feat: Scoped Packages (#7911)

* chore: move tns-core-modules to nativescript-core

* chore: preparing compat generate script

* chore: add missing definitions

* chore: no need for http-request to be private

* chore: packages chore

* test: generate tests for tns-core-modules

* chore: add anroid module for consistency

* chore: add .npmignore

* chore: added privateModulesWhitelist

* chore(webpack): added bundle-entry-points

* chore: scripts

* chore: tests changed to use @ns/core

* test: add scoped-packages test project

* test: fix types

* test: update test project

* chore: build scripts

* chore: update build script

* chore: npm scripts cleanup

* chore: make the compat pgk work with old wp config

* test: generate diff friendly tests

* chore: create barrel exports

* chore: move files after rebase

* chore: typedoc config

* chore: compat mode

* chore: review of barrels

* chore: remove tns-core-modules import after rebase

* chore: dev workflow setup

* chore: update developer-workflow

* docs: experiment with API extractor

* chore: api-extractor and barrel exports

* chore: api-extractor configs

* chore: generate d.ts rollup with api-extractor

* refactor: move methods inside Frame

* chore: fic tests to use Frame static methods

* refactor: create Builder class

* refactor: use Builder class in tests

* refactor: include Style in ui barrel

* chore: separate compat build script

* chore: fix tslint errors

* chore: update NATIVESCRIPT_CORE_ARGS

* chore: fix compat pack

* chore: fix ui-test-app build with linked modules

* chore: Application, ApplicationSettings, Connectivity and Http

* chore: export Trace, Profiling and Utils

* refactor: Static create methods for ImageSource

* chore: fix deprecated usages of ImageSource

* chore: move Span and FormattedString to ui

* chore: add events-args and ImageSource to index files

* chore: check for CLI >= 6.2 when building for IOS

* chore: update travis build

* chore: copy Pod file to compat package

* chore: update error msg ui-tests-app

* refactor: Apply suggestions from code review

Co-Authored-By: Martin Yankov <m.i.yankov@gmail.com>

* chore: typings and refs

* chore: add missing d.ts files for public API

* chore: adress code review FB

* chore: update api-report

* chore: dev-workflow for other apps

* chore: api update

* chore: update api-report
This commit is contained in:
Alexander Vakrilov
2019-10-17 00:45:33 +03:00
committed by GitHub
parent 6c7139477e
commit cc97a16800
880 changed files with 9090 additions and 2104 deletions

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/**
* Allows you to capture the frames-per-second metrics of your application.
* @module "fps-meter"
*/ /** */
/**
* Starts the frames-per-second meter.
*/
export function start(): void;
/**
* Stops the frames-per-second meter.
*/
export function stop(): void;
/**
* Returns a valid indicating whether the frames-per-second meter is currently running.
*/
export function running(): boolean;
/**
* Adds a callback function to be called each time FPS data is due to be reported. Returns an unique id which can be used to remove this callback later.
*/
export function addCallback(callback: (fps: number, minFps?: number) => void): number;
/**
* Removes the callback with the specified id.
*/
export function removeCallback(id: number);

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import * as fpsNative from "./fps-native";
const callbacks = {};
let idCounter = 0;
let _minFps = 1000;
let framesRendered = 0;
let frameStartTime = 0;
function doFrame(currentTimeMillis: number) {
let fps = 0;
if (frameStartTime > 0) {
// take the span in milliseconds
const timeSpan = (currentTimeMillis - frameStartTime);
framesRendered++;
if (timeSpan > 1000) {
fps = framesRendered * 1000 / timeSpan;
if (fps < _minFps) {
_minFps = fps;
}
notify(fps);
frameStartTime = currentTimeMillis;
framesRendered = 0;
}
} else {
frameStartTime = currentTimeMillis;
}
}
let native: fpsNative.FPSCallback;
function ensureNative() {
if (!native) {
native = new fpsNative.FPSCallback(doFrame);
}
}
export function reset() {
_minFps = 1000;
frameStartTime = 0;
framesRendered = 0;
}
export function running(): boolean {
if (!native) {
return false;
}
return native.running;
}
export function minFps(): number {
return _minFps;
}
export function start() {
ensureNative();
native.start();
}
export function stop() {
if (!native) {
return;
}
native.stop();
reset();
}
export function addCallback(callback: (fps: number, minFps?: number) => void): number {
const id = idCounter;
// Wrap all calback in zonedCallback so that they work with the current zone.
callbacks[id] = zonedCallback(callback);
idCounter++;
return id;
}
export function removeCallback(id: number) {
if (id in callbacks) {
delete callbacks[id];
}
}
function notify(fps) {
let callback: Function;
for (let id in callbacks) {
callback = callbacks[id];
callback(fps, _minFps);
}
}

