fix: color hex getter fix

This commit is contained in:
Martin Guillon
2021-06-08 18:13:22 +02:00
parent 3d4b46c403
commit 97a94e82a8

View File

@ -72,7 +72,8 @@ export class Color implements definition.Color {
if (this.a === 0xff) {
return SHARP + ((1 << 24) + (this.r << 16) + (this.g << 8) + this.b).toString(16).slice(1);
} else {
return SHARP + this._argb.toString(16);
const hex = this._argb.toString(16);
return SHARP + hex.slice(2) + hex.slice(0, 2);
}
}
@ -160,7 +161,6 @@ export class Color implements definition.Color {
return hex;
}
public toString(): string {
return this.hex;
}
@ -192,16 +192,16 @@ export class Color implements definition.Color {
public getBrightness() {
return (this.r * 299 + this.g * 587 + this.b * 114) / 1000;
}
/**
* return the [luminance](http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef)
*
*/
public getLuminance() {
let R, G, B;
const RsRGB = this.r / 255;
const GsRGB = this.g/255;
const BsRGB = this.b/255;
const RsRGB = this.r / 255;
const GsRGB = this.g / 255;
const BsRGB = this.b / 255;
if (RsRGB <= 0.03928) {
R = RsRGB / 12.92;
@ -220,7 +220,7 @@ export class Color implements definition.Color {
}
return 0.2126 * R + 0.7152 * G + 0.0722 * B;
}
/**
* Return this color (as a new Color instance) with the provided alpha
*
@ -238,18 +238,20 @@ export class Color implements definition.Color {
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this.a };
}
/**
* return the [CSS hsv](https://www.w3schools.com/Css/css_colors_hsl.asp) representation of the color
*
*/
public toHslString() {
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
const h = Math.round(hsl.h * 360), s = Math.round(hsl.s * 100), l = Math.round(hsl.l * 100);
const h = Math.round(hsl.h * 360),
s = Math.round(hsl.s * 100),
l = Math.round(hsl.l * 100);
const a = this.a;
return a == 255 ? 'hsl(' + h + ', ' + s + '%, ' + l + '%)' : 'hsla(' + h + ', ' + s + '%, ' + l + '%, ' + (a / 255).toFixed(2) + ')';
}
/**
* return the hsv representation of the color
*
@ -258,14 +260,16 @@ export class Color implements definition.Color {
const hsv = rgbToHsv(this.r / 255, this.g / 255, this.b / 255);
return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this.a };
}
/**
* return the [CSS hsv](https://www.w3schools.com/Css/css_colors_rgb.asp) representation of the color
*
*/
public toHsvString() {
const hsv = rgbToHsv(this.r / 255, this.g / 255, this.b / 255);
const h = Math.round(hsv.h * 360), s = Math.round(hsv.s * 100), v = Math.round(hsv.v * 100);
const h = Math.round(hsv.h * 360),
s = Math.round(hsv.s * 100),
v = Math.round(hsv.v * 100);
const a = this.a;
return a == 255 ? 'hsv(' + h + ', ' + s + '%, ' + v + '%)' : 'hsva(' + h + ', ' + s + '%, ' + v + '%, ' + (a / 255).toFixed(2) + ')';
}
@ -285,26 +289,26 @@ export class Color implements definition.Color {
* @param amount (between 0 and 100)
*/
public desaturate(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.s -= amount / 100;
hsl.s = Math.min(1, Math.max(0, hsl.s));
return Color.fromHSL(this.a, hsl.h, hsl.s, hsl.l);
}
/**
* Saturate the color a given amount, from 0 to 100.
*
* @param amount (between 0 and 100)
*/
public saturate(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.s += amount / 100;
hsl.s = Math.min(1, Math.max(0, hsl.s));
return Color.fromHSL(this.a, hsl.h, hsl.s, hsl.l);
}
/**
* Completely desaturates a color into greyscale. Same as calling desaturate(100).
*
@ -318,8 +322,8 @@ export class Color implements definition.Color {
*
* @param amount (between 0 and 100)
*/
public lighten (amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
