0];
rightString = leftString = arr[1];
}
else if (arr.length === 3) {
topString = arr[0];
rightString = leftString = arr[1];
bottomString = arr[2];
}
else if (arr.length === 4) {
topString = arr[0];
rightString = arr[1];
bottomString = arr[2];
leftString = arr[3];
}
const top = cssValueToDeviceIndependentPixels(topString, bounds.bottom);
const right = cssValueToDeviceIndependentPixels("100%", bounds.right) - cssValueToDeviceIndependentPixels(rightString, bounds.right);
const bottom = cssValueToDeviceIndependentPixels("100%", bounds.bottom) - cssValueToDeviceIndependentPixels(bottomString, bounds.bottom);
const left = cssValueToDeviceIndependentPixels(leftString, bounds.right);
return UIBezierPath.bezierPathWithRect(CGRectMake(left, top, right - left, bottom - top)).CGPath;
}
function circlePath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const radius = cssValueToDeviceIndependentPixels(arr[0], (bounds.right > bounds.bottom ? bounds.bottom : bounds.right) / 2);
const y = cssValueToDeviceIndependentPixels(arr[2], bounds.bottom);
const x = cssValueToDeviceIndependentPixels(arr[3], bounds.right);
return UIBezierPath.bezierPathWithArcCenterRadiusStartAngleEndAngleClockwise(CGPointMake(x, y), radius, 0, 360, true).CGPath;
}
function ellipsePath(value: string, bounds: Rect): UIBezierPath {
const arr = value.split(/[\s]+/);
const rX = cssValueToDeviceIndependentPixels(arr[0], bounds.right);
const rY = cssValueToDeviceIndependentPixels(arr[1], bounds.bottom);
const cX = cssValueToDeviceIndependentPixels(arr[3], bounds.right);
const cY = cssValueToDeviceIndependentPixels(arr[4], bounds.bottom);
const left = cX - rX;
const top = cY - rY;
const width = rX * 2;
const height = rY * 2;
return UIBezierPath.bezierPathWithOvalInRect(CGRectMake(left, top, width, height)).CGPath;
}
function polygonPath(value: string, bounds: Rect): UIBezierPath {
const path = CGPathCreateMutable();
let firstPoint: Point;
const arr = value.split(/[,]+/);
for (let i = 0; i < arr.length; i++) {
const xy = arr[i].trim().split(/[\s]+/);
const point: Point = {
x: cssValueToDeviceIndependentPixels(xy[0], bounds.right),
y: cssValueToDeviceIndependentPixels(xy[1], bounds.bottom)
};
if (!firstPoint) {
firstPoint = point;
CGPathMoveToPoint(path, null, point.x, point.y);
}
CGPathAddLineToPoint(path, null, point.x, point.y);
}
CGPathAddLineToPoint(path, null, firstPoint.x, firstPoint.y);
return path;
}