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Added nativeView.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null); for complex backgrounds on API Level > 18. (Resolves #1223)
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@ -26,9 +26,9 @@ export function pageLoaded(args: observable.EventData) {
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export function onSetOpacity(args: observable.EventData) {
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var newOpacity = opacitySlider.value / 100;
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container._eachChildView((view: view.View) => {
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if (view.android) {
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view.android.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
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}
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//if (view.android) {
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// view.android.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
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//}
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view.opacity = newOpacity;
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return true;
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});
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@ -39,9 +39,9 @@ export function onAnimateOpacity(args: observable.EventData) {
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var newOpacity = opacitySlider.value / 100;
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var animationDefinitions = new Array<animationModule.AnimationDefinition>();
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container._eachChildView((view: view.View) => {
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if (view.android) {
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view.android.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
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}
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//if (view.android) {
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// view.android.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
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//}
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animationDefinitions.push({
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target: view,
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opacity: newOpacity,
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@ -60,6 +60,9 @@ function onBackgroundOrBorderPropertyChanged(v: view.View) {
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// http://developer.android.com/guide/topics/graphics/hardware-accel.html
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nativeView.setLayerType(android.view.View.LAYER_TYPE_SOFTWARE, null);
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}
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else {
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nativeView.setLayerType(android.view.View.LAYER_TYPE_HARDWARE, null);
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}
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}
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else {
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// reset the value with the default native value
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