Files
NativeScript/fps-meter/fps-native.ios.ts
2015-03-03 10:34:40 +02:00

66 lines
1.7 KiB
TypeScript

import definition = require("fps-meter/fps-native");
class FrameHandlerImpl extends NSObject {
static new(): FrameHandlerImpl {
return <FrameHandlerImpl>super.new();
}
private _owner: FPSCallback;
public initWithOwner(owner: FPSCallback): FrameHandlerImpl {
this._owner = owner;
return this;
}
public handleFrame(sender: CADisplayLink): void {
this._owner._handleFrame(sender);
}
public static ObjCExposedMethods = {
"handleFrame": { returns: interop.types.void, params: [ CADisplayLink ] }
};
}
export class FPSCallback implements definition.FPSCallback {
public running: boolean;
private onFrame: Function;
private displayLink: CADisplayLink;
private impl: FrameHandlerImpl;
constructor(onFrame: (currentTimeMillis: number) => void) {
this.onFrame = onFrame;
this.impl = FrameHandlerImpl.new().initWithOwner(this);
this.displayLink = CADisplayLink.displayLinkWithTargetSelector(this.impl, "handleFrame");
this.displayLink.paused = true;
this.displayLink.addToRunLoopForMode(NSRunLoop.currentRunLoop(), NSDefaultRunLoopMode);
}
public start() {
if (this.running) {
return;
}
this.running = true;
this.displayLink.paused = false;
}
public stop() {
if (!this.running) {
return;
}
this.displayLink.paused = true;
this.running = false;
}
public _handleFrame(sender: CADisplayLink) {
if (!this.running) {
return;
}
// timestamp is CFTimeInterval, which is in seconds, the onFrame callback expects millis, so multiply by 1000
this.onFrame(sender.timestamp * 1000);
}
}