mirror of
https://github.com/NativeScript/NativeScript.git
synced 2025-08-16 11:42:04 +08:00
3566 lines
88 KiB
TypeScript
3566 lines
88 KiB
TypeScript
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declare class SCNAction extends NSObject implements NSCopying, NSSecureCoding {
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static alloc(): SCNAction; // inherited from NSObject
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static customActionWithDurationActionBlock(seconds: number, block: (p1: SCNNode, p2: number) => void): SCNAction;
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static fadeInWithDuration(sec: number): SCNAction;
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static fadeOpacityByDuration(factor: number, sec: number): SCNAction;
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static fadeOpacityToDuration(opacity: number, sec: number): SCNAction;
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static fadeOutWithDuration(sec: number): SCNAction;
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static group(actions: NSArray<SCNAction>): SCNAction;
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static hide(): SCNAction;
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static javaScriptActionWithScriptDuration(script: string, seconds: number): SCNAction;
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static moveByDuration(delta: SCNVector3, duration: number): SCNAction;
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static moveByXYZDuration(deltaX: number, deltaY: number, deltaZ: number, duration: number): SCNAction;
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static moveToDuration(location: SCNVector3, duration: number): SCNAction;
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static new(): SCNAction; // inherited from NSObject
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static playAudioSourceWaitForCompletion(source: SCNAudioSource, wait: boolean): SCNAction;
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static removeFromParentNode(): SCNAction;
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static repeatActionCount(action: SCNAction, count: number): SCNAction;
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static repeatActionForever(action: SCNAction): SCNAction;
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static rotateByAngleAroundAxisDuration(angle: number, axis: SCNVector3, duration: number): SCNAction;
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static rotateByXYZDuration(xAngle: number, yAngle: number, zAngle: number, duration: number): SCNAction;
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static rotateToAxisAngleDuration(axisAngle: SCNVector4, duration: number): SCNAction;
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static rotateToXYZDuration(xAngle: number, yAngle: number, zAngle: number, duration: number): SCNAction;
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static rotateToXYZDurationShortestUnitArc(xAngle: number, yAngle: number, zAngle: number, duration: number, shortestUnitArc: boolean): SCNAction;
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static runBlock(block: (p1: SCNNode) => void): SCNAction;
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static runBlockQueue(block: (p1: SCNNode) => void, queue: NSObject): SCNAction;
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static scaleByDuration(scale: number, sec: number): SCNAction;
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static scaleToDuration(scale: number, sec: number): SCNAction;
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static sequence(actions: NSArray<SCNAction>): SCNAction;
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static unhide(): SCNAction;
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static waitForDuration(sec: number): SCNAction;
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static waitForDurationWithRange(sec: number, durationRange: number): SCNAction;
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duration: number;
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speed: number;
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timingFunction: (p1: number) => number;
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timingMode: SCNActionTimingMode;
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static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
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constructor(o: { coder: NSCoder; }); // inherited from NSCoding
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copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
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encodeWithCoder(aCoder: NSCoder): void;
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initWithCoder(aDecoder: NSCoder): this;
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reversedAction(): SCNAction;
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}
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declare const enum SCNActionTimingMode {
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Linear = 0,
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EaseIn = 1,
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EaseOut = 2,
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EaseInEaseOut = 3
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}
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interface SCNActionable extends NSObjectProtocol {
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actionKeys: NSArray<string>;
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hasActions: boolean;
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actionForKey(key: string): SCNAction;
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removeActionForKey(key: string): void;
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removeAllActions(): void;
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runAction(action: SCNAction): void;
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runActionCompletionHandler(action: SCNAction, block: () => void): void;
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runActionForKey(action: SCNAction, key: string): void;
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runActionForKeyCompletionHandler(action: SCNAction, key: string, block: () => void): void;
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}
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declare var SCNActionable: {
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prototype: SCNActionable;
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};
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interface SCNAnimatable extends NSObjectProtocol {
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animationKeys: NSArray<string>;
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addAnimationForKey(animation: CAAnimation, key: string): void;
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animationForKey(key: string): CAAnimation;
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isAnimationForKeyPaused(key: string): boolean;
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pauseAnimationForKey(key: string): void;
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removeAllAnimations(): void;
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removeAnimationForKey(key: string): void;
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removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
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resumeAnimationForKey(key: string): void;
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setSpeedForAnimationKey(speed: number, key: string): void;
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}
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declare var SCNAnimatable: {
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prototype: SCNAnimatable;
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};
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declare class SCNAnimationEvent extends NSObject {
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static alloc(): SCNAnimationEvent; // inherited from NSObject
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static animationEventWithKeyTimeBlock(time: number, eventBlock: (p1: CAAnimation, p2: any, p3: boolean) => void): SCNAnimationEvent;
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static new(): SCNAnimationEvent; // inherited from NSObject
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}
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declare const enum SCNAntialiasingMode {
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None = 0,
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Multisampling2X = 1,
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Multisampling4X = 2
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}
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declare class SCNAudioPlayer extends NSObject {
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static alloc(): SCNAudioPlayer; // inherited from NSObject
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static audioPlayerWithAVAudioNode(audioNode: AVAudioNode): SCNAudioPlayer;
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static audioPlayerWithSource(source: SCNAudioSource): SCNAudioPlayer;
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static new(): SCNAudioPlayer; // inherited from NSObject
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readonly audioNode: AVAudioNode;
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readonly audioSource: SCNAudioSource;
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didFinishPlayback: () => void;
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willStartPlayback: () => void;
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constructor(o: { AVAudioNode: AVAudioNode; });
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constructor(o: { source: SCNAudioSource; });
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initWithAVAudioNode(audioNode: AVAudioNode): this;
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initWithSource(source: SCNAudioSource): this;
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}
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declare class SCNAudioSource extends NSObject implements NSCopying, NSSecureCoding {
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static alloc(): SCNAudioSource; // inherited from NSObject
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static audioSourceNamed(fileName: string): SCNAudioSource;
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static new(): SCNAudioSource; // inherited from NSObject
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loops: boolean;
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positional: boolean;
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rate: number;
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reverbBlend: number;
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shouldStream: boolean;
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volume: number;
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static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
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constructor(o: { coder: NSCoder; }); // inherited from NSCoding
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constructor(o: { fileNamed: string; });
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constructor(o: { URL: NSURL; });
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copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
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encodeWithCoder(aCoder: NSCoder): void;
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initWithCoder(aDecoder: NSCoder): this;
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initWithFileNamed(name: string): this;
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initWithURL(url: NSURL): this;
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load(): void;
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}
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declare const enum SCNBillboardAxis {
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X = 1,
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Y = 2,
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Z = 4,
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All = 7
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}
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declare class SCNBillboardConstraint extends SCNConstraint {
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static alloc(): SCNBillboardConstraint; // inherited from NSObject
