mirror of
https://github.com/NativeScript/NativeScript.git
synced 2025-11-05 13:26:48 +08:00
Non-uniform borders
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -45,3 +45,4 @@ local.properties
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.DS_Store?
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ios/TNSWidgets/TNSWidgets.xcodeproj/project.xcworkspace/xcuserdata/
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ios/TNSWidgets/TNSWidgets.xcodeproj/xcuserdata/
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ios/TNSWidgets/DerivedData/
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@@ -12,6 +12,8 @@ import android.graphics.PointF;
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import android.graphics.Rect;
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import android.graphics.RectF;
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import android.graphics.drawable.ColorDrawable;
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import android.util.Log;
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import java.util.Locale;
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import java.util.regex.Pattern;
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@@ -20,10 +22,24 @@ import java.util.regex.Pattern;
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*/
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public class BorderDrawable extends ColorDrawable {
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private float density;
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private float borderWidth;
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private int borderColor;
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private float borderRadius;
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private int borderTopColor;
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private int borderRightColor;
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private int borderBottomColor;
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private int borderLeftColor;
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private float borderTopWidth;
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private float borderRightWidth;
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private float borderBottomWidth;
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private float borderLeftWidth;
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private float borderTopLeftRadius;
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private float borderTopRightRadius;
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private float borderBottomRightRadius;
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private float borderBottomLeftRadius;
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private String clipPath;
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private int backgroundColor;
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private Bitmap backgroundImage;
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private String backgroundRepeat;
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@@ -32,16 +48,80 @@ public class BorderDrawable extends ColorDrawable {
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private String backgroundSize;
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private CSSValue[] backgroundSizeParsedCSSValues;
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public float getBorderWidth() {
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return borderWidth;
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public float getDensity() {
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return density;
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}
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public int getBorderColor() {
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return borderColor;
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public int getBorderTopColor() {
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return borderTopColor;
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}
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public float getBorderRadius() {
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return borderRadius;
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public int getBorderRightColor() {
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return borderRightColor;
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}
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public int getBorderBottomColor() {
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return borderBottomColor;
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}
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public int getBorderLeftColor() {
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return borderLeftColor;
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}
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public int getUniformBorderColor() {
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if (this.hasUniformBorderColor()){
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return this.borderTopColor;
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}
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return 0;
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}
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public float getBorderTopWidth() {
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return borderTopWidth;
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}
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public float getBorderRightWidth() {
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return borderRightWidth;
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}
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public float getBorderBottomWidth() {
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return borderBottomWidth;
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}
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public float getBorderLeftWidth() {
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return borderLeftWidth;
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}
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public float getUniformBorderWidth() {
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if (this.hasUniformBorderWidth()){
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return this.borderTopWidth;
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}
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return 0;
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}
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public float getBorderTopLeftRadius() {
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return borderTopLeftRadius;
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}
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public float getBorderTopRightRadius() {
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return borderTopRightRadius;
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}
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public float getBorderBottomRightRadius() {
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return borderBottomRightRadius;
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}
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public float getBorderBottomLeftRadius() {
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return borderBottomLeftRadius;
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}
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public float getUniformBorderRadius() {
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if (this.hasUniformBorderRadius()){
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return this.borderTopLeftRadius;
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}
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return 0;
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}
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public String getClipPath() {
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@@ -68,11 +148,36 @@ public class BorderDrawable extends ColorDrawable {
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return backgroundSize;
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}
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public boolean hasUniformBorderColor() {
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return this.borderTopColor == this.borderRightColor &&
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this.borderTopColor == this.borderBottomColor &&
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this.borderTopColor == this.borderLeftColor;
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}
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public boolean hasUniformBorderWidth() {
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return this.borderTopWidth == this.borderRightWidth &&
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this.borderTopWidth == this.borderBottomWidth &&
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this.borderTopWidth == this.borderLeftWidth;
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}
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public boolean hasUniformBorderRadius() {
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return this.borderTopLeftRadius == this.borderTopRightRadius &&
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this.borderTopLeftRadius == this.borderBottomRightRadius &&
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this.borderTopLeftRadius == this.borderBottomLeftRadius;
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}
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public boolean hasUniformBorder(){
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return this.hasUniformBorderColor() &&
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this.hasUniformBorderWidth() &&
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this.hasUniformBorderRadius();
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}
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public BorderDrawable(float density){
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super();
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this.density = density;
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}
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// For backwards compatibility
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public void refresh(float borderWidth,
