mirror of
https://github.com/go-delve/delve.git
synced 2025-10-29 09:46:56 +08:00
This pull request makes several changes to delve to allow headless
instancess that are started with the --accept-multiclient flag to
keep running even if there is no connected client. Specifically:
1. Makes a headless instance started with --accept-multiclient quit
after one of the clients sends a Detach request (previously they
would never ever quit, which was a bug).
2. Changes proc/gdbserial and proc/native so that they mark the
Process as exited after they detach, even if they did not kill the
process during detach. This prevents bugs such as #1231 where we
attempt to manipulate a target process after we detached from it.
3. On non --accept-multiclient instances do not kill the target
process unless we started it or the client specifically requests
it (previously if the client did not Detach before closing the
connection we would kill the target process unconditionally)
4. Add a -c option to the quit command that detaches from the
headless server after restarting the target.
5. Change terminal so that, when attached to --accept-multiclient,
pressing ^C will prompt the user to either disconnect from the
server or pause the target process. Also extend the exit prompt to
ask if the user wants to keep the headless server running.
Implements #245, #952, #1159, #1231
412 lines
10 KiB
Go
412 lines
10 KiB
Go
package core
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import (
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"errors"
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"fmt"
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"go/ast"
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"io"
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"sync"
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"github.com/derekparker/delve/pkg/proc"
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)
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// A SplicedMemory represents a memory space formed from multiple regions,
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// each of which may override previously regions. For example, in the following
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// core, the program text was loaded at 0x400000:
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// Start End Page Offset
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// 0x0000000000400000 0x000000000044f000 0x0000000000000000
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// but then it's partially overwritten with an RW mapping whose data is stored
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// in the core file:
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// Type Offset VirtAddr PhysAddr
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// FileSiz MemSiz Flags Align
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// LOAD 0x0000000000004000 0x000000000049a000 0x0000000000000000
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// 0x0000000000002000 0x0000000000002000 RW 1000
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// This can be represented in a SplicedMemory by adding the original region,
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// then putting the RW mapping on top of it.
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type SplicedMemory struct {
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readers []readerEntry
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}
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type readerEntry struct {
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offset uintptr
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length uintptr
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reader proc.MemoryReader
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}
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// Add adds a new region to the SplicedMemory, which may override existing regions.
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func (r *SplicedMemory) Add(reader proc.MemoryReader, off, length uintptr) {
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if length == 0 {
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return
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}
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end := off + length - 1
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newReaders := make([]readerEntry, 0, len(r.readers))
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add := func(e readerEntry) {
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if e.length == 0 {
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return
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}
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newReaders = append(newReaders, e)
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}
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inserted := false
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// Walk through the list of regions, fixing up any that overlap and inserting the new one.
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for _, entry := range r.readers {
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entryEnd := entry.offset + entry.length - 1
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switch {
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case entryEnd < off:
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// Entry is completely before the new region.
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add(entry)
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case end < entry.offset:
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// Entry is completely after the new region.
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if !inserted {
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add(readerEntry{off, length, reader})
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inserted = true
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}
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add(entry)
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case off <= entry.offset && entryEnd <= end:
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// Entry is completely overwritten by the new region. Drop.
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case entry.offset < off && entryEnd <= end:
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// New region overwrites the end of the entry.
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entry.length = off - entry.offset
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add(entry)
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case off <= entry.offset && end < entryEnd:
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// New reader overwrites the beginning of the entry.
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if !inserted {
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add(readerEntry{off, length, reader})
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inserted = true
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}
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overlap := entry.offset - off
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entry.offset += overlap
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entry.length -= overlap
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add(entry)
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case entry.offset < off && end < entryEnd:
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// New region punches a hole in the entry. Split it in two and put the new region in the middle.
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add(readerEntry{entry.offset, off - entry.offset, entry.reader})
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add(readerEntry{off, length, reader})
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add(readerEntry{end + 1, entryEnd - end, entry.reader})
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inserted = true
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default:
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panic(fmt.Sprintf("Unhandled case: existing entry is %v len %v, new is %v len %v", entry.offset, entry.length, off, length))
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}
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}
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if !inserted {
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newReaders = append(newReaders, readerEntry{off, length, reader})
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}
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r.readers = newReaders
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}
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// ReadMemory implements MemoryReader.ReadMemory.
