Switch Activity / Fragment / FragmentManager implementation from native framework to support library APIs
BREAKING CHANGE:
NativeScript core framework now extends support library APIs versus native framework classes as per Google's latest guidelines:
- NativeScript activities now extend `android.support.v7.app.AppCompatActivity` (vs android.app.Activity)
- NativeScript fragments now extend `android.support.v4.app.Fragment` (vs android.app.Fragment)
- NativeScript now works internally with `android.support.v4.app.FragmentManager` (vs android.app.FragmentManager)
The implications of these changes should be mostly transparent to the developer except for the fact that the support library Fragment / FragmentManager work with Animation APIs versus Animator APIs.
For Android API Levels lower than 28 the new Fragment API uses a different fragment enter animation by default. You can customise the transition per navigation entry or globally via the [navigation transitions API](https://docs.nativescript.org/core-concepts/navigation#navigation-transitions)
Before:
Default fragment enter animation was fade animation
After:
Default fragment enter animation for API levels lower than 28 is now a fast "push fade" animation; default fragment enter animation for API levels equal to or greater than 28 remains fade animation
Before:
AndroidFragmentCallbacks interface exposed the following `onCreateAnimator(...)` method
``` ts
export interface AndroidFragmentCallbacks {
onCreateAnimator(fragment: any, transit: number, enter: boolean, nextAnim: number, superFunc: Function): any;
// ...
}
```
After:
AndroidFragmentCallbacks interface now exposes the following `onCreateAnimation(...)` method instead (and `onCreateAnimator(...)` is now removed)
``` ts
export interface AndroidFragmentCallbacks {
onCreateAnimation(fragment: any, transit: number, enter: boolean, nextAnim: number, superFunc: Function): any;
// ...
}
```
Before:
Transition class exposed the following abstract `createAndroidAnimator(...)` method
``` ts
export class Transition {
public createAndroidAnimator(transitionType: string): any;
// ...
}
```
After:
Transition class now exposes the following abstract `createAndroidAnimation(...)` method instead (and `createAndroidAnimation(...) is now removed)
``` ts
export class Transition {
public createAndroidAnimation(transitionType: string): any;
// ...
}
```
To migrate the code of your custom transitions follow the example below:
Before:
``` ts
import * as transition from "tns-core-modules/ui/transition";
export class CustomTransition extends transition.Transition {
constructor(duration: number, curve: any) {
super(duration, curve);
}
public createAndroidAnimator(transitionType: string): android.animation.Animator {
var scaleValues = Array.create("float", 2);
switch (transitionType) {
case transition.AndroidTransitionType.enter:
case transition.AndroidTransitionType.popEnter:
scaleValues[0] = 0;
scaleValues[1] = 1;
break;
case transition.AndroidTransitionType.exit:
case transition.AndroidTransitionType.popExit:
scaleValues[0] = 1;
scaleValues[1] = 0;
break;
}
var objectAnimators = Array.create(android.animation.Animator, 2);
objectAnimators[0] = android.animation.ObjectAnimator.ofFloat(null, "scaleX", scaleValues);
objectAnimators[1] = android.animation.ObjectAnimator.ofFloat(null, "scaleY", scaleValues);
var animatorSet = new android.animation.AnimatorSet();
animatorSet.playTogether(objectAnimators);
var duration = this.getDuration();
if (duration !== undefined) {
animatorSet.setDuration(duration);
}
animatorSet.setInterpolator(this.getCurve());
return animatorSet;
}
}
```
After:
``` ts
import * as transition from "tns-core-modules/ui/transition";
export class CustomTransition extends transition.Transition {
constructor(duration: number, curve: any) {
super(duration, curve);
}
public createAndroidAnimation(transitionType: string): android.view.animation.Animation {
const scaleValues = [];
switch (transitionType) {
case transition.AndroidTransitionType.enter:
case transition.AndroidTransitionType.popEnter:
scaleValues[0] = 0;
scaleValues[1] = 1;
break;
case transition.AndroidTransitionType.exit:
case transition.AndroidTransitionType.popExit:
scaleValues[0] = 1;
scaleValues[1] = 0;
break;
}
const animationSet = new android.view.animation.AnimationSet(false);
const duration = this.getDuration();
if (duration !== undefined) {
animationSet.setDuration(duration);
}
animationSet.setInterpolator(this.getCurve());
animationSet.addAnimation(
new android.view.animation.ScaleAnimation(
scaleValues[0],
scaleValues[1],
scaleValues[0],
scaleValues[1]
));
return animationSet;
}
}
```
Adding android typings for API levels from 17 to 27
BREAKING CHANGES:
There is no longer added `I` prefix in the names of the interfaces. For example `android.view.IMenuItem` is now `android.view.MenuItem`. This matches the original name of the interface in the android framework.
