Files
NativeScript/FileSystem/file_system.ts

410 lines
12 KiB
TypeScript

import file_access_module = require("FileSystem/file_system_access");
// The FileSystemAccess implementation, used through all the APIs.
var fileAccess;
var getFileAccess = function (): file_access_module.FileSystemAccess {
if (!fileAccess) {
fileAccess = new file_access_module.FileSystemAccess();
}
return fileAccess;
};
// we are defining these as private variables within the IO scope and will use them to access the corresponding properties for each FSEntity instance.
// this allows us to encapsulate (hide) the explicit property setters and force the users go through the exposed APIs to receive FSEntity instances.
var nameProperty = "_name";
var pathProperty = "_path";
var isKnownProperty = "_isKnown";
var fileLockedProperty = "_locked";
var extensionProperty = "_extension";
var lastModifiedProperty = "_lastModified";
var createFile = function (info: { path: string; name: string; extension: string }) {
var file = new File();
file[pathProperty] = info.path;
file[nameProperty] = info.name;
file[extensionProperty] = info.extension;
return file;
};
var createFolder = function (info: { path: string; name: string; }) {
var documents = knownFolders.documents();
if (info.path === documents.path) {
return documents;
}
var temp = knownFolders.temp();
if (info.path === temp.path) {
return temp;
}
var folder = new Folder();
folder[pathProperty] = info.path;
folder[nameProperty] = info.name;
return folder;
};
/**
* Represents the basic file system entity - a File or a Folder.
*/
export class FileSystemEntity {
/**
* Gets the Folder object representing the parent of this entity. Will be null for a root folder like Documents or Temporary.
*/
public getParent(onError?: (error: any) => any): Folder {
var folderInfo = getFileAccess().getParent(this.path, onError);
if (!folderInfo) {
return undefined;
}
return createFolder(folderInfo);
}
/**
* Removes the current entity from the file system.
*/
public remove(onSuccess?: () => any, onError?: (error: any) => any) {
if (this instanceof File) {
getFileAccess().deleteFile(this.path, onSuccess, onError);
} else if (this instanceof Folder) {
getFileAccess().deleteFolder(this.path, this[isKnownProperty], onSuccess, onError);
}
}
/**
* Renames the current entity using the specified name.
*/
public rename(newName: string, onSuccess?: () => any, onError?: (error: any) => any) {
if (this instanceof Folder) {
if (this[isKnownProperty]) {
if (onError) {
onError(new Error("Cannot rename known folder."));
}
return;
}
}
var parentFolder = this.getParent();
if (!parentFolder) {
if (onError) {
onError(new Error("No parent folder."));
}
return;
}
var fileAccess = getFileAccess();
var path = parentFolder.path;
var newPath = fileAccess.concatPath(path, newName);
var that = this;
var localSucceess = function () {
that[pathProperty] = newPath;
that[nameProperty] = newName;
if (that instanceof File) {
that[extensionProperty] = fileAccess.getFileExtension(newPath);
}
if (onSuccess) {
onSuccess();
}
}
fileAccess.rename(this.path, newPath, localSucceess, onError);
}
/**
* Gets the name of the entity.
*/
get name(): string {
return this[nameProperty];
}
/**
* Gets the fully-qualified path (including the extension for a File) of the entity.
*/
get path(): string {
return this[pathProperty];
}
/**
* Gets the fully-qualified path (including the extension for a File) of the entity.
*/
get lastModified(): Date {
var value = this[lastModifiedProperty];
if (this[lastModifiedProperty] === undefined) {
value = this[lastModifiedProperty] = getFileAccess().getLastModified(this.path);
}
return value;
}
}
/**
* Represents a File entity.
*/
export class File extends FileSystemEntity {
/**
* Gets the File instance associated with the specified path.
*/
public static fromPath(path: string, onError?: (error: any) => any) {
var fileInfo = getFileAccess().getFile(path, onError);
if (!fileInfo) {
return undefined;
}
return createFile(fileInfo);
}
/**
* Checks whether a File with the specified path already exists.
*/
public static exists(path: string): boolean {
return getFileAccess().fileExists(path);
}
/**
* Gets the extension of the entity.
*/
get extension(): string {
return this[extensionProperty];
}
/**
* Gets a value indicating whether the file is currently locked, meaning a background operation associated with this file is running.
*/
get isLocked(): boolean {
return this[fileLockedProperty];
}
/**
* Reads the content of the file as a string using the specified encoding (defaults to UTF-8).
*/
public readText(onSuccess: (content: string) => any, onError?: (error: any) => any, encoding?: string) {
if (!onSuccess) {
return;
}
this.checkAccess();
this[fileLockedProperty] = true;
var that = this;
var localSuccess = function (content: string) {
that[fileLockedProperty] = false;
onSuccess(content);
}
var localError = function (error) {
that[fileLockedProperty] = false;
if (onError) {
onError(error);
}
}
// TODO: Asyncronous
getFileAccess().readText(this.path, localSuccess, localError, encoding);
}
/**
* Writes the provided string to the file, using the specified encoding. Any previous content will be overwritten.