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func (r *SplicedMemory) ReadMemory(buf []byte, addr uintptr) (n int, err error) {
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started := false
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for _, entry := range r.readers {
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if entry.offset+entry.length < addr {
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if !started {
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continue
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}
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return n, fmt.Errorf("hit unmapped area at %v after %v bytes", addr, n)
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}
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// Don't go past the region.
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pb := buf
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if addr+uintptr(len(buf)) > entry.offset+entry.length {
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pb = pb[:entry.offset+entry.length-addr]
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}
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pn, err := entry.reader.ReadMemory(pb, addr)
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n += pn
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if err != nil || pn != len(pb) {
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return n, err
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}
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buf = buf[pn:]
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addr += uintptr(pn)
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if len(buf) == 0 {
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// Done, don't bother scanning the rest.
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return n, nil
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}
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}
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if n == 0 {
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return 0, fmt.Errorf("offset %v did not match any regions", addr)
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}
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return n, nil
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}
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// OffsetReaderAt wraps a ReaderAt into a MemoryReader, subtracting a fixed
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// offset from the address. This is useful to represent a mapping in an address
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// space. For example, if program text is mapped in at 0x400000, an
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// OffsetReaderAt with offset 0x400000 can be wrapped around file.Open(program)
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// to return the results of a read in that part of the address space.
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type OffsetReaderAt struct {
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reader io.ReaderAt
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offset uintptr
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}
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func (r *OffsetReaderAt) ReadMemory(buf []byte, addr uintptr) (n int, err error) {
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return r.reader.ReadAt(buf, int64(addr-r.offset))
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}
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type Process struct {
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bi proc.BinaryInfo
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core *Core
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breakpoints proc.BreakpointMap
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currentThread *Thread
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selectedGoroutine *proc.G
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common proc.CommonProcess
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}
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type Thread struct {
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th *LinuxPrStatus
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fpregs []proc.Register
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p *Process
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common proc.CommonThread
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}
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var ErrWriteCore = errors.New("can not to core process")
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var ErrShortRead = errors.New("short read")
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var ErrContinueCore = errors.New("can not continue execution of core process")
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func OpenCore(corePath, exePath string) (*Process, error) {
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core, err := readCore(corePath, exePath)
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if err != nil {
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return nil, err
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}
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p := &Process{
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core: core,
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breakpoints: proc.NewBreakpointMap(),
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bi: proc.NewBinaryInfo("linux", "amd64"),
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}
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for _, thread := range core.Threads {
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thread.p = p
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}
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var wg sync.WaitGroup
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err = p.bi.LoadBinaryInfo(exePath, &wg)
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wg.Wait()
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if err == nil {
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err = p.bi.LoadError()
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}
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if err != nil {
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return nil, err
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}
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for _, th := range p.core.Threads {
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p.currentThread = th
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break
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}
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p.selectedGoroutine, _ = proc.GetG(p.CurrentThread())
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return p, nil
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}
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func (p *Process) BinInfo() *proc.BinaryInfo {
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return &p.bi
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}
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func (p *Process) Recorded() (bool, string) { return true, "" }
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func (p *Process) Restart(string) error { return ErrContinueCore }
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func (p *Process) Direction(proc.Direction) error { return ErrContinueCore }
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func (p *Process) When() (string, error) { return "", nil }
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func (p *Process) Checkpoint(string) (int, error) { return -1, ErrContinueCore }
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func (p *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, nil }
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func (p *Process) ClearCheckpoint(int) error { return errors.New("checkpoint not found") }
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func (thread *Thread) ReadMemory(data []byte, addr uintptr) (n int, err error) {
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n, err = thread.p.core.ReadMemory(data, addr)
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if err == nil && n != len(data) {
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err = ErrShortRead
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}
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return n, err
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}
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func (thread *Thread) WriteMemory(addr uintptr, data []byte) (int, error) {
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return 0, ErrWriteCore
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}
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func (t *Thread) Location() (*proc.Location, error) {
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f, l, fn := t.p.bi.PCToLine(t.th.Reg.Rip)
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return &proc.Location{PC: t.th.Reg.Rip, File: f, Line: l, Fn: fn}, nil
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}
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func (t *Thread) Breakpoint() proc.BreakpointState {
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return proc.BreakpointState{}
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}
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func (t *Thread) ThreadID() int {
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return int(t.th.Pid)
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}
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func (t *Thread) Registers(floatingPoint bool) (proc.Registers, error) {
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r := &Registers{&t.th.Reg, nil}
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if floatingPoint {
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r.fpregs = t.fpregs
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}
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return r, nil
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}
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func (t *Thread) Arch() proc.Arch {