public lighten(amount: number) {
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.l += amount / 100;
hsl.l = Math.min(1, Math.max(0, hsl.l));
@ -333,9 +337,9 @@ export class Color implements definition.Color {
*/
public brighten(amount: number) {
amount = amount === 0 ? 0 : amount || 10;
const r = Math.max(0, Math.min(255, this.r - Math.round(255 * - (amount / 100))));
const g = Math.max(0, Math.min(255, this.g - Math.round(255 * - (amount / 100))));
const b = Math.max(0, Math.min(255, this.b - Math.round(255 * - (amount / 100))));
const r = Math.max(0, Math.min(255, this.r - Math.round(255 * -(amount / 100))));
const g = Math.max(0, Math.min(255, this.g - Math.round(255 * -(amount / 100))));
const b = Math.max(0, Math.min(255, this.b - Math.round(255 * -(amount / 100))));
return new Color(this.a, r, g, b);
}
@ -344,14 +348,14 @@ export class Color implements definition.Color {
*
* @param amount (between 0 and 100)
*/
public darken (amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
public darken(amount: number) {
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.l -= amount / 100;
hsl.l = Math.min(1, Math.max(0, hsl.l));
return Color.fromHSL(this.a, hsl.h, hsl.s, hsl.l);
}
/**
* Spin the hue a given amount, from -360 to 360. Calling with 0, 360, or -360 will do nothing (since it sets the hue back to what it was before).
*
@ -363,7 +367,7 @@ export class Color implements definition.Color {
hsl.h = hue < 0 ? 360 + hue : hue;
return Color.fromHSL(this.a, hsl.h, hsl.s, hsl.l);
}
/**
* returns the color complement
*
@ -376,16 +380,16 @@ export class Color implements definition.Color {
static mix(color1: Color, color2: Color, amount = 50) {
const p = amount / 100;
const rgba = {
r: ((color2.r - color1.r) * p) + color1.r,
g: ((color2.g - color1.g) * p) + color1.g,
b: ((color2.b - color1.b) * p) + color1.b,
a: ((color2.a - color1.a) * p) + color1.a
r: (color2.r - color1.r) * p + color1.r,
g: (color2.g - color1.g) * p + color1.g,
b: (color2.b - color1.b) * p + color1.b,
a: (color2.a - color1.a) * p + color1.a,
};
return new Color(rgba.a, rgba.r, rgba.g, rgba.b);
};
}
}
function isRgbOrRgba(value: string): boolean {
@ -456,12 +460,12 @@ function rgbToHsl(r, g, b) {
let h, s;
const l = (max + min) / 2;
if(max == min) {
if (max == min) {
h = s = 0; // achromatic
} else {
const d = max - min;
s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
switch(max) {
switch (max) {
case r:
h = (g - b) / d + (g < b ? 6 : 0);
break;
@ -480,11 +484,11 @@ function rgbToHsl(r, g, b) {
}
function hue2rgb(p, q, t) {
if(t < 0) t += 1;
if(t > 1) t -= 1;
if(t < 1/6) return p + (q - p) * 6 * t;
if(t < 1/2) return q;
if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
if (t < 0) t += 1;
if (t > 1) t -= 1;
if (t < 1 / 6) return p + (q - p) * 6 * t;
if (t < 1 / 2) return q;
if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
return p;
}
@ -494,14 +498,14 @@ function hue2rgb(p, q, t) {
// *Returns:* { r, g, b } in the set [0, 255]
function hslToRgb(h, s, l) {
let r, g, b;
if(s === 0) {
if (s === 0) {
r = g = b = l; // achromatic
} else {
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
const p = 2 * l - q;
r = hue2rgb(p, q, h + 1/3);
r = hue2rgb(p, q, h + 1 / 3);
g = hue2rgb(p, q, h);
b = hue2rgb(p, q, h - 1/3);
b = hue2rgb(p, q, h - 1 / 3);
}
return { r: r * 255, g: g * 255, b: b * 255 };
@ -520,10 +524,10 @@ function rgbToHsv(r, g, b) {
const d = max - min;
const s = max === 0 ? 0 : d / max;
if(max == min) {
if (max == min) {
h = 0; // achromatic
} else {
switch(max) {
switch (max) {
case r:
h = (g - b) / d + (g < b ? 6 : 0);
break;