* fix(android/text ios/text): allow -1 to be a valid binding value
Instead of using -1 as special value, use Symbol(-1)
so that it can't be reset accidentally
Closes issue #5559
* renamed the symbol
* Click next moves the focus to next focusable textfield
Fixes https://github.com/NativeScript/NativeScript/issues/5033
When clicking next arrow on the virtual keyboard we were returning true which means we handled the event so the OS doesn't move the focus to the next item. This PR delete the `return true` when the action is `IME_ACTION_NEXT` so that next focusable item is automatically focued
* Fix IME_ACTION_PREVIOUS to raise returnPress event.
Added unit-test that IME_ACTION_PREVIOUS to raise returnPress event.
Refactored text-field-tests
recycleNativeView filed now accepts: "always" | "never" | "auto". Always will recycle the nativeView no matter if its nativeView or android proprties are accessed. Never will disable recycling. Auto will recycle it only if nativeView and android properties are not accessed.
* enable recycling of nativeView
* backgroundInternal is reset if setting new value leads to background.isEmpty() == true.
* android background.getDefault always return copy of the background. Now all controls that mutate the background can be reset to initial state (e.g. Button & ActionBar)
passing resources to copied background so it respect density.
fix properties initNativeView
* reset padding when backgroundInternal is reset.
* Fix text reset
Fix padding reset
* fix tsc errors
* fix ugly text rendering.
* Add unit tests for recycling native views
Fix several issues that came from the above tests
Fix maxLength property missing a converter callback
Remove old files
* Remove old files
* Revert backgroundInternal setter
* change the order of tests so that appium can work again
* Remove suggestion on every TextView & TextField init (strangely it is enabled after view is recycled....)
* Fix function to get parent layout if specified
* Button stateListAnimator restored when button is recycled
zIndex defaultValue is now undefined instead of NaN
* revert zIndex.setNative to always clear stateListAnimator because it was breaking one UI test (setting value=0 was returning the previous stateListAnimator)
* fix search-bar backgound-color recycling
* Fix alignments setters
* Fix imageView recycling
Fix button recycling
Fix edit-text recycling
resetNativeView is called only if recycleNativeView flag is true
* Fix incorrect merge
* Fix text-view & text-field textTransform
* Fix EditText text reset
* Fix runtime crash on ARM emulator API 21
* Fix text-base minHeight. maxHeight reset
Fix reset of isUserInteractionEnabled
TKUnit default message change to empty string
isSet method is now instance method of Property classes
fix detaching from parent bindingContext - were using oldParent.parent instead of parent
editable-text-base.android - onTextChanged implementation commented. Does nothing.
frame - onCreateView wrapped in try/catch and shows label with exception message if any
text-base.android - should support reset of nativeView. TransformationMethod won’t be set if TextField is secure
Change some types to their string couterparts
TextField.android won’t support multilines anymore in order to work as iOS
In android when page is removed from native backstack we won’t call tearDownUI again a second time
* fix padding on text-view & text-field
text-base is now snapshotable
view.android is now snapshotable
* createNativeView returns the nativeView for android
Fix image tests
Implement test for image loaded from res://
EffectivePaddings updated when nativeView have some from its native theme
Fixes name clashes and uses Node-compatible typings where possible.
Changes:
- setTimout et al now return NodeJS.Timer instead of number
- No "console" module anymore. Everyone uses it through global.console
anyway.
- We have a typed "global" instance with exposed properties now. Any
"freeform" accesses must go through a `(<any>global).blah` cast.
- remove tns-core-modules.{base,es6,es2015}.d.ts. Those were needed
as workarounds for the ES6/DOM/Node type clashes.