*/
public writeText(content: string, onSuccess?: () => any, onError?: (error: any) => any, encoding?: string) {
this.checkAccess();
this[fileLockedProperty] = true;
var that = this;
var localSuccess = function () {
that[fileLockedProperty] = false;
if (onSuccess) {
onSuccess();
}
};
var localError = function (error) {
that[fileLockedProperty] = false;
if (onError) {
onError(error);
}
};
// TODO: Asyncronous
getFileAccess().writeText(this.path, content, localSuccess, localError, encoding);
}
private checkAccess() {
if (this.isLocked) {
throw new Error("Cannot access a locked file.");
}
}
}
/**
* Represents a Folder entity.
*/
export class Folder extends FileSystemEntity {
/**
* Attempts to access a Folder at the specified path and creates a new Folder if there is no existing one.
*/
public static fromPath(path: string, onSuccess: (folder: Folder) => any, onError?: (error: any) => any) {
var folderInfo = getFileAccess().getFolder(path, onError);
if (!folderInfo) {
return undefined;
}
return createFolder(folderInfo);
}
/**
* Checks whether a Folder with the specified path already exists.
*/
public static exists(path: string): boolean {
return getFileAccess().folderExists(path);
}
/**
* Checks whether this Folder contains a file with the specified name.
*/
public contains(name: string): boolean {
var fileAccess = getFileAccess();
var path = fileAccess.concatPath(this.path, name);
if (fileAccess.fileExists(path)) {
return true;
}
return fileAccess.folderExists(path);
}
/**
* Removes all the files and folders (recursively), contained within this Folder.
*/
public clear(onSuccess?: () => any, onError?: (error: any) => any) {
getFileAccess().emptyFolder(this.path, onSuccess, onError);
}
/**
* Determines whether this instance is a KnownFolder (accessed through the KnownFolders object).
*/
get isKnown(): boolean {
return this[isKnownProperty];
}
/**
* Attempts to open a File with the specified name within this Folder and optionally creates a new File if there is no existing one.
*/
public getFile(name: string, onError?: (error: any) => any): File {
var fileAccess = getFileAccess();
var path = fileAccess.concatPath(this.path, name);
var fileInfo = fileAccess.getFile(path, onError);
if (!fileInfo) {
return undefined;
}
return createFile(fileInfo);
}
/**
* Attempts to open a Folder with the specified name within this Folder and optionally creates a new Folder if there is no existing one.
*/
public getFolder(name: string, onError?: (error: any) => any): Folder {
var fileAccess = getFileAccess();
var path = fileAccess.concatPath(this.path, name);
var folderInfo = fileAccess.getFolder(path, onError);
if (!folderInfo) {
return undefined;
}
return createFolder(folderInfo);
}
/**
* Gets all the top-level FileSystem entities residing within this Folder.
*/
public getEntities(onSuccess: (files: Array<FileSystemEntity>) => any, onError?: (error: any) => any) {
var localSuccess = function (fileInfos: Array<{ path: string; name: string; extension: string }>) {
if (onSuccess) {
var entities = new Array<FileSystemEntity>();
var i,
path: string,
entity: FileSystemEntity;
for (i = 0; i < fileInfos.length; i++) {
if (fileInfos[i].extension) {
entities.push(createFile(fileInfos[i]));
} else {
entities.push(createFolder(fileInfos[i]));
}
}
onSuccess(entities);
}
}
getFileAccess().getEntities(this.path, localSuccess, onError);
}
/**
Enumerates all the top-level FileSystem entities residing within this folder.
The first parameter is a callback that receives the current entity.
If the callback returns false this will mean for the iteration to stop.
*/
public eachEntity(onEntity: (entity: FileSystemEntity) => boolean, onError?: (error: any) => any) {
if (!onEntity) {
return;
}
var localSuccess = function (fileInfo: { path: string; name: string; extension: string }): boolean {
var entity;
if (fileInfo.extension) {
entity = createFile(fileInfo);
} else {
entity = createFolder(fileInfo);
}
return onEntity(entity);
}
getFileAccess().eachEntity(this.path, localSuccess, onError);
}
}
/**
* Provides access to the top-level Folders instances that are accessible from the application. Use these as entry points to access the FileSystem.
*/
export module knownFolders {
var _documents: Folder;
var _temp: Folder;
/**
* Gets the Documents folder available for the current application. This Folder is private for the application and not accessible from Users/External apps.
*/
export var documents = function (): Folder {
if (!_documents) {
var path = getFileAccess().getDocumentsFolderPath();
_documents = new Folder();
_documents[pathProperty] = path;
_documents[isKnownProperty] = true;
}
return _documents;
};
/**
* Gets the Temporary (Caches) folder available for the current application. This Folder is private for the application and not accessible from Users/External apps.
*/
export var temp = function (): Folder {
if (!_temp) {
var path = getFileAccess().getTempFolderPath();
_temp = new Folder();
_temp[pathProperty] = path;
_temp[isKnownProperty] = true;
}
return _temp;
}
}