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static billboardConstraint(): SCNBillboardConstraint;
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static new(): SCNBillboardConstraint; // inherited from NSObject
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freeAxes: SCNBillboardAxis;
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}
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declare const enum SCNBlendMode {
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Alpha = 0,
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Add = 1,
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Subtract = 2,
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Multiply = 3,
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Screen = 4,
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Replace = 5
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}
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interface SCNBoundingVolume extends NSObjectProtocol {
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getBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): boolean;
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getBoundingSphereCenterRadius(center: interop.Pointer | interop.Reference<SCNVector3>, radius: interop.Pointer | interop.Reference<number>): boolean;
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setBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): void;
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}
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declare var SCNBoundingVolume: {
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prototype: SCNBoundingVolume;
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};
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declare class SCNBox extends SCNGeometry {
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static alloc(): SCNBox; // inherited from NSObject
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static boxWithWidthHeightLengthChamferRadius(width: number, height: number, length: number, chamferRadius: number): SCNBox;
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static geometry(): SCNBox; // inherited from SCNGeometry
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static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNBox; // inherited from SCNGeometry
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static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNBox; // inherited from SCNGeometry
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static new(): SCNBox; // inherited from NSObject
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chamferRadius: number;
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chamferSegmentCount: number;
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height: number;
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heightSegmentCount: number;
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length: number;
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lengthSegmentCount: number;
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width: number;
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widthSegmentCount: number;
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}
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declare const enum SCNBufferFrequency {
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PerFrame = 0,
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PerNode = 1,
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PerShadable = 2
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}
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interface SCNBufferStream extends NSObjectProtocol {
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writeBytesLength(bytes: interop.Pointer | interop.Reference<any>, length: number): void;
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}
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declare var SCNBufferStream: {
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prototype: SCNBufferStream;
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};
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declare class SCNCamera extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport {
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static alloc(): SCNCamera; // inherited from NSObject
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static camera(): SCNCamera;
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static cameraWithMDLCamera(mdlCamera: MDLCamera): SCNCamera;
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static new(): SCNCamera; // inherited from NSObject
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aperture: number;
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automaticallyAdjustsZRange: boolean;
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averageGray: number;
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bloomBlurRadius: number;
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bloomIntensity: number;
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bloomThreshold: number;
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categoryBitMask: number;
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colorFringeIntensity: number;
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colorFringeStrength: number;
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readonly colorGrading: SCNMaterialProperty;
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contrast: number;
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exposureAdaptationBrighteningSpeedFactor: number;
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exposureAdaptationDarkeningSpeedFactor: number;
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exposureOffset: number;
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focalBlurRadius: number;
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focalDistance: number;
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focalSize: number;
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maximumExposure: number;
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minimumExposure: number;
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motionBlurIntensity: number;
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name: string;
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orthographicScale: number;
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projectionTransform: SCNMatrix4;
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saturation: number;
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usesOrthographicProjection: boolean;
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vignettingIntensity: number;
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vignettingPower: number;
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wantsExposureAdaptation: boolean;
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wantsHDR: boolean;
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whitePoint: number;
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xFov: number;
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yFov: number;
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zFar: number;
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zNear: number;
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readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
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readonly debugDescription: string; // inherited from NSObjectProtocol
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readonly description: string; // inherited from NSObjectProtocol
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readonly hash: number; // inherited from NSObjectProtocol
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readonly isProxy: boolean; // inherited from NSObjectProtocol
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readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
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technique: SCNTechnique; // inherited from SCNTechniqueSupport
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readonly // inherited from NSObjectProtocol
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static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
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constructor(o: { coder: NSCoder; }); // inherited from NSCoding
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addAnimationForKey(animation: CAAnimation, key: string): void;
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animationForKey(key: string): CAAnimation;
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class(): typeof NSObject;
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conformsToProtocol(aProtocol: any /* Protocol */): boolean;
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copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
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encodeWithCoder(aCoder: NSCoder): void;
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initWithCoder(aDecoder: NSCoder): this;
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isAnimationForKeyPaused(key: string): boolean;
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isEqual(object: any): boolean;
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isKindOfClass(aClass: typeof NSObject): boolean;
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isMemberOfClass(aClass: typeof NSObject): boolean;
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pauseAnimationForKey(key: string): void;
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performSelector(aSelector: string): any;
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performSelectorWithObject(aSelector: string, object: any): any;
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performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
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removeAllAnimations(): void;
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removeAnimationForKey(key: string): void;
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removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
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respondsToSelector(aSelector: string): boolean;
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resumeAnimationForKey(key: string): void;
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retainCount(): number;
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self(): this;
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setSpeedForAnimationKey(speed: number, key: string): void;
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}
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declare class SCNCapsule extends SCNGeometry {
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static alloc(): SCNCapsule; // inherited from NSObject
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static capsuleWithCapRadiusHeight(capRadius: number, height: number): SCNCapsule;
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static geometry(): SCNCapsule; // inherited from SCNGeometry
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static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNCapsule; // inherited from SCNGeometry
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static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNCapsule; // inherited from SCNGeometry
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static new(): SCNCapsule; // inherited from NSObject
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capRadius: number;
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capSegmentCount: number;
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height: number;
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heightSegmentCount: number;
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radialSegmentCount: number;
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}
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declare const enum SCNChamferMode {
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Both = 0,
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Front = 1,
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Back = 2
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}
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declare class SCNCone extends SCNGeometry {
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static alloc(): SCNCone; // inherited from NSObject
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static coneWithTopRadiusBottomRadiusHeight(topRadius: number, bottomRadius: number, height: number): SCNCone;
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static geometry(): SCNCone; // inherited from SCNGeometry
