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Merge pull request #1134 from NativeScript/hdeshev/es6-promise-update
Unify the Promise definition with the one in es6-shim.
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50
es6-promise.d.ts
vendored
50
es6-promise.d.ts
vendored
@ -12,24 +12,7 @@ interface Thenable<R> {
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then<U>(onFulfilled?: (value: R) => U, onRejected?: (error: any) => void): Thenable<U>;
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}
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declare class Promise<R> implements Thenable<R> {
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/**
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* If you call resolve in the body of the callback passed to the constructor,
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* your promise is fulfilled with result object passed to resolve.
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* If you call reject your promise is rejected with the object passed to resolve.
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* For consistency and debugging (eg stack traces), obj should be an instanceof Error.
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* Any errors thrown in the constructor callback will be implicitly passed to reject().
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*/
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constructor(callback: (resolve: (result?: R) => void, reject: (error: any) => void) => void);
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/**
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* If you call resolve in the body of the callback passed to the constructor,
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* your promise will be fulfilled/rejected with the outcome of thenable passed to resolve.
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* If you call reject your promise is rejected with the object passed to resolve.
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* For consistency and debugging (eg stack traces), obj should be an instanceof Error.
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* Any errors thrown in the constructor callback will be implicitly passed to reject().
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*/
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constructor(callback: (resolve: (thenable?: Thenable<R>) => void, reject: (error: any) => void) => void);
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interface Promise<R> extends Thenable<R> {
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/**
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* onFulfilled is called when/if "promise" resolves. onRejected is called when/if "promise" rejects.
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* Both are optional, if either/both are omitted the next onFulfilled/onRejected in the chain is called.
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@ -108,41 +91,56 @@ declare class Promise<R> implements Thenable<R> {
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catch<U>(onRejected?: (error: any) => void): Promise<U>;
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}
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declare module Promise {
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interface PromiseConstructor {
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/**
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* A reference to the prototype.
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*/
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prototype: Promise<any>;
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/**
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* Creates a new Promise.
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* @param executor A callback used to initialize the promise. This callback is passed two arguments:
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* a resolve callback used resolve the promise with a value or the result of another promise,
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* and a reject callback used to reject the promise with a provided reason or error.
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*/
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new <T>(executor: (resolve: (value?: T | PromiseLike<T>) => void, reject: (reason?: any) => void) => void): Promise<T>;
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/**
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* Returns promise (only if promise.constructor == Promise)
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*/
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function cast<R>(promise: Promise<R>): Promise<R>;
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cast<R>(promise: Promise<R>): Promise<R>;
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/**
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* Make a promise that fulfills to obj.
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*/
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function cast<R>(object: R): Promise<R>;
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cast<R>(object: R): Promise<R>;
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/**
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* Make a new promise from the thenable.
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* A thenable is promise-like in as far as it has a "then" method.
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* This also creates a new promise if you pass it a genuine JavaScript promise, making it less efficient for casting than Promise.cast.
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*/
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function resolve<R>(thenable?: Thenable<R>): Promise<R>;
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resolve<R>(thenable?: Thenable<R>): Promise<R>;
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/**
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* Make a promise that fulfills to obj. Same as Promise.cast(obj) in this situation.
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*/
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function resolve<R>(object?: R): Promise<R>;
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resolve<R>(object?: R): Promise<R>;
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/**
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* Make a promise that rejects to obj. For consistency and debugging (eg stack traces), obj should be an instanceof Error
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*/
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function reject(error: any): Promise<any>;
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reject(error: any): Promise<any>;
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/**
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* Make a promise that fulfills when every item in the array fulfills, and rejects if (and when) any item rejects.
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* the array passed to all can be a mixture of promise-like objects and other objects.
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* The fulfillment value is an array (in order) of fulfillment values. The rejection value is the first rejection value.
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*/
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function all<R>(promises: Promise<R>[]): Promise<R[]>;
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all<R>(promises: Promise<R>[]): Promise<R[]>;
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/**
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* Make a Promise that fulfills when any item fulfills, and rejects if any item rejects.
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*/
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function race<R>(promises: Promise<R>[]): Promise<R>;
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race<R>(promises: Promise<R>[]): Promise<R>;
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}
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declare var Promise: PromiseConstructor;
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