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assignment-opengl/hw1/vs2017.props
2025-03-03 03:44:55 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<OpenGLHelper>../OpenGLHelper</OpenGLHelper>
</PropertyGroup>
<PropertyGroup>
<OutDir>$(ProjectDir)\Bin\$(Configuration)\</OutDir>
<IntDir>$(ProjectDir)\$(Configuration)\</IntDir>
<TargetName>$(ProjectName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>../external/glm;../external/imageIO;../external/jpeg-9a-win32/;../external/glew-1.13.0/include;../external/freeglut-3.0.0-win32/include;$(OpenGLHelper);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SHADER_BASE_PATH=R"($(ProjectDir)$(OpenGLHelper)/)"</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>../external/jpeg-9a-win32/Release;../external/glew-1.13.0/lib/$(Configuration)/Win32;../external/freeglut-3.0.0-win32/lib/$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>jpeg.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="OpenGLHelper">
<Value>$(OpenGLHelper)</Value>
<EnvironmentVariable>true</EnvironmentVariable>
</BuildMacro>
</ItemGroup>
</Project>