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static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNCone; // inherited from SCNGeometry
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static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNCone; // inherited from SCNGeometry
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static new(): SCNCone; // inherited from NSObject
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bottomRadius: number;
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height: number;
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heightSegmentCount: number;
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radialSegmentCount: number;
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topRadius: number;
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}
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declare var SCNConsistencyElementIDErrorKey: string;
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declare var SCNConsistencyElementTypeErrorKey: string;
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declare const SCNConsistencyInvalidArgumentError: number;
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declare const SCNConsistencyInvalidCountError: number;
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declare const SCNConsistencyInvalidURIError: number;
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declare var SCNConsistencyLineNumberErrorKey: string;
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declare const SCNConsistencyMissingAttributeError: number;
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declare const SCNConsistencyMissingElementError: number;
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declare const SCNConsistencyXMLSchemaValidationError: number;
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declare class SCNConstraint extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable {
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static alloc(): SCNConstraint; // inherited from NSObject
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static new(): SCNConstraint; // inherited from NSObject
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influenceFactor: number;
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readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
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readonly debugDescription: string; // inherited from NSObjectProtocol
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readonly description: string; // inherited from NSObjectProtocol
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readonly hash: number; // inherited from NSObjectProtocol
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readonly isProxy: boolean; // inherited from NSObjectProtocol
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readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
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readonly // inherited from NSObjectProtocol
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static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
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constructor(o: { coder: NSCoder; }); // inherited from NSCoding
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addAnimationForKey(animation: CAAnimation, key: string): void;
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animationForKey(key: string): CAAnimation;
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class(): typeof NSObject;
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conformsToProtocol(aProtocol: any /* Protocol */): boolean;
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copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
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encodeWithCoder(aCoder: NSCoder): void;
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initWithCoder(aDecoder: NSCoder): this;
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isAnimationForKeyPaused(key: string): boolean;
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isEqual(object: any): boolean;
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isKindOfClass(aClass: typeof NSObject): boolean;
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isMemberOfClass(aClass: typeof NSObject): boolean;
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pauseAnimationForKey(key: string): void;
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performSelector(aSelector: string): any;
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performSelectorWithObject(aSelector: string, object: any): any;
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performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
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removeAllAnimations(): void;
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removeAnimationForKey(key: string): void;
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removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
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|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
declare const enum SCNCullMode {
|
|
|
|
Back = 0,
|
|
|
|
Front = 1
|
|
}
|
|
|
|
declare class SCNCylinder extends SCNGeometry {
|
|
|
|
static alloc(): SCNCylinder; // inherited from NSObject
|
|
|
|
static cylinderWithRadiusHeight(radius: number, height: number): SCNCylinder;
|
|
|
|
static geometry(): SCNCylinder; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNCylinder; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNCylinder; // inherited from SCNGeometry
|
|
|
|
static new(): SCNCylinder; // inherited from NSObject
|
|
|
|
height: number;
|
|
|
|
heightSegmentCount: number;
|
|
|
|
radialSegmentCount: number;
|
|
|
|
radius: number;
|
|
}
|
|
|
|
declare const enum SCNDebugOptions {
|
|
|
|
None = 0,
|
|
|
|
ShowPhysicsShapes = 1,
|
|
|
|
ShowBoundingBoxes = 2,
|
|
|
|
ShowLightInfluences = 4,
|
|
|
|
ShowLightExtents = 8,
|
|
|
|
ShowPhysicsFields = 16,
|
|
|
|
ShowWireframe = 32
|
|
}
|
|
|
|
declare var SCNDetailedErrorsKey: string;
|
|
|
|
declare var SCNErrorDomain: string;
|
|
|
|
declare function SCNExportJavaScriptModule(context: JSContext): void;
|
|
|
|
declare const enum SCNFilterMode {
|
|
|
|
None = 0,
|
|
|
|
Nearest = 1,
|
|
|
|
Linear = 2
|
|
}
|
|
|
|
declare class SCNFloor extends SCNGeometry {
|
|
|
|
static alloc(): SCNFloor; // inherited from NSObject
|
|
|
|
static floor(): SCNFloor;
|
|
|
|
static geometry(): SCNFloor; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNFloor; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNFloor; // inherited from SCNGeometry
|
|
|
|
static new(): SCNFloor; // inherited from NSObject
|
|
|
|
length: number;
|
|
|
|
reflectionCategoryBitMask: number;
|
|
|
|
reflectionFalloffEnd: number;
|
|
|
|
reflectionFalloffStart: number;
|
|
|
|
reflectionResolutionScaleFactor: number;
|
|
|
|
reflectivity: number;
|
|
|
|
width: number;
|
|
}
|
|
|
|
declare class SCNGeometry extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable, SCNBoundingVolume, SCNShadable {
|
|
|
|
static alloc(): SCNGeometry; // inherited from NSObject
|
|
|
|
static geometry(): SCNGeometry;
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNGeometry;
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNGeometry;
|
|
|
|
static new(): SCNGeometry; // inherited from NSObject
|
|
|
|
edgeCreasesElement: SCNGeometryElement;
|
|
|
|
edgeCreasesSource: SCNGeometrySource;
|
|
|
|
firstMaterial: SCNMaterial;
|
|
|
|
readonly geometryElementCount: number;
|
|
|
|
readonly geometryElements: NSArray<SCNGeometryElement>;
|
|
|
|
readonly geometrySources: NSArray<SCNGeometrySource>;
|
|
|
|
levelsOfDetail: NSArray<SCNLevelOfDetail>;
|
|
|
|
materials: NSArray<SCNMaterial>;
|
|
|
|
name: string;
|
|
|
|
subdivisionLevel: number;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
program: SCNProgram; // inherited from SCNShadable
|
|
|
|
shaderModifiers: NSDictionary<string, string>; // inherited from SCNShadable
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
geometryElementAtIndex(elementIndex: number): SCNGeometryElement;
|
|
|
|
geometrySourcesForSemantic(semantic: string): NSArray<SCNGeometrySource>;
|
|
|
|
getBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): boolean;
|
|
|
|
getBoundingSphereCenterRadius(center: interop.Pointer | interop.Reference<SCNVector3>, radius: interop.Pointer | interop.Reference<number>): boolean;
|
|
|
|
handleBindingOfSymbolUsingBlock(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
|
|
handleUnbindingOfSymbolUsingBlock(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
insertMaterialAtIndex(material: SCNMaterial, index: number): void;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
materialWithName(name: string): SCNMaterial;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
removeMaterialAtIndex(index: number): void;
|
|
|
|
replaceMaterialAtIndexWithMaterial(index: number, material: SCNMaterial): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): void;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
declare class SCNGeometryElement extends NSObject implements NSSecureCoding {
|
|
|
|
static alloc(): SCNGeometryElement; // inherited from NSObject
|
|
|
|
static geometryElementWithDataPrimitiveTypePrimitiveCountBytesPerIndex(data: NSData, primitiveType: SCNGeometryPrimitiveType, primitiveCount: number, bytesPerIndex: number): SCNGeometryElement;
|
|
|
|
static geometryElementWithMDLSubmesh(mdlSubMesh: MDLSubmesh): SCNGeometryElement;
|
|
|
|
static new(): SCNGeometryElement; // inherited from NSObject
|
|
|
|
readonly bytesPerIndex: number;
|
|
|
|
readonly data: NSData;
|
|
|
|
readonly primitiveCount: number;
|
|
|
|
readonly primitiveType: SCNGeometryPrimitiveType;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare const enum SCNGeometryPrimitiveType {
|
|
|
|
Triangles = 0,
|
|
|
|
TriangleStrip = 1,
|
|
|
|
Line = 2,
|
|
|
|
Point = 3
|
|
}
|
|
|
|
declare class SCNGeometrySource extends NSObject implements NSSecureCoding {
|
|
|
|
static alloc(): SCNGeometrySource; // inherited from NSObject
|
|
|
|
static geometrySourceWithDataSemanticVectorCountFloatComponentsComponentsPerVectorBytesPerComponentDataOffsetDataStride(data: NSData, semantic: string, vectorCount: number, floatComponents: boolean, componentsPerVector: number, bytesPerComponent: number, offset: number, stride: number): SCNGeometrySource;
|
|
|
|
static geometrySourceWithNormalsCount(normals: interop.Pointer | interop.Reference<SCNVector3>, count: number): SCNGeometrySource;
|
|
|
|
static geometrySourceWithTextureCoordinatesCount(texcoord: interop.Pointer | interop.Reference<CGPoint>, count: number): SCNGeometrySource;
|
|
|
|
static geometrySourceWithVerticesCount(vertices: interop.Pointer | interop.Reference<SCNVector3>, count: number): SCNGeometrySource;
|
|
|
|
static new(): SCNGeometrySource; // inherited from NSObject
|
|
|
|
readonly bytesPerComponent: number;
|
|
|
|
readonly componentsPerVector: number;
|
|
|
|
readonly data: NSData;
|
|
|
|
readonly dataOffset: number;
|
|
|
|
readonly dataStride: number;
|
|
|
|
readonly floatComponents: boolean;
|
|
|
|
readonly semantic: string;
|
|
|
|
readonly vectorCount: number;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare var SCNGeometrySourceSemanticBoneIndices: string;
|
|
|
|
declare var SCNGeometrySourceSemanticBoneWeights: string;
|
|
|
|
declare var SCNGeometrySourceSemanticColor: string;
|
|
|
|
declare var SCNGeometrySourceSemanticEdgeCrease: string;
|
|
|
|
declare var SCNGeometrySourceSemanticNormal: string;
|
|
|
|
declare var SCNGeometrySourceSemanticTangent: string;
|
|
|
|
declare var SCNGeometrySourceSemanticTexcoord: string;
|
|
|
|
declare var SCNGeometrySourceSemanticVertex: string;
|
|
|
|
declare var SCNGeometrySourceSemanticVertexCrease: string;
|
|
|
|
declare var SCNHitTestBackFaceCullingKey: string;
|
|
|
|
declare var SCNHitTestBoundingBoxOnlyKey: string;
|
|
|
|
declare var SCNHitTestClipToZRangeKey: string;
|
|
|
|
declare var SCNHitTestFirstFoundOnlyKey: string;
|
|
|
|
declare var SCNHitTestIgnoreChildNodesKey: string;
|
|
|
|
declare var SCNHitTestIgnoreHiddenNodesKey: string;
|
|
|
|
declare var SCNHitTestOptionCategoryBitMask: string;
|
|
|
|
declare class SCNHitTestResult extends NSObject {
|
|
|
|
static alloc(): SCNHitTestResult; // inherited from NSObject
|
|
|
|
static new(): SCNHitTestResult; // inherited from NSObject
|
|
|
|
readonly boneNode: SCNNode;
|
|
|
|
readonly faceIndex: number;
|
|
|
|
readonly geometryIndex: number;
|
|
|
|
readonly localCoordinates: SCNVector3;
|
|
|
|
readonly localNormal: SCNVector3;
|
|
|
|
readonly modelTransform: SCNMatrix4;
|
|
|
|
readonly node: SCNNode;
|
|
|
|
readonly worldCoordinates: SCNVector3;
