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Fixes for tests failing in ui-tests-app
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@@ -169,7 +169,7 @@ public class BorderDrawable extends ColorDrawable {
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public void draw(Canvas canvas) {
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public void draw(Canvas canvas) {
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Rect bounds = this.getBounds();
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Rect bounds = this.getBounds();
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float borderWidth = this.borderWidth * this.density;
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float borderWidth = this.borderWidth * this.density;
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float halfBorderWidth = borderWidth / 2;
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float halfBorderWidth = borderWidth / 2.0f;
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// We will inset background colors and images so antialiasing will not color pixels outside the border.
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// We will inset background colors and images so antialiasing will not color pixels outside the border.
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// If the border is transparent we will backoff less, and we will not backoff more than half a pixel or half the border width.
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// If the border is transparent we will backoff less, and we will not backoff more than half a pixel or half the border width.
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@@ -291,7 +291,7 @@ public class BorderDrawable extends ColorDrawable {
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float bottom;
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float bottom;
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switch (functionName){
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switch (functionName){
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case "rect":
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case "rect":
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arr = value.split("\\s+");
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arr = value.split("[\\s,]+");
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top = cssValueToDevicePixels(arr[0], bounds.top, density);
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top = cssValueToDevicePixels(arr[0], bounds.top, density);
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left = cssValueToDevicePixels(arr[1], bounds.left, density);
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left = cssValueToDevicePixels(arr[1], bounds.left, density);
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bottom = cssValueToDevicePixels(arr[2], bounds.bottom, density);
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bottom = cssValueToDevicePixels(arr[2], bounds.bottom, density);
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