Files
NativeScript/Image/image.android.ts

94 lines
2.8 KiB
TypeScript

import appModule = require("Application/application");
export enum ImageFormat {
PNG,
JPEG,
}
export class Image {
public android: android.graphics.Bitmap;
constructor() {
this.android = null;
}
public loadFromResource(name: string): boolean {
var androidApp = appModule.android;
var res = androidApp.context.getResources();
if (res) {
var identifier: number = res.getIdentifier(name, 'drawable', androidApp.packageName);
if (0 < identifier) {
this.android = android.graphics.BitmapFactory.decodeResource(res, identifier);
return (this.android != null);
}
}
return false;
}
public loadFromFile(path: string): boolean {
this.android = android.graphics.BitmapFactory.decodeFile(path, null);
return (this.android != null);
}
public loadFromData(data: any): boolean {
this.android = android.graphics.BitmapFactory.decodeStream(data);
return (this.android != null);
}
public setNativeBitmap(source: any): boolean {
this.android = source;
return (this.android != null);
}
public saveToFile(path: string, format: ImageFormat, quality?: number): boolean {
if (this.android) {
var targetFormat = android.graphics.Bitmap.CompressFormat.PNG;
switch (format) {
case ImageFormat.JPEG:
targetFormat = android.graphics.Bitmap.CompressFormat.JPEG;
break;
}
// TODO add exception handling
var outputStream = new java.io.BufferedOutputStream(new java.io.FileOutputStream(path));
if (typeof quality == "undefined") {
quality = 100;
}
var res = this.android.compress(targetFormat, quality, outputStream);
outputStream.close();
return res;
}
return false;
}
get height(): number {
return (this.android) ? this.android.getHeight() : NaN;
}
get width(): number {
return (this.android) ? this.android.getWidth() : NaN;
}
}
// TODO: These functions are the same in each platform, think for some common code separation
export function fromResource(name: string): Image {
var image = new Image();
return image.loadFromResource(name) ? image : null;
}
export function fromFile(path: string): Image {
var image = new Image();
return image.loadFromFile(path) ? image : null;
}
export function fromData(data: any): Image {
var image = new Image();
return image.loadFromData(data) ? image : null;
}
export function fromNativeBitmap(source: any): Image {
var image = new Image();
return image.setNativeBitmap(source) ? image : null;
}