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- add `objc-x86_64` architecture typings - remove `objc-i386` architecture typings - add `vector` typings - change ``` (method) NSArray<ObjectType>.arrayWithArray<{}>(array: NSArray<{}>): NSArray<{}> ``` to ``` (method) NSArray<ObjectType>.arrayWithArray<string>(array: string[] | NSArray<string>): NSArray<string> ``` * Export typings on for iOS 11 x86_64 * fix: Export typings with fixed NSArray parameters * Export typescript declarations for iOS 11.4 * Update reference path with the new typings folder * feat: Create a script for auto typings generation * Export typings on for iOS 11 x86_64 * fix: Export typings with fixed NSArray parameters * Export typescript declarations for iOS 11.4 * Update reference path with the new typings folder * feat: Create a script for auto typings generation * chore: update .gitignore and .npmignore * fix: Update constructor methods accepting NSArray parameters * chore: Update manual changes flag for typings generation
58 lines
1.8 KiB
TypeScript
58 lines
1.8 KiB
TypeScript
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declare const enum compression_algorithm {
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COMPRESSION_LZ4 = 256,
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COMPRESSION_ZLIB = 517,
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COMPRESSION_LZMA = 774,
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COMPRESSION_LZ4_RAW = 257,
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COMPRESSION_LZFSE = 2049
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}
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declare function compression_decode_buffer(dst_buffer: string, dst_size: number, src_buffer: string, src_size: number, scratch_buffer: interop.Pointer | interop.Reference<any>, algorithm: compression_algorithm): number;
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declare function compression_decode_scratch_buffer_size(algorithm: compression_algorithm): number;
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declare function compression_encode_buffer(dst_buffer: string, dst_size: number, src_buffer: string, src_size: number, scratch_buffer: interop.Pointer | interop.Reference<any>, algorithm: compression_algorithm): number;
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declare function compression_encode_scratch_buffer_size(algorithm: compression_algorithm): number;
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declare const enum compression_status {
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COMPRESSION_STATUS_OK = 0,
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COMPRESSION_STATUS_ERROR = -1,
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COMPRESSION_STATUS_END = 1
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}
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interface compression_stream {
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dst_ptr: string;
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dst_size: number;
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src_ptr: string;
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src_size: number;
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state: interop.Pointer | interop.Reference<any>;
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}
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declare var compression_stream: interop.StructType<compression_stream>;
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declare function compression_stream_destroy(stream: interop.Pointer | interop.Reference<compression_stream>): compression_status;
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declare const enum compression_stream_flags {
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COMPRESSION_STREAM_FINALIZE = 1
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}
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declare function compression_stream_init(stream: interop.Pointer | interop.Reference<compression_stream>, operation: compression_stream_operation, algorithm: compression_algorithm): compression_status;
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declare const enum compression_stream_operation {
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COMPRESSION_STREAM_ENCODE = 0,
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COMPRESSION_STREAM_DECODE = 1
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}
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declare function compression_stream_process(stream: interop.Pointer | interop.Reference<compression_stream>, flags: number): compression_status;
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