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126 lines
5.2 KiB
TypeScript
126 lines
5.2 KiB
TypeScript
/**
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* Contains the ImageSource class, which encapsulates the common abstraction behind a platform specific object (typically a Bitmap) that is used as a source for images.
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*/
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declare module "image-source" {
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/**
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* Encapsulates the common abstraction behind a platform specific object (typically a Bitmap) that is used as a source for images.
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*/
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export class ImageSource {
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/**
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* Gets the height of this instance. This is a read-only property.
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*/
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height: number;
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/**
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* Gets the width of this instance. This is a read-only property.
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*/
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width: number;
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/**
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* The iOS-specific [UIImage](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIImage_Class/) instance. Will be undefined when running on Android.
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*/
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ios: any /* UIImage */;
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/**
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* The Android-specific [image](http://developer.android.com/reference/android/graphics/Bitmap.html) instance. Will be undefined when running on iOS.
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*/
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android: any /* android.graphics.Bitmap */;
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/**
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* Loads this instance from the specified resource name.
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* @param name The name of the resource (without its extension).
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*/
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loadFromResource(name: string): boolean;
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/**
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* Loads this instance from the specified file.
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* @param path The location of the file on the file system.
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*/
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loadFromFile(path: string): boolean;
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/**
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* Loads this instance from the specified native image data.
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* @param data The native data (byte array) to load the image from. This will be either Stream for Android or NSData for iOS.
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*/
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loadFromData(data: any): boolean;
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/**
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* Loads this instance from the specified native image data.
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* @param source The Base64 string to load the image from.
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*/
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loadFromBase64(source: string): boolean;
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/**
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* Sets the provided native source object (typically a Bitmap).
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* This will update either the android or ios properties, depending on the target os.
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* @param source The native image object. Will be either a Bitmap for Android or a UIImage for iOS.
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*/
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setNativeSource(source: any): boolean;
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/**
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* Saves this instance to the specified file, using the provided image format and quality.
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* @param path The path of the file on the file system to save to.
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* @param format The format (encoding) of the image.
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* @param quality Optional parameter, specifying the quality of the encoding. Defaults to the maximum available quality.
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*/
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saveToFile(path: string, format: string, quality?: number): boolean;
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/**
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* Converts the image to base64 encoded string, using the provided image format and quality.
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* @param format The format (encoding) of the image.
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* @param quality Optional parameter, specifying the quality of the encoding. Defaults to the maximum available quality.
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*/
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toBase64String(format: string, quality?: number): string;
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}
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/**
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* Creates a new ImageSource instance and loads it from the specified resource name.
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* @param name The name of the resource (without its extension).
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*/
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export function fromResource(name: string): ImageSource;
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/**
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* Creates a new ImageSource instance and loads it from the specified file.
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* @param path The location of the file on the file system.
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*/
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export function fromFile(path: string): ImageSource;
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/**
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* Creates a new ImageSource instance and loads it from the specified resource name.
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* @param data The native data (byte array) to load the image from. This will be either Stream for Android or NSData for iOS.
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*/
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export function fromData(data: any): ImageSource;
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/**
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* Creates a new ImageSource instance and loads it from the specified resource name.
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* @param source The Base64 string to load the image from.
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*/
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export function fromBase64(source: string): ImageSource;
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/**
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* Creates a new ImageSource instance and sets the provided native source object (typically a Bitmap).
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* The native source object will update either the android or ios properties, depending on the target os.
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* @param source The native image object. Will be either a Bitmap for Android or a UIImage for iOS.
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*/
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export function fromNativeSource(source: any): ImageSource;
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/**
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* Downloads the image from the provided Url and creates a new ImageSource instance from it.
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* @param url The link to the remote image object. This operation will download and decode the image.
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*/
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export function fromUrl(url: string): Promise<ImageSource>;
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/**
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* Creates a new ImageSource instance and loads it from the specified local file or resource(if spexified with "res://" prefix)
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* @param path The location of the file on the file system.
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*/
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export function fromFileOrResource(path: string): ImageSource;
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/**
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* [Obsolete. Please use utils.isFileOrResourcePath instead!] Returns true if the specified path points to a resource or local file.
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* @param path The path.
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*/
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export function isFileOrResourcePath(path: string): boolean
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}
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