|
|
|
|
readonly worldNormal: SCNVector3;
|
|
|
|
textureCoordinatesWithMappingChannel(channel: number): CGPoint;
|
|
}
|
|
|
|
declare var SCNHitTestRootNodeKey: string;
|
|
|
|
declare var SCNHitTestSortResultsKey: string;
|
|
|
|
declare class SCNIKConstraint extends SCNConstraint {
|
|
|
|
static alloc(): SCNIKConstraint; // inherited from NSObject
|
|
|
|
static inverseKinematicsConstraintWithChainRootNode(chainRootNode: SCNNode): SCNIKConstraint;
|
|
|
|
static new(): SCNIKConstraint; // inherited from NSObject
|
|
|
|
readonly chainRootNode: SCNNode;
|
|
|
|
targetPosition: SCNVector3;
|
|
|
|
constructor(o: { chainRootNode: SCNNode; });
|
|
|
|
initWithChainRootNode(chainRootNode: SCNNode): this;
|
|
|
|
maxAllowedRotationAngleForJoint(node: SCNNode): number;
|
|
|
|
setMaxAllowedRotationAngleForJoint(angle: number, node: SCNNode): void;
|
|
}
|
|
|
|
declare class SCNLevelOfDetail extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNLevelOfDetail; // inherited from NSObject
|
|
|
|
static levelOfDetailWithGeometryScreenSpaceRadius(geometry: SCNGeometry, radius: number): SCNLevelOfDetail;
|
|
|
|
static levelOfDetailWithGeometryWorldSpaceDistance(geometry: SCNGeometry, distance: number): SCNLevelOfDetail;
|
|
|
|
static new(): SCNLevelOfDetail; // inherited from NSObject
|
|
|
|
readonly geometry: SCNGeometry;
|
|
|
|
readonly screenSpaceRadius: number;
|
|
|
|
readonly worldSpaceDistance: number;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare class SCNLight extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport {
|
|
|
|
static alloc(): SCNLight; // inherited from NSObject
|
|
|
|
static light(): SCNLight;
|
|
|
|
static lightWithMDLLight(mdlLight: MDLLight): SCNLight;
|
|
|
|
static new(): SCNLight; // inherited from NSObject
|
|
|
|
IESProfileURL: NSURL;
|
|
|
|
attenuationEndDistance: number;
|
|
|
|
attenuationFalloffExponent: number;
|
|
|
|
attenuationStartDistance: number;
|
|
|
|
castsShadow: boolean;
|
|
|
|
categoryBitMask: number;
|
|
|
|
color: any;
|
|
|
|
readonly gobo: SCNMaterialProperty;
|
|
|
|
intensity: number;
|
|
|
|
name: string;
|
|
|
|
orthographicScale: number;
|
|
|
|
shadowBias: number;
|
|
|
|
shadowColor: any;
|
|
|
|
shadowMapSize: CGSize;
|
|
|
|
shadowMode: SCNShadowMode;
|
|
|
|
shadowRadius: number;
|
|
|
|
shadowSampleCount: number;
|
|
|
|
spotInnerAngle: number;
|
|
|
|
spotOuterAngle: number;
|
|
|
|
temperature: number;
|
|
|
|
type: string;
|
|
|
|
zFar: number;
|
|
|
|
zNear: number;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
technique: SCNTechnique; // inherited from SCNTechniqueSupport
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
declare var SCNLightTypeAmbient: string;
|
|
|
|
declare var SCNLightTypeDirectional: string;
|
|
|
|
declare var SCNLightTypeIES: string;
|
|
|
|
declare var SCNLightTypeOmni: string;
|
|
|
|
declare var SCNLightTypeProbe: string;
|
|
|
|
declare var SCNLightTypeSpot: string;
|
|
|
|
declare var SCNLightingModelBlinn: string;
|
|
|
|
declare var SCNLightingModelConstant: string;
|
|
|
|
declare var SCNLightingModelLambert: string;
|
|
|
|
declare var SCNLightingModelPhong: string;
|
|
|
|
declare var SCNLightingModelPhysicallyBased: string;
|
|
|
|
declare class SCNLookAtConstraint extends SCNConstraint {
|
|
|
|
static alloc(): SCNLookAtConstraint; // inherited from NSObject
|
|
|
|
static lookAtConstraintWithTarget(target: SCNNode): SCNLookAtConstraint;
|
|
|
|
static new(): SCNLookAtConstraint; // inherited from NSObject
|
|
|
|
gimbalLockEnabled: boolean;
|
|
|
|
target: SCNNode;
|
|
|
|
setTarget(target: SCNNode): void;
|
|
}
|
|
|
|
declare class SCNMaterial extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable, SCNShadable {
|
|
|
|
static alloc(): SCNMaterial; // inherited from NSObject
|
|
|
|
static material(): SCNMaterial;
|
|
|
|
static materialWithMDLMaterial(mdlMaterial: MDLMaterial): SCNMaterial;
|
|
|
|
static new(): SCNMaterial; // inherited from NSObject
|
|
|
|
readonly ambient: SCNMaterialProperty;
|
|
|
|
readonly ambientOcclusion: SCNMaterialProperty;
|
|
|
|
blendMode: SCNBlendMode;
|
|
|
|
cullMode: SCNCullMode;
|
|
|
|
readonly diffuse: SCNMaterialProperty;
|
|
|
|
doubleSided: boolean;
|
|
|
|
readonly emission: SCNMaterialProperty;
|
|
|
|
fresnelExponent: number;
|
|
|
|
lightingModelName: string;
|
|
|
|
litPerPixel: boolean;
|
|
|
|
locksAmbientWithDiffuse: boolean;
|
|
|
|
readonly metalness: SCNMaterialProperty;
|
|
|
|
readonly multiply: SCNMaterialProperty;
|
|
|
|
name: string;
|
|
|
|
readonly normal: SCNMaterialProperty;
|
|
|
|
readsFromDepthBuffer: boolean;
|
|
|
|
readonly reflective: SCNMaterialProperty;
|
|
|
|
readonly roughness: SCNMaterialProperty;
|
|
|
|
readonly selfIllumination: SCNMaterialProperty;
|
|
|
|
shininess: number;
|
|
|
|
readonly specular: SCNMaterialProperty;
|
|
|
|
transparency: number;
|
|
|
|
transparencyMode: SCNTransparencyMode;
|
|
|
|
readonly transparent: SCNMaterialProperty;
|
|
|
|
writesToDepthBuffer: boolean;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
program: SCNProgram; // inherited from SCNShadable
|
|
|
|
shaderModifiers: NSDictionary<string, string>; // inherited from SCNShadable
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
handleBindingOfSymbolUsingBlock(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
|
|
handleUnbindingOfSymbolUsingBlock(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
declare class SCNMaterialProperty extends NSObject implements NSSecureCoding, SCNAnimatable {
|
|
|
|
static alloc(): SCNMaterialProperty; // inherited from NSObject
|
|
|
|
static materialPropertyWithContents(contents: any): SCNMaterialProperty;
|
|
|
|
static new(): SCNMaterialProperty; // inherited from NSObject
|
|
|
|
borderColor: any;
|
|
|
|
contents: any;
|
|
|
|
contentsTransform: SCNMatrix4;
|
|
|
|
intensity: number;
|
|
|
|
magnificationFilter: SCNFilterMode;
|
|
|
|
mappingChannel: number;
|
|
|
|
maxAnisotropy: number;
|
|
|
|
minificationFilter: SCNFilterMode;
|
|
|
|
mipFilter: SCNFilterMode;
|
|
|
|
wrapS: SCNWrapMode;
|
|
|
|
wrapT: SCNWrapMode;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
interface SCNMatrix4 {
|
|
m11: number;
|
|
m12: number;
|
|
m13: number;
|
|
m14: number;
|
|
m21: number;
|
|
m22: number;
|
|
m23: number;
|
|
m24: number;
|
|
m31: number;
|
|
m32: number;
|
|
m33: number;
|
|
m34: number;
|
|
m41: number;
|
|
m42: number;
|
|
m43: number;
|
|
m44: number;
|
|
}
|
|
declare var SCNMatrix4: interop.StructType<SCNMatrix4>;
|
|
|
|
declare function SCNMatrix4EqualToMatrix4(a: SCNMatrix4, b: SCNMatrix4): boolean;
|
|
|
|
declare var SCNMatrix4Identity: SCNMatrix4;
|
|
|
|
declare function SCNMatrix4Invert(m: SCNMatrix4): SCNMatrix4;
|
|
|
|
declare function SCNMatrix4IsIdentity(m: SCNMatrix4): boolean;
|
|
|
|
declare function SCNMatrix4MakeRotation(angle: number, x: number, y: number, z: number): SCNMatrix4;
|
|
|
|
declare function SCNMatrix4Mult(a: SCNMatrix4, b: SCNMatrix4): SCNMatrix4;
|
|
|
|
declare function SCNMatrix4Rotate(m: SCNMatrix4, angle: number, x: number, y: number, z: number): SCNMatrix4;
|
|
|
|
declare function SCNMatrix4Scale(m: SCNMatrix4, sx: number, sy: number, sz: number): SCNMatrix4;
|
|
|
|
declare var SCNModelTransform: string;
|
|
|
|
declare var SCNModelViewProjectionTransform: string;
|
|
|
|
declare var SCNModelViewTransform: string;
|
|
|
|
declare class SCNMorpher extends NSObject implements NSSecureCoding, SCNAnimatable {
|
|
|
|
static alloc(): SCNMorpher; // inherited from NSObject
|
|
|
|
static new(): SCNMorpher; // inherited from NSObject
|
|
|
|
calculationMode: SCNMorpherCalculationMode;
|
|
|
|
targets: NSArray<SCNGeometry>;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
|
|
setWeightForTargetAtIndex(weight: number, targetIndex: number): void;
|
|
|
|
weightForTargetAtIndex(targetIndex: number): number;
|
|
}
|
|
|
|
declare const enum SCNMorpherCalculationMode {
|
|
|
|
Normalized = 0,
|
|
|
|
Additive = 1
|
|
}
|
|
|
|
declare const enum SCNMovabilityHint {
|
|
|
|
Fixed = 0,
|
|
|
|
Movable = 1
|
|
}
|
|
|
|
declare class SCNNode extends NSObject implements NSCopying, NSSecureCoding, SCNActionable, SCNAnimatable, SCNBoundingVolume {
|
|
|
|
static alloc(): SCNNode; // inherited from NSObject
|
|
|
|
static new(): SCNNode; // inherited from NSObject
|
|
|
|
static node(): SCNNode;
|
|
|
|
static nodeWithGeometry(geometry: SCNGeometry): SCNNode;
|
|
|
|
static nodeWithMDLObject(mdlObject: MDLObject): SCNNode;
|
|
|
|
readonly audioPlayers: NSArray<SCNAudioPlayer>;
|
|
|
|
camera: SCNCamera;
|
|
|
|
castsShadow: boolean;
|
|
|
|
categoryBitMask: number;
|
|
|
|
readonly childNodes: NSArray<SCNNode>;
|
|
|
|
constraints: NSArray<SCNConstraint>;
|
|
|
|
eulerAngles: SCNVector3;
|
|
|
|
filters: NSArray<CIFilter>;
|
|
|
|
geometry: SCNGeometry;
|
|
|
|
hidden: boolean;
|
|
|
|
light: SCNLight;
|
|
|
|
morpher: SCNMorpher;
|
|
|
|
movabilityHint: SCNMovabilityHint;
|
|
|
|
name: string;
|
|
|
|
opacity: number;
|
|
|
|
orientation: SCNVector4;
|
|
|
|
readonly parentNode: SCNNode;
|
|
|
|
readonly particleSystems: NSArray<SCNParticleSystem>;
|
|
|
|
paused: boolean;
|
|
|
|
physicsBody: SCNPhysicsBody;
|
|
|
|
physicsField: SCNPhysicsField;
|
|
|
|
pivot: SCNMatrix4;
|
|
|
|
position: SCNVector3;
|
|
|
|
readonly presentationNode: SCNNode;
|
|
|
|
rendererDelegate: SCNNodeRendererDelegate;
|
|
|
|
renderingOrder: number;
|
|
|
|
rotation: SCNVector4;
|
|
|
|
scale: SCNVector3;
|
|
|
|
skinner: SCNSkinner;
|
|
|
|
transform: SCNMatrix4;
|
|
|
|
readonly worldTransform: SCNMatrix4;
|
|
|
|
readonly actionKeys: NSArray<string>; // inherited from SCNActionable
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hasActions: boolean; // inherited from SCNActionable
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
actionForKey(key: string): SCNAction;
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
addAudioPlayer(player: SCNAudioPlayer): void;
|
|
|
|
addChildNode(child: SCNNode): void;
|
|
|
|
addParticleSystem(system: SCNParticleSystem): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
childNodeWithNameRecursively(name: string, recursively: boolean): SCNNode;
|
|
|
|
childNodesPassingTest(predicate: (p1: SCNNode, p2: interop.Pointer | interop.Reference<boolean>) => boolean): NSArray<SCNNode>;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
clone(): this;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
convertPositionFromNode(position: SCNVector3, node: SCNNode): SCNVector3;
|
|
|
|
convertPositionToNode(position: SCNVector3, node: SCNNode): SCNVector3;
|
|
|
|
convertTransformFromNode(transform: SCNMatrix4, node: SCNNode): SCNMatrix4;
|
|
|
|
convertTransformToNode(transform: SCNMatrix4, node: SCNNode): SCNMatrix4;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
enumerateChildNodesUsingBlock(block: (p1: SCNNode, p2: interop.Pointer | interop.Reference<boolean>) => void): void;
|
|
|
|
enumerateHierarchyUsingBlock(block: (p1: SCNNode, p2: interop.Pointer | interop.Reference<boolean>) => void): void;
|
|
|
|
flattenedClone(): this;
|
|
|
|
getBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): boolean;
|
|
|
|
getBoundingSphereCenterRadius(center: interop.Pointer | interop.Reference<SCNVector3>, radius: interop.Pointer | interop.Reference<number>): boolean;
|
|
|
|
hitTestWithSegmentFromPointToPointOptions(pointA: SCNVector3, pointB: SCNVector3, options: NSDictionary<string, any>): NSArray<SCNHitTestResult>;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
insertChildNodeAtIndex(child: SCNNode, index: number): void;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeActionForKey(key: string): void;
|
|
|
|
removeAllActions(): void;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAllAudioPlayers(): void;
|
|
|
|
removeAllParticleSystems(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
removeAudioPlayer(player: SCNAudioPlayer): void;
|
|
|
|
removeFromParentNode(): void;
|
|
|
|
removeParticleSystem(system: SCNParticleSystem): void;
|
|
|
|
replaceChildNodeWith(oldChild: SCNNode, newChild: SCNNode): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
runAction(action: SCNAction): void;
|
|
|
|
runActionCompletionHandler(action: SCNAction, block: () => void): void;
|
|
|
|
runActionForKey(action: SCNAction, key: string): void;
|
|
|
|
runActionForKeyCompletionHandler(action: SCNAction, key: string, block: () => void): void;
|
|
|
|
self(): this;
|
|
|
|
setBoundingBoxMinMax(min: interop.Pointer | interop.Reference<SCNVector3>, max: interop.Pointer | interop.Reference<SCNVector3>): void;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
interface SCNNodeRendererDelegate extends NSObjectProtocol {
|
|
|
|
renderNodeRendererArguments?(node: SCNNode, renderer: SCNRenderer, _arguments: NSDictionary<string, any>): void;
|
|
}
|
|
declare var SCNNodeRendererDelegate: {
|
|
