Files
NativeScript/ui/button/button.ios.ts

47 lines
1.3 KiB
TypeScript

import common = require("ui/button/button-common");
import stateChanged = require("ui/core/control-state-change");
class TapHandlerImpl extends NSObject {
static new(): TapHandlerImpl {
return <TapHandlerImpl>super.new();
}
private _owner: Button;
public initWithOwner(owner: Button): TapHandlerImpl {
this._owner = owner;
return this;
}
public tap(args) {
this._owner._emit(common.Button.tapEvent);
}
public static ObjCExposedMethods = {
"tap": { returns: interop.types.void, params: [interop.types.id] }
};
}
global.moduleMerge(common, exports);
export class Button extends common.Button {
private _ios: UIButton;
private _tapHandler: NSObject;
private _stateChangedHandler: stateChanged.ControlStateChangeListener;
constructor() {
super();
this._ios = UIButton.buttonWithType(UIButtonType.UIButtonTypeSystem);
this._tapHandler = TapHandlerImpl.new().initWithOwner(this);
this._ios.addTargetActionForControlEvents(this._tapHandler, "tap", UIControlEvents.UIControlEventTouchUpInside);
this._stateChangedHandler = new stateChanged.ControlStateChangeListener(this._ios, (s: string) => {
this._goToVisualState(s);
});
}
get ios(): UIButton {
return this._ios;
}
}