Refactor the file-system-access API to be synchronous. Added *Sync equivalents of the file-system APIs. Removed usage of file-system-access within the code.

This commit is contained in:
atanasovg
2015-08-04 16:52:27 +03:00
parent 114118bc7a
commit c683ea44e6
13 changed files with 370 additions and 361 deletions

View File

@@ -7,134 +7,172 @@ declare module "file-system" {
* Represents a single entity on the file system.
*/
export class FileSystemEntity {
/**
* Gets the Date object specifying the last time this entity was modified.
*/
/**
* Gets the Date object specifying the last time this entity was modified.
*/
lastModified: Date;
/**
* Gets the name of the entity.
*/
/**
* Gets the name of the entity.
*/
name: string;
/**
* Gets the fully-qualified path (including the extension for a File) of the entity.
*/
/**
* Gets the fully-qualified path (including the extension for a File) of the entity.
*/
path: string;
/**
* Gets the Folder object representing the parent of this entity.
* Will be null for a root folder like Documents or Temporary.
* This property is readonly.
*/
/**
* Gets the Folder object representing the parent of this entity.
* Will be null for a root folder like Documents or Temporary.
* This property is readonly.
*/
parent: Folder;
/**
* Removes (deletes) the current Entity from the file system.
*/
/**
* Removes (deletes) the current Entity from the file system.
*/
remove(): Promise<any>;
/**
* Renames the current entity using the specified name.
* @param newName The new name to be applied to the entity.
*/
/**
* Removes (deletes) the current Entity from the file system synchronously.
*/
removeSync(onError?: (error: any) => any): void;
/**
* Renames the current entity using the specified name.
* @param newName The new name to be applied to the entity.
*/
rename(newName: string): Promise<any>;
/**
* Renames the current entity synchronously, using the specified name.
* @param newName The new name to be applied to the entity.
*/
renameSync(newName: string, onError?: (error: any) => any): void;
}
/**
* Represents a File entity on the file system.
*/
export class File extends FileSystemEntity {
/**
* Checks whether a File with the specified path already exists.
* @param path The path to check for.
*/
/**
* Checks whether a File with the specified path already exists.
* @param path The path to check for.
*/
static exists(path: string): boolean;
/**
* Gets the extension of the file.
*/
/**
* Gets the extension of the file.
*/
extension: string;
/**
* Gets a value indicating whether the file is currently locked, meaning a background operation associated with this file is running.
*/
/**
* Gets a value indicating whether the file is currently locked, meaning a background operation associated with this file is running.
*/
isLocked: boolean;
/**
* Gets or creates a File entity at the specified path.
* @param path The path to get/create the file at.
*/
/**
* Gets or creates a File entity at the specified path.
* @param path The path to get/create the file at.
*/
static fromPath(path: string): File;
/**
* Reads the content of the file as a string using the specified encoding (defaults to UTF-8).
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
/**
* Reads the content of the file as a string using the specified encoding (defaults to UTF-8).
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
readText(encoding?: string): Promise<string>;
/**
* Writes the provided string to the file, using the specified encoding (defaults to UTF-8).
* @param content The content to be saved to the file.
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
/**
* Reads the content of the file as a string synchronously, using the specified encoding (defaults to UTF-8).
* @param onError An optional function to be called if some IO-error occurs.
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
readTextSync(onError?: (error: any) => any, encoding?: string): string;
/**
* Writes the provided string to the file, using the specified encoding (defaults to UTF-8).
* @param content The content to be saved to the file.
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
writeText(content: string, encoding?: string): Promise<any>;
/**
* Writes the provided string to the file synchronously, using the specified encoding (defaults to UTF-8).
* @param content The content to be saved to the file.
* @param onError An optional function to be called if some IO-error occurs.
* @param encoding An optional value specifying the preferred encoding (defaults to UTF-8).
*/
writeTextSync(content: string, onError?: (error: any) => any, encoding?: string): void;
}
/**
* Represents a Folder (directory) entity on the file system.
*/
/**
* Represents a Folder (directory) entity on the file system.
*/
export class Folder extends FileSystemEntity {
/**
* Determines whether this instance is a KnownFolder (accessed through the KnownFolders object).
*/
/**
* Determines whether this instance is a KnownFolder (accessed through the KnownFolders object).
*/
isKnown: boolean;
/**
* Gets or creates a Folder entity at the specified path.
* @param path The path to get/create the folder at.
*/
/**
* Gets or creates a Folder entity at the specified path.
* @param path The path to get/create the folder at.
*/
static fromPath(path: string): Folder;
/**
* Checks whether a Folder with the specified path already exists.
* @param path The path to check for.
*/
/**
* Checks whether a Folder with the specified path already exists.
* @param path The path to check for.
*/
static exists(path: string): boolean;
/**
* Checks whether this Folder contains an Entity with the specified name.
* The path of the folder is added to the name to resolve the complete path to check for.
* @param name The name of the entity to check for.
*/
/**
* Checks whether this Folder contains an Entity with the specified name.
* The path of the folder is added to the name to resolve the complete path to check for.
* @param name The name of the entity to check for.
*/
contains(name: string): boolean;
/**
* Deletes all the files and folders (recursively), contained within this Folder.
*/
/**
* Deletes all the files and folders (recursively), contained within this Folder.
*/
clear(): Promise<any>;
/**
* Gets or creates a File entity with the specified name within this Folder.
* @param name The name of the file to get/create.
*/
/**
* Deletes all the files and folders (recursively), contained within this Folder synchronously.
* @param onError An optional function to be called if some error occurs.
*/
clearSync(onError?: (error: any) => void): void;
/**
* Gets or creates a File entity with the specified name within this Folder.
* @param name The name of the file to get/create.
*/
getFile(name: string): File;
/**
* Gets or creates a Folder entity with the specified name within this Folder.
* @param name The name of the folder to get/create.
*/
/**
* Gets or creates a Folder entity with the specified name within this Folder.
* @param name The name of the folder to get/create.
*/
getFolder(name: string): Folder;
/**
* Gets all the top-level entities residing within this folder.
*/
/**
* Gets all the top-level entities residing within this folder.
*/
getEntities(): Promise<Array<FileSystemEntity>>;
/**
* Enumerates all the top-level FileSystem entities residing within this folder.
* @param onEntity A callback that receives the current entity. If the callback returns false this will mean for the iteration to stop.
*/
/**
* Gets all the top-level entities residing within this folder synchronously.
* @param onError An optional function to be called if some error occurs.
*/
getEntitiesSync(onError?: (error: any) => any): Promise<Array<FileSystemEntity>>;
/**
* Enumerates all the top-level FileSystem entities residing within this folder.
* @param onEntity A callback that receives the current entity. If the callback returns false this will mean for the iteration to stop.
*/
eachEntity(onEntity: (entity: FileSystemEntity) => boolean);
}