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On linux we can not read memory if the thread we use to do it is occupied doing certain system calls. The exact conditions when this happens have never been clear. This problem was worked around by using the Blocked method which recognized the most common circumstances where this would happen. However this is a hack: Blocked returning true doesn't mean that the problem will manifest and Blocked returning false doesn't necessarily mean the problem will not manifest. A side effect of this is issue #2151 where sometimes we can't read the memory of a thread and find its associated goroutine. This commit fixes this problem by always reading memory using a thread we know to be good for this, specifically the one returned by ContinueOnce. In particular the changes are as follows: 1. Remove (ProcessInternal).CurrentThread and (ProcessInternal).SetCurrentThread, the "current thread" becomes a field of Target, CurrentThread becomes a (*Target) method and (*Target).SwitchThread basically just sets a field Target. 2. The backends keep track of their own internal idea of what the current thread is, to use it to read memory, this is the thread they return from ContinueOnce as trapthread 3. The current thread in the backend and the current thread in Target only ever get synchronized in two places: when the backend creates a Target object the currentThread field of Target is initialized with the backend's current thread and when (*Target).Restart gets called (when a recording is rewound the currentThread used by Target might not exist anymore). 4. We remove the MemoryReadWriter interface embedded in Thread and instead add a Memory method to Process that returns a MemoryReadWriter. The backends will return something here that will read memory using the current thread saved by the backend. 5. The Thread.Blocked method is removed One possible problem with this change is processes that have threads with different memory maps. As far as I can determine this could happen on old versions of linux but this option was removed in linux 2.5. Fixes #2151
310 lines
9.3 KiB
Go
310 lines
9.3 KiB
Go
package proc
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import (
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"errors"
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"fmt"
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"go/constant"
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"os"
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"strings"
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"github.com/go-delve/delve/pkg/goversion"
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)
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var (
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// ErrNotRecorded is returned when an action is requested that is
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// only possible on recorded (traced) programs.
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ErrNotRecorded = errors.New("not a recording")
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// ErrNoRuntimeAllG is returned when the runtime.allg list could
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// not be found.
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ErrNoRuntimeAllG = errors.New("could not find goroutine array")
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// ErrProcessDetached indicates that we detached from the target process.
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ErrProcessDetached = errors.New("detached from the process")
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)
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type LaunchFlags uint8
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const (
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LaunchForeground LaunchFlags = 1 << iota
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LaunchDisableASLR
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)
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// Target represents the process being debugged.
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type Target struct {
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Process
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proc ProcessInternal
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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StopReason StopReason
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// currentThread is the thread that will be used by next/step/stepout and to evaluate variables if no goroutine is selected.
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currentThread Thread
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// Goroutine that will be used by default to set breakpoint, eval variables, etc...
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// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
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selectedGoroutine *G
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// fncallForG stores a mapping of current active function calls.
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fncallForG map[int]*callInjection
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asyncPreemptChanged bool // runtime/debug.asyncpreemptoff was changed
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asyncPreemptOff int64 // cached value of runtime/debug.asyncpreemptoff
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// gcache is a cache for Goroutines that we
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// have read and parsed from the targets memory.
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// This must be cleared whenever the target is resumed.
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gcache goroutineCache
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}
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// ErrProcessExited indicates that the process has exited and contains both
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// process id and exit status.
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type ErrProcessExited struct {
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Pid int
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Status int
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}
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func (pe ErrProcessExited) Error() string {
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return fmt.Sprintf("Process %d has exited with status %d", pe.Pid, pe.Status)
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}
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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type StopReason uint8
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const (
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StopUnknown StopReason = iota
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StopLaunched // The process was just launched
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StopAttached // The debugger stopped the process after attaching
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StopExited // The target process terminated
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StopBreakpoint // The target process hit one or more software breakpoints
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StopHardcodedBreakpoint // The target process hit a hardcoded breakpoint (for example runtime.Breakpoint())
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StopManual // A manual stop was requested
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StopNextFinished // The next/step/stepout command terminated
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StopCallReturned // An injected call completed
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)
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// NewTargetConfig contains the configuration for a new Target object,
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type NewTargetConfig struct {
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Path string // path of the main executable
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DebugInfoDirs []string // Directories to search for split debug info
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DisableAsyncPreempt bool // Go 1.14 asynchronous preemption should be disabled
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StopReason StopReason // Initial stop reason
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}
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// DisableAsyncPreemptEnv returns a process environment (like os.Environ)
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// where asyncpreemptoff is set to 1.
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func DisableAsyncPreemptEnv() []string {
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env := os.Environ()
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for i := range env {
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if strings.HasPrefix(env[i], "GODEBUG=") {
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// Go 1.14 asynchronous preemption mechanism is incompatible with
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// debuggers, see: https://github.com/golang/go/issues/36494
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env[i] += ",asyncpreemptoff=1"
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}
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}
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return env
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}
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// NewTarget returns an initialized Target object.
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func NewTarget(p Process, currentThread Thread, cfg NewTargetConfig) (*Target, error) {
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entryPoint, err := p.EntryPoint()
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if err != nil {
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return nil, err
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}
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err = p.BinInfo().LoadBinaryInfo(cfg.Path, entryPoint, cfg.DebugInfoDirs)
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if err != nil {
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return nil, err
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}
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for _, image := range p.BinInfo().Images {
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if image.loadErr != nil {
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return nil, image.loadErr
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}
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}
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t := &Target{
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Process: p,
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proc: p.(ProcessInternal),
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fncallForG: make(map[int]*callInjection),
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StopReason: cfg.StopReason,
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currentThread: currentThread,
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}
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g, _ := GetG(currentThread)
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t.selectedGoroutine = g
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t.createUnrecoveredPanicBreakpoint()
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t.createFatalThrowBreakpoint()
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t.gcache.init(p.BinInfo())
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if cfg.DisableAsyncPreempt {
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setAsyncPreemptOff(t, 1)
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}
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return t, nil
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}
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// SupportsFunctionCalls returns whether or not the backend supports
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// calling functions during a debug session.