|
|
prototype: SCNNodeRendererDelegate;
|
|
};
|
|
|
|
declare var SCNNormalTransform: string;
|
|
|
|
declare const enum SCNParticleBirthDirection {
|
|
|
|
Constant = 0,
|
|
|
|
SurfaceNormal = 1,
|
|
|
|
Random = 2
|
|
}
|
|
|
|
declare const enum SCNParticleBirthLocation {
|
|
|
|
Surface = 0,
|
|
|
|
Volume = 1,
|
|
|
|
Vertex = 2
|
|
}
|
|
|
|
declare const enum SCNParticleBlendMode {
|
|
|
|
Additive = 0,
|
|
|
|
Subtract = 1,
|
|
|
|
Multiply = 2,
|
|
|
|
Screen = 3,
|
|
|
|
Alpha = 4,
|
|
|
|
Replace = 5
|
|
}
|
|
|
|
declare const enum SCNParticleEvent {
|
|
|
|
Birth = 0,
|
|
|
|
Death = 1,
|
|
|
|
Collision = 2
|
|
}
|
|
|
|
declare const enum SCNParticleImageSequenceAnimationMode {
|
|
|
|
Repeat = 0,
|
|
|
|
Clamp = 1,
|
|
|
|
AutoReverse = 2
|
|
}
|
|
|
|
declare const enum SCNParticleInputMode {
|
|
|
|
OverLife = 0,
|
|
|
|
OverDistance = 1,
|
|
|
|
OverOtherProperty = 2
|
|
}
|
|
|
|
declare const enum SCNParticleModifierStage {
|
|
|
|
PreDynamics = 0,
|
|
|
|
PostDynamics = 1,
|
|
|
|
PreCollision = 2,
|
|
|
|
PostCollision = 3
|
|
}
|
|
|
|
declare const enum SCNParticleOrientationMode {
|
|
|
|
BillboardScreenAligned = 0,
|
|
|
|
BillboardViewAligned = 1,
|
|
|
|
Free = 2,
|
|
|
|
BillboardYAligned = 3
|
|
}
|
|
|
|
declare var SCNParticlePropertyAngle: string;
|
|
|
|
declare var SCNParticlePropertyAngularVelocity: string;
|
|
|
|
declare var SCNParticlePropertyBounce: string;
|
|
|
|
declare var SCNParticlePropertyCharge: string;
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declare var SCNParticlePropertyColor: string;
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declare var SCNParticlePropertyContactNormal: string;
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declare var SCNParticlePropertyContactPoint: string;
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declare class SCNParticlePropertyController extends NSObject implements NSCopying, NSSecureCoding {
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|
static alloc(): SCNParticlePropertyController; // inherited from NSObject
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static controllerWithAnimation(animation: CAAnimation): SCNParticlePropertyController;
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|
static new(): SCNParticlePropertyController; // inherited from NSObject
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animation: CAAnimation;
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|
inputBias: number;
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|
inputMode: SCNParticleInputMode;
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|
inputOrigin: SCNNode;
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inputProperty: string;
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inputScale: number;
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|
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static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
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|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
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|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
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|
|
encodeWithCoder(aCoder: NSCoder): void;
|
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|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
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|
declare var SCNParticlePropertyFrame: string;
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declare var SCNParticlePropertyFrameRate: string;
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declare var SCNParticlePropertyFriction: string;
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declare var SCNParticlePropertyLife: string;
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declare var SCNParticlePropertyOpacity: string;
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declare var SCNParticlePropertyPosition: string;
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declare var SCNParticlePropertyRotationAxis: string;
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declare var SCNParticlePropertySize: string;
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declare var SCNParticlePropertyVelocity: string;
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declare const enum SCNParticleSortingMode {
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None = 0,
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ProjectedDepth = 1,
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Distance = 2,
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OldestFirst = 3,
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YoungestFirst = 4
|
|
}
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|
declare class SCNParticleSystem extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable {
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|
static alloc(): SCNParticleSystem; // inherited from NSObject
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|
static new(): SCNParticleSystem; // inherited from NSObject
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static particleSystem(): SCNParticleSystem;
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static particleSystemNamedInDirectory(name: string, directory: string): SCNParticleSystem;
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acceleration: SCNVector3;
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|
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affectedByGravity: boolean;
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|
affectedByPhysicsFields: boolean;
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birthDirection: SCNParticleBirthDirection;
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birthLocation: SCNParticleBirthLocation;
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birthRate: number;
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|
birthRateVariation: number;
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|
|
blackPassEnabled: boolean;
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blendMode: SCNParticleBlendMode;
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|
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colliderNodes: NSArray<SCNNode>;
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dampingFactor: number;
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|
|
emissionDuration: number;
|
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|
|
emissionDurationVariation: number;
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|
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emitterShape: SCNGeometry;
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|
|
emittingDirection: SCNVector3;
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|
|
fresnelExponent: number;
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|
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idleDuration: number;
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|
|
idleDurationVariation: number;
|
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|
|
imageSequenceAnimationMode: SCNParticleImageSequenceAnimationMode;
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|
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imageSequenceColumnCount: number;
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|
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imageSequenceFrameRate: number;
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|
|
imageSequenceFrameRateVariation: number;
|
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|
|
imageSequenceInitialFrame: number;
|
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|
|
imageSequenceInitialFrameVariation: number;
|
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|
|
imageSequenceRowCount: number;
|
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|
|
lightingEnabled: boolean;
|
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|
|
local: boolean;
|
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|
|
loops: boolean;
|
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|
|
orientationMode: SCNParticleOrientationMode;
|
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|
|
particleAngle: number;
|
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|
|
particleAngleVariation: number;
|
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|
|
particleAngularVelocity: number;
|
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|
|
particleAngularVelocityVariation: number;
|
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|
|
particleBounce: number;
|
|
|
|
particleBounceVariation: number;
|
|
|
|
particleCharge: number;
|
|
|
|
particleChargeVariation: number;
|
|
|
|
particleColor: UIColor;
|
|
|
|
particleColorVariation: SCNVector4;
|
|
|
|
particleDiesOnCollision: boolean;
|
|
|
|
particleFriction: number;
|
|
|
|
particleFrictionVariation: number;
|
|
|
|
particleImage: any;
|
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|
|
particleLifeSpan: number;
|
|
|
|
particleLifeSpanVariation: number;
|
|
|
|
particleMass: number;
|
|
|
|
particleMassVariation: number;
|
|
|
|
particleSize: number;
|
|
|
|
particleSizeVariation: number;
|
|
|
|
particleVelocity: number;
|
|
|
|
particleVelocityVariation: number;
|
|
|
|
propertyControllers: NSDictionary<string, SCNParticlePropertyController>;
|
|
|
|
sortingMode: SCNParticleSortingMode;
|
|
|
|
speedFactor: number;
|
|
|
|
spreadingAngle: number;
|
|
|
|
stretchFactor: number;
|
|
|
|
systemSpawnedOnCollision: SCNParticleSystem;
|
|
|
|
systemSpawnedOnDying: SCNParticleSystem;
|
|
|
|
systemSpawnedOnLiving: SCNParticleSystem;
|
|
|
|
warmupDuration: number;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
addModifierForPropertiesAtStageWithBlock(properties: NSArray<string>, stage: SCNParticleModifierStage, block: (p1: interop.Pointer | interop.Reference<interop.Pointer | interop.Reference<any>>, p2: interop.Pointer | interop.Reference<number>, p3: number, p4: number, p5: number) => void): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
handleEventForPropertiesWithBlock(event: SCNParticleEvent, properties: NSArray<string>, block: (p1: interop.Pointer | interop.Reference<interop.Pointer | interop.Reference<any>>, p2: interop.Pointer | interop.Reference<number>, p3: interop.Pointer | interop.Reference<number>, p4: number) => void): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAllModifiers(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
removeModifiersOfStage(stage: SCNParticleModifierStage): void;
|
|
|
|
reset(): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
declare class SCNPhysicsBallSocketJoint extends SCNPhysicsBehavior {
|
|
|
|
static alloc(): SCNPhysicsBallSocketJoint; // inherited from NSObject
|
|
|
|
static jointWithBodyAAnchorABodyBAnchorB(bodyA: SCNPhysicsBody, anchorA: SCNVector3, bodyB: SCNPhysicsBody, anchorB: SCNVector3): SCNPhysicsBallSocketJoint;
|
|
|
|
static jointWithBodyAnchor(body: SCNPhysicsBody, anchor: SCNVector3): SCNPhysicsBallSocketJoint;
|
|
|
|
static new(): SCNPhysicsBallSocketJoint; // inherited from NSObject
|
|
|
|
anchorA: SCNVector3;
|
|
|
|
anchorB: SCNVector3;
|
|
|
|
readonly bodyA: SCNPhysicsBody;
|
|
|
|
readonly bodyB: SCNPhysicsBody;
|
|
}
|
|
|
|
declare class SCNPhysicsBehavior extends NSObject implements NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsBehavior; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsBehavior; // inherited from NSObject
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare class SCNPhysicsBody extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsBody; // inherited from NSObject
|
|
|
|
static bodyWithTypeShape(type: SCNPhysicsBodyType, shape: SCNPhysicsShape): SCNPhysicsBody;
|
|
|
|
static dynamicBody(): SCNPhysicsBody;
|
|
|
|
static kinematicBody(): SCNPhysicsBody;
|
|
|
|
static new(): SCNPhysicsBody; // inherited from NSObject
|
|
|
|
static staticBody(): SCNPhysicsBody;
|
|
|
|
affectedByGravity: boolean;
|
|
|
|
allowsResting: boolean;
|
|
|
|
angularDamping: number;
|
|
|
|
angularVelocity: SCNVector4;
|
|
|
|
angularVelocityFactor: SCNVector3;
|
|
|
|
categoryBitMask: number;
|
|
|
|
charge: number;
|
|
|
|
collisionBitMask: number;
|
|
|
|
contactTestBitMask: number;
|
|
|
|
damping: number;
|
|
|
|
friction: number;
|
|
|
|
readonly isResting: boolean;
|
|
|
|
mass: number;
|
|
|
|
momentOfInertia: SCNVector3;
|
|
|
|
physicsShape: SCNPhysicsShape;
|
|
|
|
restitution: number;
|
|
|
|
rollingFriction: number;
|
|
|
|
type: SCNPhysicsBodyType;
|
|
|
|
usesDefaultMomentOfInertia: boolean;
|
|
|
|
velocity: SCNVector3;
|
|
|
|
velocityFactor: SCNVector3;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
applyForceAtPositionImpulse(direction: SCNVector3, position: SCNVector3, impulse: boolean): void;