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return t.p.bi.Arch
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}
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func (t *Thread) BinInfo() *proc.BinaryInfo {
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return &t.p.bi
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}
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func (t *Thread) StepInstruction() error {
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return ErrContinueCore
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}
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func (t *Thread) Blocked() bool {
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return false
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}
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func (t *Thread) SetCurrentBreakpoint() error {
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return nil
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}
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func (t *Thread) Common() *proc.CommonThread {
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return &t.common
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}
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func (p *Process) Breakpoints() *proc.BreakpointMap {
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return &p.breakpoints
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}
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func (p *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
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return nil, proc.NoBreakpointError{Addr: addr}
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}
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func (p *Process) ClearInternalBreakpoints() error {
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return nil
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}
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func (p *Process) ContinueOnce() (proc.Thread, error) {
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return nil, ErrContinueCore
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}
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func (p *Process) StepInstruction() error {
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return ErrContinueCore
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}
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func (p *Process) RequestManualStop() error {
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return nil
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}
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func (p *Process) CheckAndClearManualStopRequest() bool {
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return false
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}
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func (p *Process) CurrentThread() proc.Thread {
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return p.currentThread
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}
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func (p *Process) Detach(bool) error {
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return nil
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}
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func (p *Process) Valid() (bool, error) {
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return true, nil
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}
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func (p *Process) Common() *proc.CommonProcess {
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return &p.common
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}
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func (p *Process) Pid() int {
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return p.core.Pid
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}
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func (p *Process) ResumeNotify(chan<- struct{}) {
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}
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func (p *Process) SelectedGoroutine() *proc.G {
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return p.selectedGoroutine
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}
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func (p *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
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return nil, ErrWriteCore
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}
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func (p *Process) SwitchGoroutine(gid int) error {
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g, err := proc.FindGoroutine(p, gid)
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if err != nil {
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return err
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}
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if g == nil {
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// user specified -1 and selectedGoroutine is nil
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return nil
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}
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if g.Thread != nil {
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return p.SwitchThread(g.Thread.ThreadID())
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}
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p.selectedGoroutine = g
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return nil
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}
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func (p *Process) SwitchThread(tid int) error {
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if th, ok := p.core.Threads[tid]; ok {
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p.currentThread = th
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p.selectedGoroutine, _ = proc.GetG(p.CurrentThread())
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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func (p *Process) ThreadList() []proc.Thread {
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r := make([]proc.Thread, 0, len(p.core.Threads))
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for _, v := range p.core.Threads {
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r = append(r, v)
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}
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return r
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}
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func (p *Process) FindThread(threadID int) (proc.Thread, bool) {
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t, ok := p.core.Threads[threadID]
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return t, ok
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}
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type Registers struct {
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*LinuxCoreRegisters
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fpregs []proc.Register
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}
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func (r *Registers) Slice() []proc.Register {
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var regs = []struct {
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k string
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v uint64
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}{
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{"Rip", r.Rip},
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{"Rsp", r.Rsp},
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{"Rax", r.Rax},
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{"Rbx", r.Rbx},
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{"Rcx", r.Rcx},
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{"Rdx", r.Rdx},
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{"Rdi", r.Rdi},
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{"Rsi", r.Rsi},
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{"Rbp", r.Rbp},
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{"R8", r.R8},
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{"R9", r.R9},
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{"R10", r.R10},
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{"R11", r.R11},
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{"R12", r.R12},
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{"R13", r.R13},
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{"R14", r.R14},
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{"R15", r.R15},
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{"Orig_rax", r.Orig_rax},
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{"Cs", r.Cs},
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{"Eflags", r.Eflags},
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{"Ss", r.Ss},
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{"Fs_base", r.Fs_base},
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{"Gs_base", r.Gs_base},
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{"Ds", r.Ds},
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{"Es", r.Es},
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{"Fs", r.Fs},
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{"Gs", r.Gs},
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}
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out := make([]proc.Register, 0, len(regs))
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for _, reg := range regs {
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if reg.k == "Eflags" {
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out = proc.AppendEflagReg(out, reg.k, reg.v)
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} else {
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out = proc.AppendQwordReg(out, reg.k, reg.v)
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}
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}
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out = append(out, r.fpregs...)
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return out
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}
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