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// Currently only non-recorded processes running on AMD64 support
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// function calls.
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func (t *Target) SupportsFunctionCalls() bool {
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if ok, _ := t.Process.Recorded(); ok {
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return false
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}
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return t.Process.BinInfo().Arch.Name == "amd64"
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}
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// ClearAllGCache clears the internal Goroutine cache.
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// This should be called anytime the target process executes instructions.
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func (t *Target) ClearAllGCache() {
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t.gcache.Clear()
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for _, thread := range t.ThreadList() {
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thread.Common().g = nil
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}
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}
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// Restart will start the process over from the location specified by the "from" locspec.
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// This is only useful for recorded targets.
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// Restarting of a normal process happens at a higher level (debugger.Restart).
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func (t *Target) Restart(from string) error {
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t.ClearAllGCache()
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currentThread, err := t.proc.Restart(from)
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if err != nil {
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return err
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}
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t.currentThread = currentThread
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t.selectedGoroutine, _ = GetG(t.CurrentThread())
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if from != "" {
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t.StopReason = StopManual
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} else {
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t.StopReason = StopLaunched
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}
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return nil
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}
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// SelectedGoroutine returns the currently selected goroutine.
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func (t *Target) SelectedGoroutine() *G {
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return t.selectedGoroutine
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}
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// SwitchGoroutine will change the selected and active goroutine.
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func (p *Target) SwitchGoroutine(g *G) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if g == nil {
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return nil
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}
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if g.Thread != nil {
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return p.SwitchThread(g.Thread.ThreadID())
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}
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p.selectedGoroutine = g
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return nil
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}
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// SwitchThread will change the selected and active thread.
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func (p *Target) SwitchThread(tid int) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if th, ok := p.FindThread(tid); ok {
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p.currentThread = th
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p.selectedGoroutine, _ = GetG(p.CurrentThread())
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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// Detach will detach the target from the underylying process.
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// This means the debugger will no longer receive events from the process
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// we were previously debugging.
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// If kill is true then the process will be killed when we detach.
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func (t *Target) Detach(kill bool) error {
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if !kill {
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if t.asyncPreemptChanged {
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setAsyncPreemptOff(t, t.asyncPreemptOff)
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}
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for _, bp := range t.Breakpoints().M {
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if bp != nil {
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_, err := t.ClearBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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}
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}
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}
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t.StopReason = StopUnknown
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return t.proc.Detach(kill)
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}
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// setAsyncPreemptOff enables or disables async goroutine preemption by
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// writing the value 'v' to runtime.debug.asyncpreemptoff.
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// A value of '1' means off, a value of '0' means on.
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func setAsyncPreemptOff(p *Target, v int64) {
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if producer := p.BinInfo().Producer(); producer == "" || !goversion.ProducerAfterOrEqual(producer, 1, 14) {
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return
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}
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logger := p.BinInfo().logger
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scope := globalScope(p.BinInfo(), p.BinInfo().Images[0], p.Memory())
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debugv, err := scope.findGlobal("runtime", "debug")
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if err != nil || debugv.Unreadable != nil {
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logger.Warnf("could not find runtime/debug variable (or unreadable): %v %v", err, debugv.Unreadable)
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return
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}
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asyncpreemptoffv, err := debugv.structMember("asyncpreemptoff")
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if err != nil {
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logger.Warnf("could not find asyncpreemptoff field: %v", err)
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return
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}
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asyncpreemptoffv.loadValue(loadFullValue)
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if asyncpreemptoffv.Unreadable != nil {
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logger.Warnf("asyncpreemptoff field unreadable: %v", asyncpreemptoffv.Unreadable)
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return
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}
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p.asyncPreemptChanged = true
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p.asyncPreemptOff, _ = constant.Int64Val(asyncpreemptoffv.Value)
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err = scope.setValue(asyncpreemptoffv, newConstant(constant.MakeInt64(v), scope.Mem), "")
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logger.Warnf("could not set asyncpreemptoff %v", err)
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}
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// createUnrecoveredPanicBreakpoint creates the unrecoverable-panic breakpoint.
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func (t *Target) createUnrecoveredPanicBreakpoint() {
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panicpcs, err := FindFunctionLocation(t.Process, "runtime.startpanic", 0)
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if _, isFnNotFound := err.(*ErrFunctionNotFound); isFnNotFound {
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panicpcs, err = FindFunctionLocation(t.Process, "runtime.fatalpanic", 0)
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}
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if err == nil {
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bp, err := t.setBreakpointWithID(unrecoveredPanicID, panicpcs[0])
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if err == nil {
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bp.Name = UnrecoveredPanic
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bp.Variables = []string{"runtime.curg._panic.arg"}
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}
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}
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}
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// createFatalThrowBreakpoint creates the a breakpoint as runtime.fatalthrow.
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func (t *Target) createFatalThrowBreakpoint() {
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fatalpcs, err := FindFunctionLocation(t.Process, "runtime.fatalthrow", 0)
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if err == nil {
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bp, err := t.setBreakpointWithID(fatalThrowID, fatalpcs[0])
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if err == nil {
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bp.Name = FatalThrow
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}
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}
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}
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// CurrentThread returns the currently selected thread which will be used
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// for next/step/stepout and for reading variables, unless a goroutine is
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// selected.
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func (t *Target) CurrentThread() Thread {
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return t.currentThread
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}
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