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import * as definition from "./fps-native";
export class FPSCallback implements definition.FPSCallback {
private impl: android.view.Choreographer.FrameCallback;
private onFrame: (currentTimeMillis: number) => void;
public running: boolean;
constructor(onFrame: (currentTimeMillis: number) => void) {
this.running = false;
this.onFrame = onFrame;
this.impl = new android.view.Choreographer.FrameCallback({
doFrame: (nanos: number) => {
this.handleFrame(nanos);
}
});
}
public start() {
if (this.running) {
return;
}
android.view.Choreographer.getInstance().postFrameCallback(this.impl);
this.running = true;
}
public stop() {
if (!this.running) {
return;
}
android.view.Choreographer.getInstance().removeFrameCallback(this.impl);
this.running = false;
}
private handleFrame(nanos: number) {
if (!this.running) {
return;
}
// divide by 1 000 000 since the parameter is in nanoseconds
this.onFrame(nanos / 1000000);
// add the FrameCallback instance again since it is automatically removed from the Choreographer
android.view.Choreographer.getInstance().postFrameCallback(this.impl);
}
}

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/**
* @module "fps-meter/fps-native"
*/ /** */
/**
* An utility class used to measure frames per second.
*/
export class FPSCallback {
/**
* Initializes a new instance of FPSCallback class.
*/
constructor(onFrame: (currentTimeMillis: number) => void);
/**
* Starts the frame per seconds measurement.
*/
start(): void;
/**
* Stops the frame per seconds measurement.
*/
stop(): void;
/**
* Gets if the current instance of FPSCallback is running.
*/
running: boolean;
}

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import * as definition from "./fps-native";
class FrameHandlerImpl extends NSObject {
private _owner: WeakRef<FPSCallback>;
public static initWithOwner(owner: WeakRef<FPSCallback>): FrameHandlerImpl {
let handler = <FrameHandlerImpl>FrameHandlerImpl.new();
handler._owner = owner;
return handler;
}
public handleFrame(sender: CADisplayLink): void {
let owner = this._owner.get();
if (owner) {
owner._handleFrame(sender);
}
}
public static ObjCExposedMethods = {
"handleFrame": { returns: interop.types.void, params: [CADisplayLink] }
};
}
export class FPSCallback implements definition.FPSCallback {
public running: boolean;
private onFrame: Function;
private displayLink: CADisplayLink;
private impl: FrameHandlerImpl;
constructor(onFrame: (currentTimeMillis: number) => void) {
this.onFrame = onFrame;
this.impl = FrameHandlerImpl.initWithOwner(new WeakRef(this));
this.displayLink = CADisplayLink.displayLinkWithTargetSelector(this.impl, "handleFrame");
this.displayLink.paused = true;
this.displayLink.addToRunLoopForMode(NSRunLoop.currentRunLoop, NSDefaultRunLoopMode);
// UIScrollView (including in UIITableView) will run a loop in UITrackingRunLoopMode during scrolling.
// If we do not add the CADisplayLink in this mode, it would appear paused during scrolling.
this.displayLink.addToRunLoopForMode(NSRunLoop.currentRunLoop, UITrackingRunLoopMode);
}
public start() {
if (this.running) {
return;
}
this.running = true;
this.displayLink.paused = false;
}
public stop() {
if (!this.running) {
return;
}
this.displayLink.paused = true;
this.running = false;
}
public _handleFrame(sender: CADisplayLink) {
if (!this.running) {
return;
}
// timestamp is CFTimeInterval, which is in seconds, the onFrame callback expects millis, so multiply by 1000
this.onFrame(sender.timestamp * 1000);
}
}

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{
"name": "fps-meter",
"main": "fps-meter",
"types": "fps-meter.d.ts",
"nativescript": {}
}