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int borderColor,
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float borderRadius,
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@@ -84,10 +189,76 @@ public class BorderDrawable extends ColorDrawable {
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CSSValue[] backgroundPositionParsedCSSValues,
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String backgroundSize,
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CSSValue[] backgroundSizeParsedCSSValues){
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this.borderWidth = borderWidth;
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this.borderColor = borderColor;
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this.borderRadius = borderRadius;
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this.refresh(
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borderColor,
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borderColor,
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borderColor,
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borderColor,
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borderWidth,
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borderWidth,
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borderWidth,
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borderWidth,
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borderRadius,
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borderRadius,
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borderRadius,
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borderRadius,
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clipPath,
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backgroundColor,
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backgroundImage,
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backgroundRepeat,
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backgroundPosition,
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backgroundPositionParsedCSSValues,
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backgroundSize,
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backgroundSizeParsedCSSValues
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);
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}
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public void refresh(int borderTopColor,
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int borderRightColor,
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int borderBottomColor,
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int borderLeftColor,
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float borderTopWidth,
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float borderRightWidth,
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float borderBottomWidth,
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float borderLeftWidth,
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float borderTopLeftRadius,
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float borderTopRightRadius,
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float borderBottomRightRadius,
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float borderBottomLeftRadius,
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String clipPath,
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int backgroundColor,
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Bitmap backgroundImage,
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String backgroundRepeat,
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String backgroundPosition,
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CSSValue[] backgroundPositionParsedCSSValues,
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String backgroundSize,
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CSSValue[] backgroundSizeParsedCSSValues){
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this.borderTopColor = borderTopColor;
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this.borderRightColor = borderRightColor;
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this.borderBottomColor = borderBottomColor;
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this.borderLeftColor = borderLeftColor;
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this.borderTopWidth = borderTopWidth;
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this.borderRightWidth = borderRightWidth;
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this.borderBottomWidth = borderBottomWidth;
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this.borderLeftWidth = borderLeftWidth;
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this.borderTopLeftRadius = borderTopLeftRadius;
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this.borderTopRightRadius = borderTopRightRadius;
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this.borderBottomRightRadius = borderBottomRightRadius;
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this.borderBottomLeftRadius = borderBottomLeftRadius;
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this.clipPath = clipPath;
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this.backgroundColor = backgroundColor;
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this.backgroundImage = backgroundImage;
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this.backgroundRepeat = backgroundRepeat;
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@@ -95,22 +266,26 @@ public class BorderDrawable extends ColorDrawable {
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this.backgroundPositionParsedCSSValues = backgroundPositionParsedCSSValues;
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this.backgroundSize = backgroundSize;
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this.backgroundSizeParsedCSSValues = backgroundSizeParsedCSSValues;
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this.invalidateSelf();
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}
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@Override
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public void draw(Canvas canvas) {
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Rect bounds = this.getBounds();
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float borderWidth = this.borderWidth * this.density;
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float halfBorderWidth = borderWidth / 2.0f;
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// We will inset background colors and images so antialiasing will not color pixels outside the border.
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// If the border is transparent we will backoff less, and we will not backoff more than half a pixel or half the border width.
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float normalizedBorderAlpha = ((float)Color.alpha(this.borderColor)) / 255.0f;
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float backoffAntialias = Math.min(0.5f, halfBorderWidth) * normalizedBorderAlpha;
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RectF backgroundBoundsF = new RectF(bounds.left + backoffAntialias, bounds.top + backoffAntialias, bounds.right - backoffAntialias, bounds.bottom - backoffAntialias);
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float topBackoffAntialias = calculateBackoffAntialias(this.borderTopColor, this.borderTopWidth, this.density);
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float rightBackoffAntialias = calculateBackoffAntialias(this.borderRightColor, this.borderRightWidth, this.density);
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float bottomBackoffAntialias = calculateBackoffAntialias(this.borderBottomColor, this.borderBottomWidth, this.density);
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float leftBackoffAntialias = calculateBackoffAntialias(this.borderLeftColor, this.borderLeftWidth, this.density);
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float outerRadius = this.borderRadius * this.density;
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RectF backgroundBoundsF = new RectF(
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bounds.left + leftBackoffAntialias,
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bounds.top + topBackoffAntialias,
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bounds.right - rightBackoffAntialias,
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bounds.bottom - bottomBackoffAntialias);
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float outerRadius = this.getUniformBorderRadius() * this.density;
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// draw background
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if (this.backgroundColor != 0) {
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@@ -138,7 +313,7 @@ public class BorderDrawable extends ColorDrawable {
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params.sizeX = this.backgroundImage.getWidth();
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params.sizeY = this.backgroundImage.getHeight();
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}
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transform.postTranslate(params.posX - backoffAntialias, params.posY - backoffAntialias);
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transform.postTranslate(params.posX - leftBackoffAntialias, params.posY - topBackoffAntialias);
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BitmapShader shader = new BitmapShader(this.backgroundImage, android.graphics.Shader.TileMode.REPEAT, android.graphics.Shader.TileMode.REPEAT);
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shader.setLocalMatrix(transform);
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@@ -164,7 +339,8 @@ public class BorderDrawable extends ColorDrawable {
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backgroundNoRepeatPath.addRect(params.posX, params.posY, params.posX + imageWidth, params.posY + imageHeight, Path.Direction.CCW);
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intersect(backgroundPath, backgroundNoRepeatPath);
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canvas.drawPath(backgroundPath, backgroundImagePaint);
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} else {
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}
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else {
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// Clipping here will not be anti-aliased but at least it won't shine through the rounded corners.
