fix: color hex getter fix

This commit is contained in:
Martin Guillon
2021-06-08 18:13:22 +02:00
parent 3d4b46c403
commit 97a94e82a8

View File

@ -72,7 +72,8 @@ export class Color implements definition.Color {
if (this.a === 0xff) {
return SHARP + ((1 << 24) + (this.r << 16) + (this.g << 8) + this.b).toString(16).slice(1);
} else {
return SHARP + this._argb.toString(16);
const hex = this._argb.toString(16);
return SHARP + hex.slice(2) + hex.slice(0, 2);
}
}
@ -160,7 +161,6 @@ export class Color implements definition.Color {
return hex;
}
public toString(): string {
return this.hex;
}
@ -245,7 +245,9 @@ export class Color implements definition.Color {
*/
public toHslString() {
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
const h = Math.round(hsl.h * 360), s = Math.round(hsl.s * 100), l = Math.round(hsl.l * 100);
const h = Math.round(hsl.h * 360),
s = Math.round(hsl.s * 100),
l = Math.round(hsl.l * 100);
const a = this.a;
return a == 255 ? 'hsl(' + h + ', ' + s + '%, ' + l + '%)' : 'hsla(' + h + ', ' + s + '%, ' + l + '%, ' + (a / 255).toFixed(2) + ')';
}
@ -265,7 +267,9 @@ export class Color implements definition.Color {
*/
public toHsvString() {
const hsv = rgbToHsv(this.r / 255, this.g / 255, this.b / 255);
const h = Math.round(hsv.h * 360), s = Math.round(hsv.s * 100), v = Math.round(hsv.v * 100);
const h = Math.round(hsv.h * 360),
s = Math.round(hsv.s * 100),
v = Math.round(hsv.v * 100);
const a = this.a;
return a == 255 ? 'hsv(' + h + ', ' + s + '%, ' + v + '%)' : 'hsva(' + h + ', ' + s + '%, ' + v + '%, ' + (a / 255).toFixed(2) + ')';
}
@ -285,7 +289,7 @@ export class Color implements definition.Color {
* @param amount (between 0 and 100)
*/
public desaturate(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.s -= amount / 100;
hsl.s = Math.min(1, Math.max(0, hsl.s));
@ -298,7 +302,7 @@ export class Color implements definition.Color {
* @param amount (between 0 and 100)
*/
public saturate(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.s += amount / 100;
hsl.s = Math.min(1, Math.max(0, hsl.s));
@ -319,7 +323,7 @@ export class Color implements definition.Color {
* @param amount (between 0 and 100)
*/
public lighten(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.l += amount / 100;
hsl.l = Math.min(1, Math.max(0, hsl.l));
@ -345,7 +349,7 @@ export class Color implements definition.Color {
* @param amount (between 0 and 100)
*/
public darken(amount: number) {
amount = (amount === 0) ? 0 : (amount || 10);
amount = amount === 0 ? 0 : amount || 10;
const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
hsl.l -= amount / 100;
hsl.l = Math.min(1, Math.max(0, hsl.l));
@ -378,14 +382,14 @@ export class Color implements definition.Color {
const p = amount / 100;
const rgba = {
r: ((color2.r - color1.r) * p) + color1.r,
g: ((color2.g - color1.g) * p) + color1.g,
b: ((color2.b - color1.b) * p) + color1.b,
a: ((color2.a - color1.a) * p) + color1.a
r: (color2.r - color1.r) * p + color1.r,
g: (color2.g - color1.g) * p + color1.g,
b: (color2.b - color1.b) * p + color1.b,
a: (color2.a - color1.a) * p + color1.a,
};
return new Color(rgba.a, rgba.r, rgba.g, rgba.b);
};
}
}
function isRgbOrRgba(value: string): boolean {