|
|
|
|
applyForceImpulse(direction: SCNVector3, impulse: boolean): void;
|
|
|
|
applyTorqueImpulse(torque: SCNVector4, impulse: boolean): void;
|
|
|
|
clearAllForces(): void;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
resetTransform(): void;
|
|
}
|
|
|
|
declare const enum SCNPhysicsBodyType {
|
|
|
|
Static = 0,
|
|
|
|
Dynamic = 1,
|
|
|
|
Kinematic = 2
|
|
}
|
|
|
|
declare const enum SCNPhysicsCollisionCategory {
|
|
|
|
Default = 1,
|
|
|
|
Static = 2,
|
|
|
|
All = 4294967295
|
|
}
|
|
|
|
declare class SCNPhysicsContact extends NSObject {
|
|
|
|
static alloc(): SCNPhysicsContact; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsContact; // inherited from NSObject
|
|
|
|
readonly collisionImpulse: number;
|
|
|
|
readonly contactNormal: SCNVector3;
|
|
|
|
readonly contactPoint: SCNVector3;
|
|
|
|
readonly nodeA: SCNNode;
|
|
|
|
readonly nodeB: SCNNode;
|
|
|
|
readonly penetrationDistance: number;
|
|
}
|
|
|
|
interface SCNPhysicsContactDelegate extends NSObjectProtocol {
|
|
|
|
physicsWorldDidBeginContact?(world: SCNPhysicsWorld, contact: SCNPhysicsContact): void;
|
|
|
|
physicsWorldDidEndContact?(world: SCNPhysicsWorld, contact: SCNPhysicsContact): void;
|
|
|
|
physicsWorldDidUpdateContact?(world: SCNPhysicsWorld, contact: SCNPhysicsContact): void;
|
|
}
|
|
declare var SCNPhysicsContactDelegate: {
|
|
|
|
prototype: SCNPhysicsContactDelegate;
|
|
};
|
|
|
|
declare class SCNPhysicsField extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsField; // inherited from NSObject
|
|
|
|
static customFieldWithEvaluationBlock(block: (p1: SCNVector3, p2: SCNVector3, p3: number, p4: number, p5: number) => SCNVector3): SCNPhysicsField;
|
|
|
|
static dragField(): SCNPhysicsField;
|
|
|
|
static electricField(): SCNPhysicsField;
|
|
|
|
static linearGravityField(): SCNPhysicsField;
|
|
|
|
static magneticField(): SCNPhysicsField;
|
|
|
|
static new(): SCNPhysicsField; // inherited from NSObject
|
|
|
|
static noiseFieldWithSmoothnessAnimationSpeed(smoothness: number, speed: number): SCNPhysicsField;
|
|
|
|
static radialGravityField(): SCNPhysicsField;
|
|
|
|
static springField(): SCNPhysicsField;
|
|
|
|
static turbulenceFieldWithSmoothnessAnimationSpeed(smoothness: number, speed: number): SCNPhysicsField;
|
|
|
|
static vortexField(): SCNPhysicsField;
|
|
|
|
active: boolean;
|
|
|
|
categoryBitMask: number;
|
|
|
|
direction: SCNVector3;
|
|
|
|
exclusive: boolean;
|
|
|
|
falloffExponent: number;
|
|
|
|
halfExtent: SCNVector3;
|
|
|
|
minimumDistance: number;
|
|
|
|
offset: SCNVector3;
|
|
|
|
scope: SCNPhysicsFieldScope;
|
|
|
|
strength: number;
|
|
|
|
usesEllipsoidalExtent: boolean;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare const enum SCNPhysicsFieldScope {
|
|
|
|
InsideExtent = 0,
|
|
|
|
OutsideExtent = 1
|
|
}
|
|
|
|
declare class SCNPhysicsHingeJoint extends SCNPhysicsBehavior {
|
|
|
|
static alloc(): SCNPhysicsHingeJoint; // inherited from NSObject
|
|
|
|
static jointWithBodyAAxisAAnchorABodyBAxisBAnchorB(bodyA: SCNPhysicsBody, axisA: SCNVector3, anchorA: SCNVector3, bodyB: SCNPhysicsBody, axisB: SCNVector3, anchorB: SCNVector3): SCNPhysicsHingeJoint;
|
|
|
|
static jointWithBodyAxisAnchor(body: SCNPhysicsBody, axis: SCNVector3, anchor: SCNVector3): SCNPhysicsHingeJoint;
|
|
|
|
static new(): SCNPhysicsHingeJoint; // inherited from NSObject
|
|
|
|
anchorA: SCNVector3;
|
|
|
|
anchorB: SCNVector3;
|
|
|
|
axisA: SCNVector3;
|
|
|
|
axisB: SCNVector3;
|
|
|
|
readonly bodyA: SCNPhysicsBody;
|
|
|
|
readonly bodyB: SCNPhysicsBody;
|
|
}
|
|
|
|
declare class SCNPhysicsShape extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsShape; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsShape; // inherited from NSObject
|
|
|
|
static shapeWithGeometryOptions(geometry: SCNGeometry, options: NSDictionary<string, any>): SCNPhysicsShape;
|
|
|
|
static shapeWithNodeOptions(node: SCNNode, options: NSDictionary<string, any>): SCNPhysicsShape;
|
|
|
|
static shapeWithShapesTransforms(shapes: NSArray<SCNPhysicsShape>, transforms: NSArray<NSValue>): SCNPhysicsShape;
|
|
|
|
readonly options: NSDictionary<string, any>;
|
|
|
|
readonly sourceObject: any;
|
|
|
|
readonly transforms: NSArray<NSValue>;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare var SCNPhysicsShapeKeepAsCompoundKey: string;
|
|
|
|
declare var SCNPhysicsShapeOptionCollisionMargin: string;
|
|
|
|
declare var SCNPhysicsShapeScaleKey: string;
|
|
|
|
declare var SCNPhysicsShapeTypeBoundingBox: string;
|
|
|
|
declare var SCNPhysicsShapeTypeConcavePolyhedron: string;
|
|
|
|
declare var SCNPhysicsShapeTypeConvexHull: string;
|
|
|
|
declare var SCNPhysicsShapeTypeKey: string;
|
|
|
|
declare class SCNPhysicsSliderJoint extends SCNPhysicsBehavior {
|
|
|
|
static alloc(): SCNPhysicsSliderJoint; // inherited from NSObject
|
|
|
|
static jointWithBodyAAxisAAnchorABodyBAxisBAnchorB(bodyA: SCNPhysicsBody, axisA: SCNVector3, anchorA: SCNVector3, bodyB: SCNPhysicsBody, axisB: SCNVector3, anchorB: SCNVector3): SCNPhysicsSliderJoint;
|
|
|
|
static jointWithBodyAxisAnchor(body: SCNPhysicsBody, axis: SCNVector3, anchor: SCNVector3): SCNPhysicsSliderJoint;
|
|
|
|
static new(): SCNPhysicsSliderJoint; // inherited from NSObject
|
|
|
|
anchorA: SCNVector3;
|
|
|
|
anchorB: SCNVector3;
|
|
|
|
axisA: SCNVector3;
|
|
|
|
axisB: SCNVector3;
|
|
|
|
readonly bodyA: SCNPhysicsBody;
|
|
|
|
readonly bodyB: SCNPhysicsBody;
|
|
|
|
maximumAngularLimit: number;
|
|
|
|
maximumLinearLimit: number;
|
|
|
|
minimumAngularLimit: number;
|
|
|
|
minimumLinearLimit: number;
|
|
|
|
motorMaximumForce: number;
|
|
|
|
motorMaximumTorque: number;
|
|
|
|
motorTargetAngularVelocity: number;
|
|
|
|
motorTargetLinearVelocity: number;
|
|
}
|
|
|
|
declare var SCNPhysicsTestBackfaceCullingKey: string;
|
|
|
|
declare var SCNPhysicsTestCollisionBitMaskKey: string;
|
|
|
|
declare var SCNPhysicsTestSearchModeAll: string;
|
|
|
|
declare var SCNPhysicsTestSearchModeAny: string;
|
|
|
|
declare var SCNPhysicsTestSearchModeClosest: string;
|
|
|
|
declare var SCNPhysicsTestSearchModeKey: string;
|
|
|
|
declare class SCNPhysicsVehicle extends SCNPhysicsBehavior {
|
|
|
|
static alloc(): SCNPhysicsVehicle; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsVehicle; // inherited from NSObject
|
|
|
|
static vehicleWithChassisBodyWheels(chassisBody: SCNPhysicsBody, wheels: NSArray<SCNPhysicsVehicleWheel>): SCNPhysicsVehicle;
|
|
|
|
readonly chassisBody: SCNPhysicsBody;
|
|
|
|
readonly speedInKilometersPerHour: number;
|
|
|
|
readonly wheels: NSArray<SCNPhysicsVehicleWheel>;
|
|
|
|
applyBrakingForceForWheelAtIndex(value: number, index: number): void;
|
|
|
|
applyEngineForceForWheelAtIndex(value: number, index: number): void;
|
|
|
|
setSteeringAngleForWheelAtIndex(value: number, index: number): void;
|
|
}
|
|
|
|
declare class SCNPhysicsVehicleWheel extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsVehicleWheel; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsVehicleWheel; // inherited from NSObject
|
|
|
|
static wheelWithNode(node: SCNNode): SCNPhysicsVehicleWheel;
|
|
|
|
axle: SCNVector3;
|
|
|
|
connectionPosition: SCNVector3;
|
|
|
|
frictionSlip: number;
|
|
|
|
maximumSuspensionForce: number;
|
|
|
|
maximumSuspensionTravel: number;
|
|
|
|
readonly node: SCNNode;
|
|
|
|
radius: number;
|
|
|
|
steeringAxis: SCNVector3;
|
|
|
|
suspensionCompression: number;
|
|
|
|
suspensionDamping: number;
|
|
|
|
suspensionRestLength: number;
|
|
|
|
suspensionStiffness: number;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare class SCNPhysicsWorld extends NSObject implements NSSecureCoding {
|
|
|
|
static alloc(): SCNPhysicsWorld; // inherited from NSObject
|
|
|
|
static new(): SCNPhysicsWorld; // inherited from NSObject
|
|
|
|
readonly allBehaviors: NSArray<SCNPhysicsBehavior>;
|
|
|
|
contactDelegate: SCNPhysicsContactDelegate;
|
|
|
|
gravity: SCNVector3;
|
|
|
|
speed: number;
|
|
|
|
timeStep: number;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addBehavior(behavior: SCNPhysicsBehavior): void;
|
|
|
|
contactTestBetweenBodyAndBodyOptions(bodyA: SCNPhysicsBody, bodyB: SCNPhysicsBody, options: NSDictionary<string, any>): NSArray<SCNPhysicsContact>;
|
|
|
|
contactTestWithBodyOptions(body: SCNPhysicsBody, options: NSDictionary<string, any>): NSArray<SCNPhysicsContact>;
|
|
|
|
convexSweepTestWithShapeFromTransformToTransformOptions(shape: SCNPhysicsShape, from: SCNMatrix4, to: SCNMatrix4, options: NSDictionary<string, any>): NSArray<SCNPhysicsContact>;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
rayTestWithSegmentFromPointToPointOptions(origin: SCNVector3, dest: SCNVector3, options: NSDictionary<string, any>): NSArray<SCNHitTestResult>;
|
|
|
|
removeAllBehaviors(): void;
|
|
|
|
removeBehavior(behavior: SCNPhysicsBehavior): void;
|
|
|
|
updateCollisionPairs(): void;
|
|
}
|
|
|
|
declare class SCNPlane extends SCNGeometry {
|
|
|
|
static alloc(): SCNPlane; // inherited from NSObject
|
|
|
|
static geometry(): SCNPlane; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNPlane; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNPlane; // inherited from SCNGeometry
|
|
|
|
static new(): SCNPlane; // inherited from NSObject
|
|
|
|
static planeWithWidthHeight(width: number, height: number): SCNPlane;
|
|
|
|
cornerRadius: number;
|
|
|
|
cornerSegmentCount: number;
|
|
|
|
height: number;
|
|
|
|
heightSegmentCount: number;
|
|
|
|
width: number;
|
|
|
|
widthSegmentCount: number;
|
|
}
|
|
|
|
declare var SCNPreferLowPowerDeviceKey: string;
|
|
|
|
declare var SCNPreferredDeviceKey: string;
|
|
|
|
declare var SCNPreferredRenderingAPIKey: string;
|
|
|
|
declare class SCNProgram extends NSObject implements NSCopying, NSSecureCoding {
|
|
|
|
static alloc(): SCNProgram; // inherited from NSObject
|
|
|
|
static new(): SCNProgram; // inherited from NSObject
|
|
|
|
static program(): SCNProgram;
|
|
|
|
delegate: SCNProgramDelegate;
|
|
|
|
fragmentFunctionName: string;
|
|
|
|
fragmentShader: string;
|
|
|
|
library: MTLLibrary;
|
|
|
|
opaque: boolean;
|
|
|
|
vertexFunctionName: string;
|
|
|
|
vertexShader: string;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
handleBindingOfBufferNamedFrequencyUsingBlock(name: string, frequency: SCNBufferFrequency, block: (p1: SCNBufferStream, p2: SCNNode, p3: SCNShadable, p4: SCNRenderer) => void): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
semanticForSymbol(symbol: string): string;
|
|
|
|
setSemanticForSymbolOptions(semantic: string, symbol: string, options: NSDictionary<string, any>): void;
|
|
}
|
|
|
|
declare const SCNProgramCompilationError: number;
|
|
|
|
interface SCNProgramDelegate extends NSObjectProtocol {
|
|
|
|
programHandleError?(program: SCNProgram, error: NSError): void;
|
|
}
|
|
declare var SCNProgramDelegate: {
|
|
|
|
prototype: SCNProgramDelegate;
|
|
};
|
|
|
|
declare var SCNProgramMappingChannelKey: string;
|
|
|
|
declare var SCNProjectionTransform: string;
|
|
|
|
declare class SCNPyramid extends SCNGeometry {
|
|
|
|
static alloc(): SCNPyramid; // inherited from NSObject
|
|
|
|
static geometry(): SCNPyramid; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNPyramid; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNPyramid; // inherited from SCNGeometry
|
|
|
|
static new(): SCNPyramid; // inherited from NSObject
|
|
|
|
static pyramidWithWidthHeightLength(width: number, height: number, length: number): SCNPyramid;
|
|
|
|
height: number;
|
|
|
|
heightSegmentCount: number;
|
|
|
|
length: number;
|
|
|
|
lengthSegmentCount: number;
|
|
|
|
width: number;
|
|
|
|
widthSegmentCount: number;
|
|
}
|
|
|
|
declare const enum SCNReferenceLoadingPolicy {
|
|
|
|
Immediate = 0,
|
|
|
|
OnDemand = 1
|
|
}
|
|
|
|
declare class SCNReferenceNode extends SCNNode {
|
|
|
|
static alloc(): SCNReferenceNode; // inherited from NSObject
|
|
|
|
static new(): SCNReferenceNode; // inherited from NSObject
|
|
|
|
static node(): SCNReferenceNode; // inherited from SCNNode
|
|
|
|
static nodeWithMDLObject(mdlObject: MDLObject): SCNReferenceNode; // inherited from SCNNode
|
|
|
|
static referenceNodeWithURL(referenceURL: NSURL): SCNReferenceNode;
|
|
|
|
readonly loaded: boolean;
|
|
|
|
loadingPolicy: SCNReferenceLoadingPolicy;
|
|
|
|
referenceURL: NSURL;
|
|
|
|
constructor(o: { URL: NSURL; });
|
|
|
|
initWithURL(referenceURL: NSURL): this;
|
|
|
|
load(): void;
|
|
|
|
unload(): void;
|
|
}
|
|
|
|
declare class SCNRenderer extends NSObject implements SCNSceneRenderer, SCNTechniqueSupport {
|
|
|
|
static alloc(): SCNRenderer; // inherited from NSObject
|
|
|
|
static new(): SCNRenderer; // inherited from NSObject
|
|
|
|
static rendererWithContextOptions(context: EAGLContext, options: NSDictionary<any, any>): SCNRenderer;
|
|
|
|
static rendererWithDeviceOptions(device: MTLDevice, options: NSDictionary<any, any>): SCNRenderer;
