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			229 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package chat
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| 
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| import (
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| 	"bytes"
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| 	"encoding/json"
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| 	"time"
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| 
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| 	log "github.com/sirupsen/logrus"
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| 	"golang.org/x/time/rate"
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| 
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| 	"github.com/gorilla/websocket"
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| 	"github.com/owncast/owncast/config"
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| 	"github.com/owncast/owncast/core/chat/events"
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| 	"github.com/owncast/owncast/core/user"
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| 	"github.com/owncast/owncast/geoip"
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| )
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| 
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| type ChatClient struct {
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| 	id          uint
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| 	accessToken string
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| 	conn        *websocket.Conn
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| 	User        *user.User `json:"user"`
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| 	server      *ChatServer
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| 	ipAddress   string `json:"-"`
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| 	// Buffered channel of outbound messages.
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| 	send         chan []byte
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| 	rateLimiter  *rate.Limiter
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| 	timeoutTimer *time.Timer
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| 	inTimeout    bool
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| 	Geo          *geoip.GeoDetails `json:"geo"`
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| 	MessageCount int               `json:"messageCount"`
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| 	UserAgent    string            `json:"userAgent"`
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| 	ConnectedAt  time.Time         `json:"connectedAt"`
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| }
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| 
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| type chatClientEvent struct {
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| 	data   []byte
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| 	client *ChatClient
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| }
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| 
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| const (
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| 	// Time allowed to write a message to the peer.
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| 	writeWait = 10 * time.Second
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| 
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| 	// Time allowed to read the next pong message from the peer.
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| 	pongWait = 60 * time.Second
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| 
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| 	// Send pings to peer with this period. Must be less than pongWait.
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| 	pingPeriod = (pongWait * 9) / 10
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| 
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| 	// Maximum message size allowed from peer.
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| 	// Larger messages get thrown away.
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| 	// Messages > *2 the socket gets closed.
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| 	maxMessageSize = config.MaxSocketPayloadSize
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| )
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| 
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| var upgrader = websocket.Upgrader{
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| 	ReadBufferSize:  1024,
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| 	WriteBufferSize: 1024,
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| }
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| 
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| var (
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| 	newline = []byte{'\n'}
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| 	space   = []byte{' '}
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| )
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| 
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| func (c *ChatClient) sendConnectedClientInfo() {
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| 	payload := events.EventPayload{
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| 		"type": events.ConnectedUserInfo,
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| 		"user": c.User,
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| 	}
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| 
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| 	c.sendPayload(payload)
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| }
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| 
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| func (c *ChatClient) readPump() {
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| 	// Allow 3 messages every two seconds.
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| 	limit := rate.Every(2 * time.Second / 3)
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| 	c.rateLimiter = rate.NewLimiter(limit, 1)
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| 
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| 	defer func() {
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| 		c.close()
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| 	}()
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| 
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| 	// If somebody is sending 2x the max message size they're likely a bad actor
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| 	// and should be disconnected. Below we throw away messages > max size.
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| 	c.conn.SetReadLimit(maxMessageSize * 2)
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| 
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| 	_ = c.conn.SetReadDeadline(time.Now().Add(pongWait))
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| 	c.conn.SetPongHandler(func(string) error { _ = c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
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| 	for {
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| 		_, message, err := c.conn.ReadMessage()
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| 
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| 		if err != nil {
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| 			if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseAbnormalClosure) {
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| 				c.close()
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| 			}
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| 			break
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| 		}
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| 
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| 		// Throw away messages greater than max message size.
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| 		if len(message) > maxMessageSize {
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| 			c.sendAction("Sorry, that message exceeded the maximum size and can't be delivered.")
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| 			continue
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| 		}
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| 
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| 		// Check if this client is temporarily blocked from sending messages.
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| 		if c.inTimeout {
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| 			continue
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| 		}
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| 
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| 		// Guard against floods.
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| 		if !c.passesRateLimit() {
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| 			log.Warnln("Client", c.id, c.User.DisplayName, "has exceeded the messaging rate limiting thresholds and messages are being rejected temporarily.")
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| 			c.startChatRejectionTimeout()
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| 
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| 			continue
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| 		}
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| 
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| 		message = bytes.TrimSpace(bytes.Replace(message, newline, space, -1))
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| 		c.handleEvent(message)
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| 	}
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| }
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| 
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| func (c *ChatClient) writePump() {
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| 	ticker := time.NewTicker(pingPeriod)
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| 	defer func() {
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| 		ticker.Stop()
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| 		c.conn.Close()
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| 	}()
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| 
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| 	for {
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| 		select {
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| 		case message, ok := <-c.send:
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| 			_ = c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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| 			if !ok {
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| 				// The server closed the channel.
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| 				_ = c.conn.WriteMessage(websocket.CloseMessage, []byte{})
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| 				return
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| 			}
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| 
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| 			w, err := c.conn.NextWriter(websocket.TextMessage)
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| 			if err != nil {
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| 				return
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| 			}
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| 			if _, err := w.Write(message); err != nil {
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| 				log.Debugln(err)
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| 			}
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| 
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| 			// Optimization: Send multiple events in a single websocket message.
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| 			// Add queued chat messages to the current websocket message.
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| 			n := len(c.send)
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| 			for i := 0; i < n; i++ {
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| 				_, _ = w.Write(newline)
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| 				_, _ = w.Write(<-c.send)
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| 			}
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| 
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| 			if err := w.Close(); err != nil {
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| 				return
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| 			}
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| 		case <-ticker.C:
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| 			_ = c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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| 			if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
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| 				return
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| 			}
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| 		}
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| 	}
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| }
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| 
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| func (c *ChatClient) handleEvent(data []byte) {
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| 	c.server.inbound <- chatClientEvent{data: data, client: c}
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| }
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| 
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| func (c *ChatClient) close() {
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| 	log.Traceln("client closed:", c.User.DisplayName, c.id, c.ipAddress)
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| 
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| 	c.conn.Close()
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| 	c.server.unregister <- c.id
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| 	if c.send != nil {
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| 		close(c.send)
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| 		c.send = nil
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| 	}
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| }
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| 
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| func (c *ChatClient) passesRateLimit() bool {
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| 	return c.rateLimiter.Allow() && !c.inTimeout
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| }
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| 
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| func (c *ChatClient) startChatRejectionTimeout() {
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| 	if c.timeoutTimer != nil {
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| 		return
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| 	}
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| 
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| 	c.inTimeout = true
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| 	c.timeoutTimer = time.NewTimer(10 * time.Second)
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| 	go func(c *ChatClient) {
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| 		for range c.timeoutTimer.C {
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| 			c.inTimeout = false
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| 			c.timeoutTimer = nil
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| 		}
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| 	}(c)
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| 
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| 	c.sendAction("You are temporarily blocked from sending chat messages due to perceived flooding.")
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| }
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| 
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| func (c *ChatClient) sendPayload(payload events.EventPayload) {
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| 	var data []byte
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| 	data, err := json.Marshal(payload)
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| 	if err != nil {
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| 		log.Errorln(err)
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| 		return
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| 	}
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| 
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| 	if c.send != nil {
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| 		c.send <- data
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| 	}
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| }
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| 
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| func (c *ChatClient) sendAction(message string) {
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| 	clientMessage := events.ActionEvent{
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| 		MessageEvent: events.MessageEvent{
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| 			Body: message,
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| 		},
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| 	}
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| 	clientMessage.SetDefaults()
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| 	clientMessage.RenderBody()
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| 	c.sendPayload(clientMessage.GetBroadcastPayload())
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| }
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