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canvas.save();
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canvas.clipRect(params.posX, params.posY, params.posX + imageWidth, params.posY + imageHeight);
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@@ -175,37 +351,142 @@ public class BorderDrawable extends ColorDrawable {
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}
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// draw border
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if (borderWidth > 0 && this.borderColor != 0) {
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RectF middleBoundsF = new RectF(bounds.left + halfBorderWidth, bounds.top + halfBorderWidth, bounds.right - halfBorderWidth, bounds.bottom - halfBorderWidth);
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Paint borderPaint = new Paint();
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borderPaint.setColor(this.borderColor);
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borderPaint.setAntiAlias(true);
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if (this.hasUniformBorder()){
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float borderWidth = this.getUniformBorderWidth() * this.density;
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int borderColor = this.getUniformBorderColor();
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if (this.clipPath != null && !this.clipPath.isEmpty()) {
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borderPaint.setStyle(Paint.Style.STROKE);
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borderPaint.setStrokeWidth(borderWidth);
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drawClipPath(this.clipPath, canvas, borderPaint, backgroundBoundsF, density);
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} else {
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if (outerRadius <= 0) {
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// iOS and browsers use black when no color is specified.
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if (borderColor == Color.TRANSPARENT){
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borderColor = Color.BLACK;
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}
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if (borderWidth > 0) {
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float halfBorderWidth = borderWidth / 2.0f;
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RectF middleBoundsF = new RectF(bounds.left + halfBorderWidth, bounds.top + halfBorderWidth, bounds.right - halfBorderWidth, bounds.bottom - halfBorderWidth);
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Paint borderPaint = new Paint();
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borderPaint.setColor(borderColor);
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borderPaint.setAntiAlias(true);
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if (this.clipPath != null && !this.clipPath.isEmpty()) {
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borderPaint.setStyle(Paint.Style.STROKE);
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borderPaint.setStrokeWidth(borderWidth);
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canvas.drawRect(middleBoundsF, borderPaint);
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} else if (outerRadius >= borderWidth) {
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borderPaint.setStyle(Paint.Style.STROKE);
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borderPaint.setStrokeWidth(borderWidth);
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float middleRadius = Math.max(0, outerRadius - halfBorderWidth);
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canvas.drawRoundRect(middleBoundsF, middleRadius, middleRadius, borderPaint);
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} else {
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Path borderPath = new Path();
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RectF borderOuterBoundsF = new RectF(bounds.left, bounds.top, bounds.right, bounds.bottom);
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borderPath.addRoundRect(borderOuterBoundsF, outerRadius, outerRadius, Path.Direction.CCW);
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RectF borderInnerBoundsF = new RectF(bounds.left + borderWidth, bounds.top + borderWidth, bounds.right - borderWidth, bounds.bottom - borderWidth);
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borderPath.addRect(borderInnerBoundsF, Path.Direction.CW);
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borderPaint.setStyle(Paint.Style.FILL);
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canvas.drawPath(borderPath, borderPaint);
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drawClipPath(this.clipPath, canvas, borderPaint, backgroundBoundsF, density);
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}
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else {
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if (outerRadius <= 0) {
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borderPaint.setStyle(Paint.Style.STROKE);
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borderPaint.setStrokeWidth(borderWidth);
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canvas.drawRect(middleBoundsF, borderPaint);
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}
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else if (outerRadius >= borderWidth) {
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borderPaint.setStyle(Paint.Style.STROKE);
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borderPaint.setStrokeWidth(borderWidth);
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float middleRadius = Math.max(0, outerRadius - halfBorderWidth);
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canvas.drawRoundRect(middleBoundsF, middleRadius, middleRadius, borderPaint);
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}
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else {
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Path borderPath = new Path();
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RectF borderOuterBoundsF = new RectF(bounds.left, bounds.top, bounds.right, bounds.bottom);
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borderPath.addRoundRect(borderOuterBoundsF, outerRadius, outerRadius, Path.Direction.CCW);
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RectF borderInnerBoundsF = new RectF(bounds.left + borderWidth, bounds.top + borderWidth, bounds.right - borderWidth, bounds.bottom - borderWidth);
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borderPath.addRect(borderInnerBoundsF, Path.Direction.CW);
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borderPaint.setStyle(Paint.Style.FILL);
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canvas.drawPath(borderPath, borderPaint);
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}
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}
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}
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}
