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Move the breaking changes section below the fixes/bugs ones to be compatible with the rest of the releases
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40
CHANGELOG.md
40
CHANGELOG.md
@ -2,26 +2,6 @@ Cross Platform Modules Changelog
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==============================
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==============================
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##1.4.0 (2015, October 12)
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##1.4.0 (2015, October 12)
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### Breaking changes
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- [(#774)](https://github.com/NativeScript/NativeScript/issues/774) Animation class no longer has a **finished** property because an animation can be played multiple times. The **play** method now returns a new Promise each time it is invoked. Use this to listen for the animation finishing or being cancelled. When upgrading to version 1.4.0 or above simply remove **.finished** from your code.
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**Old Code (JavaScript)**:
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```JavaScript
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animation1.play().finished.then(function () { console.log("Finished"); });
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```
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**New Code (JavaScript)**:
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```JavaScript
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animation1.play().then(function () { console.log("Finished"); });
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```
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**Old Code (TypeScript)**:
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```JavaScript
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animation1.play().finished.then(()=>console.log("Finished"));
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```
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**New Code (JavaScript)**:
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```JavaScript
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animation1.play().then(()=>console.log("Finished"));
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```
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### Fixed
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### Fixed
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- [(#904)](https://github.com/NativeScript/NativeScript/issues/904) Navigate clearHistory sometimes crashes Android with a null pointer exception
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- [(#904)](https://github.com/NativeScript/NativeScript/issues/904) Navigate clearHistory sometimes crashes Android with a null pointer exception
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@ -96,6 +76,26 @@ animation1.play().then(()=>console.log("Finished"));
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- [(#241)](https://github.com/NativeScript/NativeScript/issues/241) Set base URL in WebView to be able to load resources
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- [(#241)](https://github.com/NativeScript/NativeScript/issues/241) Set base URL in WebView to be able to load resources
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### Breaking changes
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- [(#774)](https://github.com/NativeScript/NativeScript/issues/774) Animation class no longer has a **finished** property because an animation can be played multiple times. The **play** method now returns a new Promise each time it is invoked. Use this to listen for the animation finishing or being cancelled. When upgrading to version 1.4.0 or above simply remove **.finished** from your code.
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**Old Code (JavaScript)**:
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```JavaScript
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animation1.play().finished.then(function () { console.log("Finished"); });
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```
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**New Code (JavaScript)**:
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```JavaScript
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animation1.play().then(function () { console.log("Finished"); });
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```
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**Old Code (TypeScript)**:
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```JavaScript
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animation1.play().finished.then(()=>console.log("Finished"));
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```
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**New Code (JavaScript)**:
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```JavaScript
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animation1.play().then(()=>console.log("Finished"));
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```
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##1.3.0 (2015, September 16)
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##1.3.0 (2015, September 16)
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### Fixed
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### Fixed
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