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https://github.com/NativeScript/NativeScript.git
synced 2025-08-19 06:10:56 +08:00
fix: color hex getter fix
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@ -72,7 +72,8 @@ export class Color implements definition.Color {
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if (this.a === 0xff) {
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if (this.a === 0xff) {
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return SHARP + ((1 << 24) + (this.r << 16) + (this.g << 8) + this.b).toString(16).slice(1);
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return SHARP + ((1 << 24) + (this.r << 16) + (this.g << 8) + this.b).toString(16).slice(1);
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} else {
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} else {
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return SHARP + this._argb.toString(16);
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const hex = this._argb.toString(16);
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return SHARP + hex.slice(2) + hex.slice(0, 2);
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}
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}
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}
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}
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@ -160,7 +161,6 @@ export class Color implements definition.Color {
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return hex;
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return hex;
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}
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}
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public toString(): string {
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public toString(): string {
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return this.hex;
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return this.hex;
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}
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}
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@ -200,8 +200,8 @@ export class Color implements definition.Color {
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public getLuminance() {
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public getLuminance() {
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let R, G, B;
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let R, G, B;
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const RsRGB = this.r / 255;
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const RsRGB = this.r / 255;
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const GsRGB = this.g/255;
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const GsRGB = this.g / 255;
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const BsRGB = this.b/255;
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const BsRGB = this.b / 255;
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if (RsRGB <= 0.03928) {
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if (RsRGB <= 0.03928) {
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R = RsRGB / 12.92;
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R = RsRGB / 12.92;
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@ -245,7 +245,9 @@ export class Color implements definition.Color {
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*/
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*/
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public toHslString() {
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public toHslString() {
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const h = Math.round(hsl.h * 360), s = Math.round(hsl.s * 100), l = Math.round(hsl.l * 100);
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const h = Math.round(hsl.h * 360),
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s = Math.round(hsl.s * 100),
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l = Math.round(hsl.l * 100);
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const a = this.a;
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const a = this.a;
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return a == 255 ? 'hsl(' + h + ', ' + s + '%, ' + l + '%)' : 'hsla(' + h + ', ' + s + '%, ' + l + '%, ' + (a / 255).toFixed(2) + ')';
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return a == 255 ? 'hsl(' + h + ', ' + s + '%, ' + l + '%)' : 'hsla(' + h + ', ' + s + '%, ' + l + '%, ' + (a / 255).toFixed(2) + ')';
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}
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}
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@ -265,7 +267,9 @@ export class Color implements definition.Color {
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*/
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*/
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public toHsvString() {
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public toHsvString() {
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const hsv = rgbToHsv(this.r / 255, this.g / 255, this.b / 255);
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const hsv = rgbToHsv(this.r / 255, this.g / 255, this.b / 255);
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const h = Math.round(hsv.h * 360), s = Math.round(hsv.s * 100), v = Math.round(hsv.v * 100);
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const h = Math.round(hsv.h * 360),
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s = Math.round(hsv.s * 100),
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v = Math.round(hsv.v * 100);
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const a = this.a;
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const a = this.a;
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return a == 255 ? 'hsv(' + h + ', ' + s + '%, ' + v + '%)' : 'hsva(' + h + ', ' + s + '%, ' + v + '%, ' + (a / 255).toFixed(2) + ')';
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return a == 255 ? 'hsv(' + h + ', ' + s + '%, ' + v + '%)' : 'hsva(' + h + ', ' + s + '%, ' + v + '%, ' + (a / 255).toFixed(2) + ')';
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}
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}
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@ -285,7 +289,7 @@ export class Color implements definition.Color {
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* @param amount (between 0 and 100)
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* @param amount (between 0 and 100)
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*/
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*/
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public desaturate(amount: number) {
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public desaturate(amount: number) {
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amount = (amount === 0) ? 0 : (amount || 10);
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amount = amount === 0 ? 0 : amount || 10;
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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hsl.s -= amount / 100;
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hsl.s -= amount / 100;
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hsl.s = Math.min(1, Math.max(0, hsl.s));
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hsl.s = Math.min(1, Math.max(0, hsl.s));
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@ -298,7 +302,7 @@ export class Color implements definition.Color {
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* @param amount (between 0 and 100)
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* @param amount (between 0 and 100)
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*/
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*/
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public saturate(amount: number) {
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public saturate(amount: number) {
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amount = (amount === 0) ? 0 : (amount || 10);
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amount = amount === 0 ? 0 : amount || 10;
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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hsl.s += amount / 100;
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hsl.s += amount / 100;
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hsl.s = Math.min(1, Math.max(0, hsl.s));
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hsl.s = Math.min(1, Math.max(0, hsl.s));
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@ -318,8 +322,8 @@ export class Color implements definition.Color {
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*
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*
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* @param amount (between 0 and 100)
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* @param amount (between 0 and 100)
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*/
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*/
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public lighten (amount: number) {
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public lighten(amount: number) {
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amount = (amount === 0) ? 0 : (amount || 10);
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amount = amount === 0 ? 0 : amount || 10;
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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hsl.l += amount / 100;
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hsl.l += amount / 100;
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hsl.l = Math.min(1, Math.max(0, hsl.l));
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hsl.l = Math.min(1, Math.max(0, hsl.l));
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@ -333,9 +337,9 @@ export class Color implements definition.Color {
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*/
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*/
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public brighten(amount: number) {
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public brighten(amount: number) {
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amount = amount === 0 ? 0 : amount || 10;
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amount = amount === 0 ? 0 : amount || 10;
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const r = Math.max(0, Math.min(255, this.r - Math.round(255 * - (amount / 100))));
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const r = Math.max(0, Math.min(255, this.r - Math.round(255 * -(amount / 100))));
