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			178 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package native
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| 
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| import (
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| 	"fmt"
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| 
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| 	"github.com/go-delve/delve/pkg/proc"
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| )
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| 
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| // Thread represents a single thread in the traced process
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| // ID represents the thread id or port, Process holds a reference to the
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| // Process struct that contains info on the process as
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| // a whole, and Status represents the last result of a `wait` call
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| // on this thread.
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| type nativeThread struct {
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| 	ID                int                  // Thread ID or mach port
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| 	Status            *waitStatus          // Status returned from last wait call
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| 	CurrentBreakpoint proc.BreakpointState // Breakpoint thread is currently stopped at
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| 
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| 	dbp            *nativeProcess
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| 	singleStepping bool
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| 	os             *osSpecificDetails
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| 	common         proc.CommonThread
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| }
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| 
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| // Continue the execution of this thread.
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| //
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| // If we are currently at a breakpoint, we'll clear it
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| // first and then resume execution. Thread will continue until
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| // it hits a breakpoint or is signaled.
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| func (t *nativeThread) Continue() error {
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| 	pc, err := t.PC()
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| 	if err != nil {
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| 		return err
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| 	}
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| 	// Check whether we are stopped at a breakpoint, and
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| 	// if so, single step over it before continuing.
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| 	if _, ok := t.dbp.FindBreakpoint(pc, false); ok {
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| 		if err := t.StepInstruction(); err != nil {
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| 			return err
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| 		}
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| 	}
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| 	return t.resume()
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| }
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| 
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| // StepInstruction steps a single instruction.
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| //
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| // Executes exactly one instruction and then returns.
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| // If the thread is at a breakpoint, we first clear it,
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| // execute the instruction, and then replace the breakpoint.
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| // Otherwise we simply execute the next instruction.
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| func (t *nativeThread) StepInstruction() (err error) {
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| 	t.singleStepping = true
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| 	defer func() {
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| 		t.singleStepping = false
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| 	}()
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| 	pc, err := t.PC()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	bp, ok := t.dbp.FindBreakpoint(pc, false)
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| 	if ok {
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| 		// Clear the breakpoint so that we can continue execution.
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| 		err = t.ClearBreakpoint(bp)
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| 		if err != nil {
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| 			return err
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| 		}
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| 
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| 		// Restore breakpoint now that we have passed it.
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| 		defer func() {
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| 			err = t.dbp.writeSoftwareBreakpoint(t, bp.Addr)
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| 		}()
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| 	}
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| 
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| 	err = t.singleStep()
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| 	if err != nil {
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| 		if _, exited := err.(proc.ErrProcessExited); exited {
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| 			return err
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| 		}
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| 		return fmt.Errorf("step failed: %s", err.Error())
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| 	}
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| 	return nil
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| }
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| 
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| // Location returns the threads location, including the file:line
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| // of the corresponding source code, the function we're in
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| // and the current instruction address.
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| func (t *nativeThread) Location() (*proc.Location, error) {
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| 	pc, err := t.PC()
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| 	if err != nil {
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| 		return nil, err
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| 	}
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| 	f, l, fn := t.dbp.bi.PCToLine(pc)
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| 	return &proc.Location{PC: pc, File: f, Line: l, Fn: fn}, nil
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| }
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| 
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| // BinInfo returns information on the binary.
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| func (t *nativeThread) BinInfo() *proc.BinaryInfo {
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| 	return t.dbp.bi
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| }
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| 
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| // Common returns information common across Process
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| // implementations.
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| func (t *nativeThread) Common() *proc.CommonThread {
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| 	return &t.common
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| }
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| 
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| // SetCurrentBreakpoint sets the current breakpoint that this
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| // thread is stopped at as CurrentBreakpoint on the thread struct.
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| func (t *nativeThread) SetCurrentBreakpoint(adjustPC bool) error {
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| 	t.CurrentBreakpoint.Clear()
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| 	pc, err := t.PC()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// If the breakpoint instruction does not change the value
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| 	// of PC after being executed we should look for breakpoints
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| 	// with bp.Addr == PC and there is no need to call SetPC
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| 	// after finding one.
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| 	adjustPC = adjustPC && t.BinInfo().Arch.BreakInstrMovesPC()
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| 
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| 	if bp, ok := t.dbp.FindBreakpoint(pc, adjustPC); ok {
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| 		if adjustPC {
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| 			if err = t.SetPC(bp.Addr); err != nil {
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| 				return err
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| 			}
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| 		}
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| 		t.CurrentBreakpoint = bp.CheckCondition(t)
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| 		if t.CurrentBreakpoint.Breakpoint != nil && t.CurrentBreakpoint.Active {
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| 			if g, err := proc.GetG(t); err == nil {
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| 				t.CurrentBreakpoint.HitCount[g.ID]++
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| 			}
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| 			t.CurrentBreakpoint.TotalHitCount++
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| 		}
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| 	}
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| 	return nil
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| }
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| 
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| // Breakpoint returns the current breakpoint that is active
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| // on this thread.
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| func (t *nativeThread) Breakpoint() *proc.BreakpointState {
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| 	return &t.CurrentBreakpoint
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| }
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| 
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| // ThreadID returns the ID of this thread.
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| func (t *nativeThread) ThreadID() int {
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| 	return t.ID
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| }
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| 
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| // ClearBreakpoint clears the specified breakpoint.
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| func (t *nativeThread) ClearBreakpoint(bp *proc.Breakpoint) error {
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| 	if _, err := t.WriteMemory(uintptr(bp.Addr), bp.OriginalData); err != nil {
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| 		return fmt.Errorf("could not clear breakpoint %s", err)
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| 	}
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| 	return nil
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| }
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| 
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| // Registers obtains register values from the debugged process.
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| func (t *nativeThread) Registers(floatingPoint bool) (proc.Registers, error) {
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| 	return registers(t, floatingPoint)
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| }
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| 
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| // RestoreRegisters will set the value of the CPU registers to those
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| // passed in via 'savedRegs'.
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| func (t *nativeThread) RestoreRegisters(savedRegs proc.Registers) error {
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| 	return t.restoreRegisters(savedRegs)
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| }
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| 
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| // PC returns the current program counter value for this thread.
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| func (t *nativeThread) PC() (uint64, error) {
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| 	regs, err := t.Registers(false)
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| 	if err != nil {
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| 		return 0, err
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| 	}
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| 	return regs.PC(), nil
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| }
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