Files
Ryan Pendergast e8f5ac8522 feat: Add 3D rotation to view - takeover of PR# 5950 (#8136)
* feat: add 3d rotation

* chore: fix build errors

* chore: fix tslint errors

* chore: add @types/chai dev dep

* chore: unused import cleanup

* chore: update tests for x,y rotation

* chore: rebase upstream/master

* fix: iOS Affine Transform test verification

* feat(css): Added optional css-tree parser (#8076)

* feat(css): Added optional css-tree parser

* test: css-tree parser compat tests

* test: more css-tree compat tests

* feat(dialogs): Setting the size of popup dialog thru dialog options (#8041)

* Added iOS specific height and width attributes to ShowModalOptions

* Set the height and width of the popup dialog to the presenting controller

* dialog options ios attributes presentationStyle, height & width are made optional

* Updated NativeScript.api.md for public API changes

* Update with git properties

* Public API

* CLA update

* fix: use iOS native-helper for 3d-rotate

* test: Fix tests using _getTransformMismatchError

* fix: view.__hasTransfrom not set updating properly

* test: fix css-animations test page

Co-authored-by: Alexander Vakrilov <alexander.vakrilov@gmail.com>
Co-authored-by: Darin Dimitrov <darin.dimitrov@gmail.com>
Co-authored-by: Shailesh Lolam <slolam@live.com>
Co-authored-by: Dimitar Topuzov <dtopuzov@gmail.com>
2020-01-10 12:59:46 +02:00

157 lines
3.7 KiB
TypeScript

/**
* @module "ui/animation"
*/ /** */
import { View, Color } from "../core/view";
import { PercentLength } from "../styling/style-properties";
/**
* Defines animation options for the View.animate method.
*/
export interface AnimationDefinition {
/**
* The view whose property is to be animated.
*/
target?: View;
/**
* Animates the opacity of the view. Value should be a number between 0.0 and 1.0
*/
opacity?: number;
/**
* Animates the backgroundColor of the view.
*/
backgroundColor?: Color;
/**
* Animates the translate affine transform of the view.
*/
translate?: Pair;
/**
* Animates the scale affine transform of the view.
*/
scale?: Pair;
/**
* Animates the height of a view.
*/
height?: PercentLength | string;
/**
* Animates the width of a view.
*/
width?: PercentLength | string;
/**
* Animates the rotate affine transform of the view. Value should be a number specifying the rotation amount in degrees.
*/
rotate?: number | Point3D;
/**
* The length of the animation in milliseconds. The default duration is 300 milliseconds.
*/
duration?: number;
/**
* The amount of time, in milliseconds, to delay starting the animation.
*/
delay?: number;
/**
* Specifies how many times the animation should be played. Default is 1.
* iOS animations support fractional iterations, i.e. 1.5.
* To repeat an animation infinitely, use Number.POSITIVE_INFINITY
*/
iterations?: number;
/**
* An optional animation curve. Possible values are contained in the [AnimationCurve enumeration](../modules/_ui_enums_.animationcurve.html).
* Alternatively, you can pass an instance of type UIViewAnimationCurve for iOS or android.animation.TimeInterpolator for Android.
*/
curve?: any;
}
/**
* Defines a custom animation timing curve by using the cubic-bezier function.
* Possible values are numeric values from 0 to 1
*/
export class CubicBezierAnimationCurve {
public x1: number;
public y1: number;
public x2: number;
public y2: number;
constructor(x1: number, y1: number, x2: number, y2: number);
}
/**
* Defines a key-value pair for css transformation
*/
export type Transformation = {
property: TransformationType;
value: TransformationValue;
};
/**
* Defines possible css transformations
*/
export type TransformationType =
"rotate" | "rotateX" | "rotateY" |
"translate" | "translateX" | "translateY" |
"scale" | "scaleX" | "scaleY";
/**
* Defines possible css transformation values
*/
export type TransformationValue = Point3D | Pair | number;
/**
* Defines a point in 3d space (x, y and z) for rotation in 3d animations.
*/
export interface Point3D {
x: number;
y: number;
z: number;
}
/**
* Defines a pair of values (horizontal and vertical) for translate and scale animations.
*/
export interface Pair {
x: number;
y: number;
}
/**
* Defines full information for css transformation
*/
export type TransformFunctionsInfo = {
translate: Pair,
rotate: Point3D,
scale: Pair,
}
export interface Cancelable {
cancel(): void;
}
/**
* A Promise that can cancel the animation.
*/
export type AnimationPromise = Promise<void> & Cancelable;
/**
* Defines a animation set.
*/
export class Animation {
constructor(animationDefinitions: Array<AnimationDefinition>, playSequentially?: boolean);
public play: (resetOnFinish?: boolean) => AnimationPromise;
public cancel: () => void;
public isPlaying: boolean;
public _resolveAnimationCurve(curve: any): any;
}
export function _resolveAnimationCurve(curve: any): any;