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const g = Math.max(0, Math.min(255, this.g - Math.round(255 * - (amount / 100))));
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const g = Math.max(0, Math.min(255, this.g - Math.round(255 * -(amount / 100))));
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const b = Math.max(0, Math.min(255, this.b - Math.round(255 * - (amount / 100))));
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const b = Math.max(0, Math.min(255, this.b - Math.round(255 * -(amount / 100))));
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return new Color(this.a, r, g, b);
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return new Color(this.a, r, g, b);
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}
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}
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@ -344,8 +348,8 @@ export class Color implements definition.Color {
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*
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*
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* @param amount (between 0 and 100)
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* @param amount (between 0 and 100)
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*/
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*/
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public darken (amount: number) {
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public darken(amount: number) {
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amount = (amount === 0) ? 0 : (amount || 10);
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amount = amount === 0 ? 0 : amount || 10;
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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const hsl = rgbToHsl(this.r / 255, this.g / 255, this.b / 255);
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hsl.l -= amount / 100;
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hsl.l -= amount / 100;
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hsl.l = Math.min(1, Math.max(0, hsl.l));
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hsl.l = Math.min(1, Math.max(0, hsl.l));
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@ -378,14 +382,14 @@ export class Color implements definition.Color {
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const p = amount / 100;
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const p = amount / 100;
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const rgba = {
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const rgba = {
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r: ((color2.r - color1.r) * p) + color1.r,
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r: (color2.r - color1.r) * p + color1.r,
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g: ((color2.g - color1.g) * p) + color1.g,
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g: (color2.g - color1.g) * p + color1.g,
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b: ((color2.b - color1.b) * p) + color1.b,
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b: (color2.b - color1.b) * p + color1.b,
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a: ((color2.a - color1.a) * p) + color1.a
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a: (color2.a - color1.a) * p + color1.a,
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};
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};
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return new Color(rgba.a, rgba.r, rgba.g, rgba.b);
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return new Color(rgba.a, rgba.r, rgba.g, rgba.b);
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};
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}
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}
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}
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function isRgbOrRgba(value: string): boolean {
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function isRgbOrRgba(value: string): boolean {
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@ -456,12 +460,12 @@ function rgbToHsl(r, g, b) {
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let h, s;
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let h, s;
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const l = (max + min) / 2;
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const l = (max + min) / 2;
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if(max == min) {
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if (max == min) {
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h = s = 0; // achromatic
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h = s = 0; // achromatic
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} else {
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} else {
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const d = max - min;
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const d = max - min;
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s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
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s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
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switch(max) {
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switch (max) {
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case r:
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case r:
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h = (g - b) / d + (g < b ? 6 : 0);
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h = (g - b) / d + (g < b ? 6 : 0);
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break;
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break;
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@ -480,11 +484,11 @@ function rgbToHsl(r, g, b) {
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}
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}
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function hue2rgb(p, q, t) {
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function hue2rgb(p, q, t) {
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if(t < 0) t += 1;
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if (t < 0) t += 1;
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if(t > 1) t -= 1;
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if (t > 1) t -= 1;
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if(t < 1/6) return p + (q - p) * 6 * t;
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if (t < 1 / 6) return p + (q - p) * 6 * t;
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if(t < 1/2) return q;
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if (t < 1 / 2) return q;
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if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
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if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
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return p;
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return p;
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}
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}
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@ -494,14 +498,14 @@ function hue2rgb(p, q, t) {
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// *Returns:* { r, g, b } in the set [0, 255]
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// *Returns:* { r, g, b } in the set [0, 255]
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function hslToRgb(h, s, l) {
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function hslToRgb(h, s, l) {
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let r, g, b;
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let r, g, b;
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if(s === 0) {
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if (s === 0) {
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r = g = b = l; // achromatic
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r = g = b = l; // achromatic
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} else {
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} else {
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const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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const p = 2 * l - q;
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const p = 2 * l - q;
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r = hue2rgb(p, q, h + 1/3);
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r = hue2rgb(p, q, h + 1 / 3);
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g = hue2rgb(p, q, h);
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g = hue2rgb(p, q, h);
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b = hue2rgb(p, q, h - 1/3);
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b = hue2rgb(p, q, h - 1 / 3);
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}
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}
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return { r: r * 255, g: g * 255, b: b * 255 };
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return { r: r * 255, g: g * 255, b: b * 255 };
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@ -520,10 +524,10 @@ function rgbToHsv(r, g, b) {
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const d = max - min;
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const d = max - min;
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const s = max === 0 ? 0 : d / max;
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const s = max === 0 ? 0 : d / max;
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if(max == min) {
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if (max == min) {
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h = 0; // achromatic
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h = 0; // achromatic
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} else {
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} else {
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switch(max) {
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switch (max) {
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case r:
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case r:
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h = (g - b) / d + (g < b ? 6 : 0);
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h = (g - b) / d + (g < b ? 6 : 0);
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break;
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break;
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