import common = require("ui/button/button-common"); import stateChanged = require("ui/core/control-state-change"); class TapHandlerImpl extends NSObject { static new(): TapHandlerImpl { return super.new(); } private _owner: Button; public initWithOwner(owner: Button): TapHandlerImpl { this._owner = owner; return this; } public tap(args) { this._owner._emit(common.Button.tapEvent); } public static ObjCExposedMethods = { "tap": { returns: interop.types.void, params: [interop.types.id] } }; } // merge the exports of the common file with the exports of this file declare var exports; require("utils/module-merge").merge(common, exports); export class Button extends common.Button { private _ios: UIButton; private _tapHandler: NSObject; private _stateChangedHandler: stateChanged.ControlStateChangeListener; constructor() { super(); this._ios = UIButton.buttonWithType(UIButtonType.UIButtonTypeSystem); this._tapHandler = TapHandlerImpl.new().initWithOwner(this); this._ios.addTargetActionForControlEvents(this._tapHandler, "tap", UIControlEvents.UIControlEventTouchUpInside); this._stateChangedHandler = new stateChanged.ControlStateChangeListener(this._ios, (s: string) => { this._goToVisualState(s); }); } get ios(): UIButton { return this._ios; } }