Files
Dimitris-Rafail Katsampas 39eed526c1 feat(ios): improved shadow handling with background UI rework (#10374)
BREAKING CHANGES: 

`CSSShadow` was renamed into `ShadowCSSValues`
2023-09-06 08:17:29 -07:00

120 lines
4.2 KiB
TypeScript

import { Color } from '../../../color';
import { View } from '../../core/view';
import { RootLayoutBase, defaultShadeCoverOptions } from './root-layout-common';
import { TransitionAnimation, ShadeCoverOptions } from '.';
import { LinearGradient } from '../../styling/linear-gradient';
import { ios as iosViewUtils } from '../../utils';
import { parseLinearGradient } from '../../../css/parser';
export * from './root-layout-common';
export class RootLayout extends RootLayoutBase {
// perf optimization: only create and insert gradients if settings change
private _currentGradient: string;
private _gradientLayer: CAGradientLayer;
constructor() {
super();
}
protected _bringToFront(view: View) {
(<UIView>this.nativeViewProtected).bringSubviewToFront(view.nativeViewProtected);
}
protected _initShadeCover(view: View, shadeOptions: ShadeCoverOptions): void {
const initialState = <TransitionAnimation>{
...defaultShadeCoverOptions.animation.enterFrom,
...shadeOptions?.animation?.enterFrom,
};
this._applyAnimationProperties(view, initialState);
}
protected _updateShadeCover(view: View, shadeOptions: ShadeCoverOptions): Promise<void> {
return new Promise((resolve) => {
const options = <ShadeCoverOptions>{
...defaultShadeCoverOptions,
...shadeOptions,
};
if (view?.nativeViewProtected) {
const duration = this._convertDurationToSeconds(options.animation?.enterFrom?.duration || defaultShadeCoverOptions.animation.enterFrom.duration);
if (options.color && options.color.startsWith('linear-gradient')) {
if (options.color !== this._currentGradient) {
this._currentGradient = options.color;
const parsedGradient = parseLinearGradient(options.color);
this._gradientLayer = CAGradientLayer.new();
iosViewUtils.drawGradient(view.nativeViewProtected, this._gradientLayer, LinearGradient.parse(parsedGradient.value));
view.nativeViewProtected.layer.insertSublayerAtIndex(this._gradientLayer, 0);
}
}
UIView.animateWithDurationAnimationsCompletion(
duration,
() => {
if (this._gradientLayer) {
this._gradientLayer.opacity = 1;
} else if (options.color && view?.nativeViewProtected) {
view.nativeViewProtected.backgroundColor = new Color(options.color).ios;
}
this._applyAnimationProperties(view, {
translateX: 0,
translateY: 0,
scaleX: 1,
scaleY: 1,
rotate: 0,
opacity: shadeOptions.opacity,
});
},
(completed: boolean) => {
resolve();
}
);
}
});
}
protected _closeShadeCover(view: View, shadeOptions: ShadeCoverOptions): Promise<void> {
return new Promise((resolve) => {
const exitState = <TransitionAnimation>{
...defaultShadeCoverOptions.animation.exitTo,
...shadeOptions?.animation?.exitTo,
};
if (view && view.nativeViewProtected) {
UIView.animateWithDurationAnimationsCompletion(
this._convertDurationToSeconds(exitState.duration),
() => {
this._applyAnimationProperties(view, exitState);
},
(completed: boolean) => {
resolve();
}
);
}
});
}
protected _cleanupPlatformShadeCover(): void {
this._currentGradient = null;
if (this._gradientLayer != null) {
this._gradientLayer.removeFromSuperlayer();
this._gradientLayer = null;
}
}
private _applyAnimationProperties(view: View, shadeCoverAnimation: TransitionAnimation): void {
if (view?.nativeViewProtected) {
const translate = CGAffineTransformMakeTranslation(shadeCoverAnimation.translateX, shadeCoverAnimation.translateY);
// ios doesn't like scale being 0, default it to a small number greater than 0
const scale = CGAffineTransformMakeScale(shadeCoverAnimation.scaleX || 0.1, shadeCoverAnimation.scaleY || 0.1);
const rotate = CGAffineTransformMakeRotation((shadeCoverAnimation.rotate * Math.PI) / 180); // convert degress to radians
const translateAndScale = CGAffineTransformConcat(translate, scale);
view.nativeViewProtected.transform = CGAffineTransformConcat(rotate, translateAndScale);
view.nativeViewProtected.alpha = shadeCoverAnimation.opacity;
}
}
private _convertDurationToSeconds(duration: number): number {
return duration / 1000;
}
}