Modified the Application module. Removed the Application class and added its methods to the exports directly.

This commit is contained in:
atanasovg
2014-05-09 19:25:11 +03:00
parent 7aa70fb14c
commit 44c51a0e48
10 changed files with 70 additions and 108 deletions

View File

@@ -1,67 +1,42 @@
/**
* Defines the available target operating systems.
* The main entry point event. This method is expected to return an instance of the root UI for the application.
* This will be an Activity extends for Android and a RootViewController for iOS.
*/
export declare enum TargetOS {
/**
* iOS operating system.
*/
iOS,
/**
* Android operating system.
*/
Android
}
export declare function onLaunch(): any;
/**
* The abstraction of an Application object, common for each target OS.
* This method will be called when the Application is suspended.
*/
export declare class Application {
/**
* The target operating system of the application.
*/
public os: TargetOS;
export declare function onSuspend();
/**
* The main entry point event. This method is expected to return an instance of the root UI for the application.
* This will be an Activity extends for Android and a RootViewController for iOS.
*/
public onLaunch: () => any;
/**
* This method will be called when the Application is resumed after it has been suspended.
*/
export declare function onResume();
/**
* This method will be called when the Application is suspended.
*/
public onSuspend: () => any;
/**
* This method will be called when the Application is about to exit.
*/
export declare function onExit();
/**
* This method will be called when the Application is resumed after it has been suspended.
*/
public onResume: () => any;
/**
* This method will be called when there is low memory on the target device.
*/
export declare function onLowMemory();
/**
* This method will be called when the Application is about to exit.
*/
public onExit: () => any;
/**
* This is the Android-specific application object instance.
* Encapsulates methods and properties specific to the Android platform.
* Will be undefined when TargetOS is iOS.
*/
export declare var android: AndroidApplication;
/**
* This method will be called when there is low memory on the target device.
*/
public onLowMemory: () => any;
/**
* This is the Android-specific application object instance.
* Encapsulates methods and properties specific to the Android platform.
* Will be undefined when TargetOS is iOS.
*/
public android: AndroidApplication;
/**
* This is the iOS-specific application object instance.
* Encapsulates methods and properties specific to the iOS platform.
* Will be undefined when TargetOS is Android.
*/
public ios: iOSApplication;
}
/**
* This is the iOS-specific application object instance.
* Encapsulates methods and properties specific to the iOS platform.
* Will be undefined when TargetOS is Android.
*/
export declare var ios: iOSApplication;
/**
* The abstraction of an Android-specific application object.
@@ -147,9 +122,4 @@ export declare class iOSApplication {
/**
* Entry point for the module. Initializes the Application singleton and hooks application lifecycle events.
*/
export declare function init(nativeApp: any);
/**
* The current singleton instance of the application object.
*/
export declare var current: Application;
export declare function init(nativeApp: any);