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else {
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float top = this.borderTopWidth * this.density;
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float right = this.borderRightWidth * this.density;
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float bottom = this.borderBottomWidth * this.density;
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float left = this.borderLeftWidth * this.density;
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//lto rto
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// +---------------------+
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// |lti rti|
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// | |
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// | |
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// | |
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// | |
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// |lbi rbi|
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// +---------------------+
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//lbo rbo
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PointF lto = new PointF(0, 0); // left-top-outside
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PointF lti = new PointF(left, top); // left-top-inside
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PointF rto = new PointF(bounds.right, 0); // right-top-outside
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PointF rti = new PointF(bounds.right - right, top); // right-top-outside
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PointF rbo = new PointF(bounds.right, bounds.bottom); // right-bottom-outside
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PointF rbi = new PointF(bounds.right - right, bounds.bottom - bottom); // right-bottom-inside
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PointF lbo = new PointF(0, bounds.bottom); // left-bottom-outside
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PointF lbi = new PointF(left, bounds.bottom - bottom); // left-bottom-inside
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if (this.borderTopWidth > 0){
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Paint topBorderPaint = new Paint();
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topBorderPaint.setColor(this.borderTopColor);
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topBorderPaint.setAntiAlias(true);
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Path topBorderPath = new Path();
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topBorderPath.setFillType(Path.FillType.EVEN_ODD);
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topBorderPath.moveTo(lto.x, lto.y);
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topBorderPath.lineTo(rto.x, rto.y);
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topBorderPath.lineTo(rti.x, rti.y);
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topBorderPath.lineTo(lti.x, lti.y);
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topBorderPath.close();
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canvas.drawPath(topBorderPath, topBorderPaint);
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}
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if (this.borderRightWidth > 0){
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Paint rightBorderPaint = new Paint();
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rightBorderPaint.setColor(this.borderRightColor);
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rightBorderPaint.setAntiAlias(true);
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Path rightBorderPath = new Path();
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rightBorderPath.setFillType(Path.FillType.EVEN_ODD);
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rightBorderPath.moveTo(rto.x, rto.y);
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rightBorderPath.lineTo(rbo.x, rbo.y);
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rightBorderPath.lineTo(rbi.x, rbi.y);
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rightBorderPath.lineTo(rti.x, rti.y);
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rightBorderPath.close();
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canvas.drawPath(rightBorderPath, rightBorderPaint);
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}
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if (this.borderBottomWidth > 0){
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Paint bottomBorderPaint = new Paint();
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bottomBorderPaint.setColor(this.borderBottomColor);
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bottomBorderPaint.setAntiAlias(true);
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Path bottomBorderPath = new Path();
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bottomBorderPath.setFillType(Path.FillType.EVEN_ODD);
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bottomBorderPath.moveTo(rbo.x, rbo.y);
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bottomBorderPath.lineTo(lbo.x, lbo.y);
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bottomBorderPath.lineTo(lbi.x, lbi.y);
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bottomBorderPath.lineTo(rbi.x, rbi.y);
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bottomBorderPath.close();
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canvas.drawPath(bottomBorderPath, bottomBorderPaint);
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}
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if (this.borderLeftWidth > 0){
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Paint leftBorderPaint = new Paint();
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leftBorderPaint.setColor(this.borderLeftColor);
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leftBorderPaint.setAntiAlias(true);
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Path leftBorderPath = new Path();
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leftBorderPath.setFillType(Path.FillType.EVEN_ODD);
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leftBorderPath.moveTo(lbo.x, lbo.y);
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leftBorderPath.lineTo(lto.x, lto.y);
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leftBorderPath.lineTo(lti.x, lti.y);
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leftBorderPath.lineTo(lbi.x, lbi.y);
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leftBorderPath.close();
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canvas.drawPath(leftBorderPath, leftBorderPaint);
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}
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}
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}
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private static float calculateBackoffAntialias(int borderColor, float borderWidth, float density){
|
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// We will inset background colors and images so antialiasing will not color pixels outside the border.