|
|
|
|
readonly nextFrameTime: number;
|
|
|
|
readonly audioEngine: AVAudioEngine; // inherited from SCNSceneRenderer
|
|
|
|
readonly audioEnvironmentNode: AVAudioEnvironmentNode; // inherited from SCNSceneRenderer
|
|
|
|
audioListener: SCNNode; // inherited from SCNSceneRenderer
|
|
|
|
autoenablesDefaultLighting: boolean; // inherited from SCNSceneRenderer
|
|
|
|
readonly context: interop.Pointer | interop.Reference<any>; // inherited from SCNSceneRenderer
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
debugOptions: SCNDebugOptions; // inherited from SCNSceneRenderer
|
|
|
|
delegate: SCNSceneRendererDelegate; // inherited from SCNSceneRenderer
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
jitteringEnabled: boolean; // inherited from SCNSceneRenderer
|
|
|
|
loops: boolean; // inherited from SCNSceneRenderer
|
|
|
|
overlaySKScene: SKScene; // inherited from SCNSceneRenderer
|
|
|
|
playing: boolean; // inherited from SCNSceneRenderer
|
|
|
|
pointOfView: SCNNode; // inherited from SCNSceneRenderer
|
|
|
|
readonly renderingAPI: SCNRenderingAPI; // inherited from SCNSceneRenderer
|
|
|
|
scene: SCNScene; // inherited from SCNSceneRenderer
|
|
|
|
sceneTime: number; // inherited from SCNSceneRenderer
|
|
|
|
showsStatistics: boolean; // inherited from SCNSceneRenderer
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
technique: SCNTechnique; // inherited from SCNTechniqueSupport
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
hitTestOptions(point: CGPoint, options: NSDictionary<string, any>): NSArray<SCNHitTestResult>;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isNodeInsideFrustumWithPointOfView(node: SCNNode, pointOfView: SCNNode): boolean;
|
|
|
|
nodesInsideFrustumWithPointOfView(pointOfView: SCNNode): NSArray<SCNNode>;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
prepareObjectShouldAbortBlock(object: any, block: () => boolean): boolean;
|
|
|
|
prepareObjectsWithCompletionHandler(objects: NSArray<any>, completionHandler: (p1: boolean) => void): void;
|
|
|
|
presentSceneWithTransitionIncomingPointOfViewCompletionHandler(scene: SCNScene, transition: SKTransition, pointOfView: SCNNode, completionHandler: () => void): void;
|
|
|
|
projectPoint(point: SCNVector3): SCNVector3;
|
|
|
|
render(): void;
|
|
|
|
renderAtTime(time: number): void;
|
|
|
|
renderAtTimeViewportCommandBufferPassDescriptor(time: number, viewport: CGRect, commandBuffer: MTLCommandBuffer, renderPassDescriptor: MTLRenderPassDescriptor): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
snapshotAtTimeWithSizeAntialiasingMode(time: number, size: CGSize, antialiasingMode: SCNAntialiasingMode): UIImage;
|
|
|
|
unprojectPoint(point: SCNVector3): SCNVector3;
|
|
|
|
updateProbesAtTime(lightProbes: NSArray<SCNNode>, time: number): void;
|
|
}
|
|
|
|
declare const enum SCNRenderingAPI {
|
|
|
|
Metal = 0,
|
|
|
|
OpenGLES2 = 1
|
|
}
|
|
|
|
declare class SCNScene extends NSObject implements NSSecureCoding {
|
|
|
|
static alloc(): SCNScene; // inherited from NSObject
|
|
|
|
static new(): SCNScene; // inherited from NSObject
|
|
|
|
static scene(): SCNScene;
|
|
|
|
static sceneNamed(name: string): SCNScene;
|
|
|
|
static sceneNamedInDirectoryOptions(name: string, directory: string, options: NSDictionary<string, any>): SCNScene;
|
|
|
|
static sceneWithMDLAsset(mdlAsset: MDLAsset): SCNScene;
|
|
|
|
static sceneWithURLOptionsError(url: NSURL, options: NSDictionary<string, any>): SCNScene;
|
|
|
|
readonly background: SCNMaterialProperty;
|
|
|
|
fogColor: any;
|
|
|
|
fogDensityExponent: number;
|
|
|
|
fogEndDistance: number;
|
|
|
|
fogStartDistance: number;
|
|
|
|
readonly lightingEnvironment: SCNMaterialProperty;
|
|
|
|
readonly particleSystems: NSArray<SCNParticleSystem>;
|
|
|
|
paused: boolean;
|
|
|
|
readonly physicsWorld: SCNPhysicsWorld;
|
|
|
|
readonly rootNode: SCNNode;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addParticleSystemWithTransform(system: SCNParticleSystem, transform: SCNMatrix4): void;
|
|
|
|
attributeForKey(key: string): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
removeAllParticleSystems(): void;
|
|
|
|
removeParticleSystem(system: SCNParticleSystem): void;
|
|
|
|
setAttributeForKey(attribute: any, key: string): void;
|
|
|
|
writeToURLOptionsDelegateProgressHandler(url: NSURL, options: NSDictionary<string, any>, delegate: SCNSceneExportDelegate, progressHandler: (p1: number, p2: NSError, p3: interop.Pointer | interop.Reference<boolean>) => void): boolean;
|
|
}
|
|
|
|
declare var SCNSceneEndTimeAttributeKey: string;
|
|
|
|
interface SCNSceneExportDelegate extends NSObjectProtocol {
|
|
|
|
writeImageWithSceneDocumentURLOriginalImageURL?(image: UIImage, documentURL: NSURL, originalImageURL: NSURL): NSURL;
|
|
}
|
|
declare var SCNSceneExportDelegate: {
|
|
|
|
prototype: SCNSceneExportDelegate;
|
|
};
|
|
|
|
declare var SCNSceneExportDestinationURL: string;
|
|
|
|
declare var SCNSceneFrameRateAttributeKey: string;
|
|
|
|
interface SCNSceneRenderer extends NSObjectProtocol {
|
|
|
|
audioEngine: AVAudioEngine;
|
|
|
|
audioEnvironmentNode: AVAudioEnvironmentNode;
|
|
|
|
audioListener: SCNNode;
|
|
|
|
autoenablesDefaultLighting: boolean;
|
|
|
|
context: interop.Pointer | interop.Reference<any>;
|
|
|
|
debugOptions: SCNDebugOptions;
|
|
|
|
delegate: SCNSceneRendererDelegate;
|
|
|
|
jitteringEnabled: boolean;
|
|
|
|
loops: boolean;
|
|
|
|
overlaySKScene: SKScene;
|
|
|
|
playing: boolean;
|
|
|
|
pointOfView: SCNNode;
|
|
|
|
renderingAPI: SCNRenderingAPI;
|
|
|
|
scene: SCNScene;
|
|
|
|
sceneTime: number;
|
|
|
|
showsStatistics: boolean;
|
|
|
|
hitTestOptions(point: CGPoint, options: NSDictionary<string, any>): NSArray<SCNHitTestResult>;
|
|
|
|
isNodeInsideFrustumWithPointOfView(node: SCNNode, pointOfView: SCNNode): boolean;
|
|
|
|
nodesInsideFrustumWithPointOfView(pointOfView: SCNNode): NSArray<SCNNode>;
|
|
|
|
prepareObjectShouldAbortBlock(object: any, block: () => boolean): boolean;
|
|
|
|
prepareObjectsWithCompletionHandler(objects: NSArray<any>, completionHandler: (p1: boolean) => void): void;
|
|
|
|
presentSceneWithTransitionIncomingPointOfViewCompletionHandler(scene: SCNScene, transition: SKTransition, pointOfView: SCNNode, completionHandler: () => void): void;
|
|
|
|
projectPoint(point: SCNVector3): SCNVector3;
|
|
|
|
unprojectPoint(point: SCNVector3): SCNVector3;
|
|
}
|
|
declare var SCNSceneRenderer: {
|
|
|
|
prototype: SCNSceneRenderer;
|
|
};
|
|
|
|
interface SCNSceneRendererDelegate extends NSObjectProtocol {
|
|
|
|
rendererDidApplyAnimationsAtTime?(renderer: SCNSceneRenderer, time: number): void;
|
|
|
|
rendererDidRenderSceneAtTime?(renderer: SCNSceneRenderer, scene: SCNScene, time: number): void;
|
|
|
|
rendererDidSimulatePhysicsAtTime?(renderer: SCNSceneRenderer, time: number): void;
|
|
|
|
rendererUpdateAtTime?(renderer: SCNSceneRenderer, time: number): void;
|
|
|
|
rendererWillRenderSceneAtTime?(renderer: SCNSceneRenderer, scene: SCNScene, time: number): void;
|
|
}
|
|
declare var SCNSceneRendererDelegate: {
|
|
|
|
prototype: SCNSceneRendererDelegate;
|
|
};
|
|
|
|
declare class SCNSceneSource extends NSObject {
|
|
|
|
static alloc(): SCNSceneSource; // inherited from NSObject
|
|
|
|
static new(): SCNSceneSource; // inherited from NSObject
|
|
|
|
static sceneSourceWithDataOptions(data: NSData, options: NSDictionary<string, any>): SCNSceneSource;
|
|
|
|
static sceneSourceWithURLOptions(url: NSURL, options: NSDictionary<string, any>): SCNSceneSource;
|
|
|
|
readonly data: NSData;
|
|
|
|
readonly url: NSURL;
|
|
|
|
constructor(o: { data: NSData; options: NSDictionary<string, any>; });
|
|
|
|
constructor(o: { URL: NSURL; options: NSDictionary<string, any>; });
|
|
|
|
entriesPassingTest(predicate: (p1: any, p2: string, p3: interop.Pointer | interop.Reference<boolean>) => boolean): NSArray<any>;
|
|
|
|
entryWithIdentifierWithClass(uid: string, entryClass: typeof NSObject): any;
|
|
|
|
identifiersOfEntriesWithClass(entryClass: typeof NSObject): NSArray<string>;
|
|
|
|
initWithDataOptions(data: NSData, options: NSDictionary<string, any>): this;
|
|
|
|
initWithURLOptions(url: NSURL, options: NSDictionary<string, any>): this;
|
|
|
|
propertyForKey(key: string): any;
|
|
|
|
sceneWithOptionsError(options: NSDictionary<string, any>): SCNScene;
|
|
|
|
sceneWithOptionsStatusHandler(options: NSDictionary<string, any>, statusHandler: (p1: number, p2: SCNSceneSourceStatus, p3: NSError, p4: interop.Pointer | interop.Reference<boolean>) => void): SCNScene;
|
|
}
|
|
|
|
declare var SCNSceneSourceAnimationImportPolicyDoNotPlay: string;
|
|
|
|
declare var SCNSceneSourceAnimationImportPolicyKey: string;
|
|
|
|
declare var SCNSceneSourceAnimationImportPolicyPlay: string;
|
|
|
|
declare var SCNSceneSourceAnimationImportPolicyPlayRepeatedly: string;
|
|
|
|
declare var SCNSceneSourceAnimationImportPolicyPlayUsingSceneTimeBase: string;
|
|
|
|
declare var SCNSceneSourceAssetAuthorKey: string;
|
|
|
|
declare var SCNSceneSourceAssetAuthoringToolKey: string;
|
|
|
|
declare var SCNSceneSourceAssetContributorsKey: string;
|
|
|
|
declare var SCNSceneSourceAssetCreatedDateKey: string;
|
|
|
|
declare var SCNSceneSourceAssetDirectoryURLsKey: string;
|
|
|
|
declare var SCNSceneSourceAssetModifiedDateKey: string;
|
|
|
|
declare var SCNSceneSourceAssetUnitKey: string;
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|
|
|
declare var SCNSceneSourceAssetUnitMeterKey: string;
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|
|
|
declare var SCNSceneSourceAssetUnitNameKey: string;
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|
|
|
declare var SCNSceneSourceAssetUpAxisKey: string;
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|
|
declare var SCNSceneSourceCheckConsistencyKey: string;
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|
|
declare var SCNSceneSourceCreateNormalsIfAbsentKey: string;
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|
|
|
declare var SCNSceneSourceFlattenSceneKey: string;
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|
|
|
declare var SCNSceneSourceLoadingOptionPreserveOriginalTopology: string;
|
|
|
|
declare var SCNSceneSourceOverrideAssetURLsKey: string;
|
|
|
|
declare const enum SCNSceneSourceStatus {
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|
|
Error = -1,
|
|
|
|
Parsing = 4,
|
|
|
|
Validating = 8,
|
|
|
|
Processing = 12,
|
|
|
|
Complete = 16
|
|
}
|
|
|
|
declare var SCNSceneSourceStrictConformanceKey: string;
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|
|
|
declare var SCNSceneSourceUseSafeModeKey: string;
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|
|
declare var SCNSceneStartTimeAttributeKey: string;
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|
|
declare var SCNSceneUpAxisAttributeKey: string;
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|
interface SCNShadable extends NSObjectProtocol {
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|
|
program?: SCNProgram;
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|
|
shaderModifiers?: NSDictionary<string, string>;
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|
|
handleBindingOfSymbolUsingBlock?(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
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|
|
|
handleUnbindingOfSymbolUsingBlock?(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
}
|
|
declare var SCNShadable: {
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|
|
prototype: SCNShadable;
|
|
};
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|
|
declare var SCNShaderModifierEntryPointFragment: string;
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|
|
declare var SCNShaderModifierEntryPointGeometry: string;
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|
|
declare var SCNShaderModifierEntryPointLightingModel: string;
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|
declare var SCNShaderModifierEntryPointSurface: string;
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|
|
declare const enum SCNShadowMode {
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|
|
Forward = 0,
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|
|
Deferred = 1,
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|
|
Modulated = 2
|
|
}
|
|
|
|
declare class SCNShape extends SCNGeometry {
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|
|
static alloc(): SCNShape; // inherited from NSObject
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|
|
static geometry(): SCNShape; // inherited from SCNGeometry
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|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNShape; // inherited from SCNGeometry
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|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNShape; // inherited from SCNGeometry
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|
|
static new(): SCNShape; // inherited from NSObject
|
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|
|
static shapeWithPathExtrusionDepth(path: UIBezierPath, extrusionDepth: number): SCNShape;
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|
|
chamferMode: SCNChamferMode;
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|
|
chamferProfile: UIBezierPath;
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|
|
chamferRadius: number;
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|
|
extrusionDepth: number;
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|
|
path: UIBezierPath;
|
|
}
|
|
|
|
declare class SCNSkinner extends NSObject implements NSSecureCoding {
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|
|
static alloc(): SCNSkinner; // inherited from NSObject
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|
|
static new(): SCNSkinner; // inherited from NSObject
|
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|
|
static skinnerWithBaseGeometryBonesBoneInverseBindTransformsBoneWeightsBoneIndices(baseGeometry: SCNGeometry, bones: NSArray<SCNNode>, boneInverseBindTransforms: NSArray<NSValue>, boneWeights: SCNGeometrySource, boneIndices: SCNGeometrySource): SCNSkinner;
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|
|
baseGeometry: SCNGeometry;
|
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|
|
baseGeometryBindTransform: SCNMatrix4;
|
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|
|
readonly boneIndices: SCNGeometrySource;
|
|
|
|
readonly boneInverseBindTransforms: NSArray<NSValue>;
|
|
|
|
readonly boneWeights: SCNGeometrySource;
|
|
|
|
readonly bones: NSArray<SCNNode>;
|
|
|
|
skeleton: SCNNode;
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
}
|
|
|
|
declare class SCNSphere extends SCNGeometry {
|
|
|
|
static alloc(): SCNSphere; // inherited from NSObject
|
|
|
|
static geometry(): SCNSphere; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNSphere; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNSphere; // inherited from SCNGeometry
|
|
|
|
static new(): SCNSphere; // inherited from NSObject
|
|
|
|
static sphereWithRadius(radius: number): SCNSphere;
|
|
|
|
geodesic: boolean;
|
|
|
|
radius: number;
|
|
|
|
segmentCount: number;
|
|
}
|
|
|
|
declare class SCNTechnique extends NSObject implements NSCopying, NSSecureCoding, SCNAnimatable {
|
|
|
|
static alloc(): SCNTechnique; // inherited from NSObject
|
|
|
|
static new(): SCNTechnique; // inherited from NSObject
|
|
|
|
static techniqueBySequencingTechniques(techniques: NSArray<SCNTechnique>): SCNTechnique;
|
|
|
|
static techniqueWithDictionary(dictionary: NSDictionary<string, any>): SCNTechnique;
|
|
|
|
readonly dictionaryRepresentation: NSDictionary<string, any>;
|
|
|
|
readonly animationKeys: NSArray<string>; // inherited from SCNAnimatable
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
static readonly supportsSecureCoding: boolean; // inherited from NSSecureCoding
|
|
|
|
constructor(o: { coder: NSCoder; }); // inherited from NSCoding
|
|
|
|
addAnimationForKey(animation: CAAnimation, key: string): void;
|
|
|
|
animationForKey(key: string): CAAnimation;
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
copyWithZone(zone: interop.Pointer | interop.Reference<any>): any;
|
|
|
|
encodeWithCoder(aCoder: NSCoder): void;
|
|
|
|
handleBindingOfSymbolUsingBlock(symbol: string, block: (p1: number, p2: number, p3: SCNNode, p4: SCNRenderer) => void): void;
|
|
|
|
initWithCoder(aDecoder: NSCoder): this;
|
|
|
|
isAnimationForKeyPaused(key: string): boolean;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
objectForKeyedSubscript(key: any): any;
|
|
|
|
pauseAnimationForKey(key: string): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
removeAllAnimations(): void;
|
|
|
|
removeAnimationForKey(key: string): void;
|
|
|
|
removeAnimationForKeyFadeOutDuration(key: string, duration: number): void;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
resumeAnimationForKey(key: string): void;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
setObjectForKeyedSubscript(obj: any, key: any): void;
|
|
|
|
setSpeedForAnimationKey(speed: number, key: string): void;
|
|
}
|
|
|
|
interface SCNTechniqueSupport extends NSObjectProtocol {
|
|
|
|
technique: SCNTechnique;
|
|
}
|
|
declare var SCNTechniqueSupport: {
|
|
|
|
prototype: SCNTechniqueSupport;
|
|
};
|
|
|
|
declare class SCNText extends SCNGeometry {
|
|
|
|
static alloc(): SCNText; // inherited from NSObject
|
|
|
|
static geometry(): SCNText; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNText; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNText; // inherited from SCNGeometry
|
|
|
|
static new(): SCNText; // inherited from NSObject
|
|
|
|
static textWithStringExtrusionDepth(string: any, extrusionDepth: number): SCNText;
|
|
|
|
alignmentMode: string;
|
|
|
|
chamferProfile: UIBezierPath;
|
|
|
|
chamferRadius: number;
|
|
|
|
containerFrame: CGRect;
|
|
|
|
extrusionDepth: number;
|
|
|
|
flatness: number;
|
|
|
|
font: UIFont;
|
|
|
|
string: any;
|
|
|
|
truncationMode: string;
|
|
|
|
wrapped: boolean;
|
|
}
|
|
|
|
declare class SCNTorus extends SCNGeometry {
|
|
|
|
static alloc(): SCNTorus; // inherited from NSObject
|
|
|
|
static geometry(): SCNTorus; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNTorus; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNTorus; // inherited from SCNGeometry
|
|
|
|
static new(): SCNTorus; // inherited from NSObject
|
|
|
|
static torusWithRingRadiusPipeRadius(ringRadius: number, pipeRadius: number): SCNTorus;
|
|
|
|
pipeRadius: number;
|
|
|
|
pipeSegmentCount: number;
|
|
|
|
ringRadius: number;
|
|
|
|
ringSegmentCount: number;
|
|
}
|
|
|
|
declare class SCNTransaction extends NSObject {
|
|
|
|
static alloc(): SCNTransaction; // inherited from NSObject
|
|
|
|
static begin(): void;
|
|
|
|
static commit(): void;
|
|
|
|
static flush(): void;
|
|
|
|
static lock(): void;
|
|
|
|
static new(): SCNTransaction; // inherited from NSObject
|
|
|
|
static setValueForKey(value: any, key: string): void;
|
|
|
|
static unlock(): void;
|
|
|
|
static valueForKey(key: string): any;
|
|
|
|
static animationDuration: number;
|
|
|
|
static animationTimingFunction: CAMediaTimingFunction;
|
|
|
|
static completionBlock: () => void;
|
|
|
|
static disableActions: boolean;
|
|
}
|
|
|
|
declare class SCNTransformConstraint extends SCNConstraint {
|
|
|
|
static alloc(): SCNTransformConstraint; // inherited from NSObject
|
|
|
|
static new(): SCNTransformConstraint; // inherited from NSObject
|
|
|
|
static transformConstraintInWorldSpaceWithBlock(world: boolean, block: (p1: SCNNode, p2: SCNMatrix4) => SCNMatrix4): SCNTransformConstraint;
|
|
}
|
|
|
|
declare const enum SCNTransparencyMode {
|
|
|
|
AOne = 0,
|
|
|
|
RGBZero = 1
|
|
}
|
|
|
|
declare class SCNTube extends SCNGeometry {
|
|
|
|
static alloc(): SCNTube; // inherited from NSObject
|
|
|
|
static geometry(): SCNTube; // inherited from SCNGeometry
|
|
|
|
static geometryWithMDLMesh(mdlMesh: MDLMesh): SCNTube; // inherited from SCNGeometry
|
|
|
|
static geometryWithSourcesElements(sources: NSArray<SCNGeometrySource>, elements: NSArray<SCNGeometryElement>): SCNTube; // inherited from SCNGeometry
|
|
|
|
static new(): SCNTube; // inherited from NSObject
|
|
|
|
static tubeWithInnerRadiusOuterRadiusHeight(innerRadius: number, outerRadius: number, height: number): SCNTube;
|
|
|
|
height: number;
|
|
|
|
heightSegmentCount: number;
|
|
|
|
innerRadius: number;
|
|
|
|
outerRadius: number;
|
|
|
|
radialSegmentCount: number;
|
|
}
|
|
|
|
interface SCNVector3 {
|
|
x: number;
|
|
y: number;
|
|
z: number;
|
|
}
|
|
declare var SCNVector3: interop.StructType<SCNVector3>;
|
|
|
|
declare function SCNVector3EqualToVector3(a: SCNVector3, b: SCNVector3): boolean;
|
|
|
|
declare var SCNVector3Zero: SCNVector3;
|
|
|
|
interface SCNVector4 {
|
|
x: number;
|
|
y: number;
|
|
z: number;
|
|
w: number;
|
|
}
|
|
declare var SCNVector4: interop.StructType<SCNVector4>;
|
|
|
|
declare function SCNVector4EqualToVector4(a: SCNVector4, b: SCNVector4): boolean;
|
|
|
|
declare var SCNVector4Zero: SCNVector4;
|
|
|
|
declare class SCNView extends UIView implements SCNSceneRenderer, SCNTechniqueSupport {
|
|
|
|
static alloc(): SCNView; // inherited from NSObject
|
|
|
|
static appearance(): SCNView; // inherited from UIAppearance
|
|
|
|
static appearanceForTraitCollection(trait: UITraitCollection): SCNView; // inherited from UIAppearance
|
|
|
|
static appearanceForTraitCollectionWhenContainedIn(trait: UITraitCollection, ContainerClass: typeof NSObject): SCNView; // inherited from UIAppearance
|
|
|
|
static appearanceForTraitCollectionWhenContainedInInstancesOfClasses(trait: UITraitCollection, containerTypes: NSArray<typeof NSObject>): SCNView; // inherited from UIAppearance
|
|
|
|
static appearanceWhenContainedIn(ContainerClass: typeof NSObject): SCNView; // inherited from UIAppearance
|
|
|
|
static appearanceWhenContainedInInstancesOfClasses(containerTypes: NSArray<typeof NSObject>): SCNView; // inherited from UIAppearance
|
|
|
|
static new(): SCNView; // inherited from NSObject
|
|
|
|
allowsCameraControl: boolean;
|
|
|
|
antialiasingMode: SCNAntialiasingMode;
|
|
|
|
eaglContext: EAGLContext;
|
|
|
|
preferredFramesPerSecond: number;
|
|
|
|
readonly audioEngine: AVAudioEngine; // inherited from SCNSceneRenderer
|
|
|
|
readonly audioEnvironmentNode: AVAudioEnvironmentNode; // inherited from SCNSceneRenderer
|
|
|
|
audioListener: SCNNode; // inherited from SCNSceneRenderer
|
|
|
|
autoenablesDefaultLighting: boolean; // inherited from SCNSceneRenderer
|
|
|
|
readonly context: interop.Pointer | interop.Reference<any>; // inherited from SCNSceneRenderer
|
|
|
|
readonly debugDescription: string; // inherited from NSObjectProtocol
|
|
|
|
debugOptions: SCNDebugOptions; // inherited from SCNSceneRenderer
|
|
|
|
delegate: SCNSceneRendererDelegate; // inherited from SCNSceneRenderer
|
|
|
|
readonly description: string; // inherited from NSObjectProtocol
|
|
|
|
readonly hash: number; // inherited from NSObjectProtocol
|
|
|
|
readonly isProxy: boolean; // inherited from NSObjectProtocol
|
|
|
|
jitteringEnabled: boolean; // inherited from SCNSceneRenderer
|
|
|
|
loops: boolean; // inherited from SCNSceneRenderer
|
|
|
|
overlaySKScene: SKScene; // inherited from SCNSceneRenderer
|
|
|
|
playing: boolean; // inherited from SCNSceneRenderer
|
|
|
|
pointOfView: SCNNode; // inherited from SCNSceneRenderer
|
|
|
|
readonly renderingAPI: SCNRenderingAPI; // inherited from SCNSceneRenderer
|
|
|
|
scene: SCNScene; // inherited from SCNSceneRenderer
|
|
|
|
sceneTime: number; // inherited from SCNSceneRenderer
|
|
|
|
showsStatistics: boolean; // inherited from SCNSceneRenderer
|
|
|
|
readonly superclass: typeof NSObject; // inherited from NSObjectProtocol
|
|
|
|
technique: SCNTechnique; // inherited from SCNTechniqueSupport
|
|
|
|
readonly // inherited from NSObjectProtocol
|
|
|
|
constructor(o: { frame: CGRect; options: NSDictionary<string, any>; });
|
|
|
|
class(): typeof NSObject;
|
|
|
|
conformsToProtocol(aProtocol: any /* Protocol */): boolean;
|
|
|
|
hitTestOptions(point: CGPoint, options: NSDictionary<string, any>): NSArray<SCNHitTestResult>;
|
|
|
|
initWithFrameOptions(frame: CGRect, options: NSDictionary<string, any>): this;
|
|
|
|
isEqual(object: any): boolean;
|
|
|
|
isKindOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isMemberOfClass(aClass: typeof NSObject): boolean;
|
|
|
|
isNodeInsideFrustumWithPointOfView(node: SCNNode, pointOfView: SCNNode): boolean;
|
|
|
|
nodesInsideFrustumWithPointOfView(pointOfView: SCNNode): NSArray<SCNNode>;
|
|
|
|
pause(sender: any): void;
|
|
|
|
performSelector(aSelector: string): any;
|
|
|
|
performSelectorWithObject(aSelector: string, object: any): any;
|
|
|
|
performSelectorWithObjectWithObject(aSelector: string, object1: any, object2: any): any;
|
|
|
|
play(sender: any): void;
|
|
|
|
prepareObjectShouldAbortBlock(object: any, block: () => boolean): boolean;
|
|
|
|
prepareObjectsWithCompletionHandler(objects: NSArray<any>, completionHandler: (p1: boolean) => void): void;
|
|
|
|
presentSceneWithTransitionIncomingPointOfViewCompletionHandler(scene: SCNScene, transition: SKTransition, pointOfView: SCNNode, completionHandler: () => void): void;
|
|
|
|
projectPoint(point: SCNVector3): SCNVector3;
|
|
|
|
respondsToSelector(aSelector: string): boolean;
|
|
|
|
retainCount(): number;
|
|
|
|
self(): this;
|
|
|
|
snapshot(): UIImage;
|
|
|
|
stop(sender: any): void;
|
|
|
|
unprojectPoint(point: SCNVector3): SCNVector3;
|
|
}
|
|
|
|
declare var SCNViewTransform: string;
|
|
|
|
declare const enum SCNWrapMode {
|
|
|
|
Clamp = 1,
|
|
|
|
Repeat = 2,
|
|
|
|
ClampToBorder = 3,
|
|
|
|
Mirror = 4
|
|
}
|