|
||||
// If the border is transparent we will backoff less, and we will not backoff more than half a pixel or half the border width.
|
||||
float halfBorderWidth = borderWidth * density / 2.0f;
|
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float normalizedBorderAlpha = ((float)Color.alpha(borderColor)) / 255.0f;
|
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return Math.min(0.5f, halfBorderWidth) * normalizedBorderAlpha;
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}
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@TargetApi(19)
|
||||
@@ -405,10 +686,10 @@ public class BorderDrawable extends ColorDrawable {
|
||||
float result;
|
||||
source = source.trim();
|
||||
|
||||
if (source.indexOf("px") > -1) {
|
||||
if (source.contains("px")) {
|
||||
result = Float.parseFloat(source.replace("px", ""));
|
||||
}
|
||||
else if (source.indexOf("%") > -1 && total > 0) {
|
||||
else if (source.contains("%") && total > 0) {
|
||||
result = (Float.parseFloat(source.replace("%", "")) / 100) * (total / density);
|
||||
} else {
|
||||
result = Float.parseFloat(source);
|
||||
|
||||
@@ -6,15 +6,13 @@ package org.nativescript.widgets;
|
||||
import android.content.Context;
|
||||
import android.graphics.*;
|
||||
import android.graphics.drawable.Drawable;
|
||||
import android.util.Log;
|
||||
|
||||
/**
|
||||
* @author hhristov
|
||||
*
|
||||
*/
|
||||
public class ImageView extends android.widget.ImageView {
|
||||
private float cornerRadius = 0;
|
||||
private float borderWidth = 0;
|
||||
|
||||
private Path path = new Path();
|
||||
private RectF rect = new RectF();
|
||||
|
||||
@@ -26,28 +24,6 @@ public class ImageView extends android.widget.ImageView {
|
||||
this.setScaleType(ScaleType.FIT_CENTER);
|
||||
}
|
||||
|
||||
public float getCornerRadius() {
|
||||
return this.cornerRadius;
|
||||
}
|
||||
|
||||
public void setCornerRadius(float radius) {
|
||||
if (radius != this.cornerRadius) {
|
||||
this.cornerRadius = radius;
|
||||
this.invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public float getBorderWidth() {
|
||||
return this.borderWidth;
|
||||
}
|
||||
|
||||
public void setBorderWidth(float radius) {
|
||||
if (radius != this.borderWidth) {
|
||||
this.borderWidth = radius;
|
||||
this.invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
|
||||
|
||||
@@ -144,13 +120,17 @@ public class ImageView extends android.widget.ImageView {
|
||||
|
||||
@Override
|
||||
protected void onDraw(Canvas canvas) {
|
||||
BorderDrawable background = this.getBackground() instanceof BorderDrawable ? (BorderDrawable)this.getBackground() : null;
|
||||
float uniformBorderWidth = background != null ? background.getUniformBorderWidth() * background.getDensity() : 0;
|
||||
float uniformBorderRadius = background != null ? background.getUniformBorderRadius() * background.getDensity() : 0;
|
||||
|
||||
// floor the border width to avoid gaps between the border and the image
|
||||
float roundedBorderWidth = (float) Math.floor(this.borderWidth);
|
||||
float innerRadius = Math.max(0, this.cornerRadius - roundedBorderWidth);
|
||||
float roundedBorderWidth = (float) Math.floor(uniformBorderWidth);
|
||||
float innerRadius = Math.max(0, uniformBorderRadius - roundedBorderWidth);
|
||||
|
||||
// The border width is included in the padding so there is no need for
|
||||
// clip if there is no inner border radius.
|
||||
if (innerRadius != 0) {
|
||||
if (innerRadius > 0) {
|
||||
this.rect.set(
|
||||
roundedBorderWidth,
|
||||
roundedBorderWidth,
|
||||
|
||||
Reference in New Issue
Block a user