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*: switch to int64 for goroutine IDs (#3110)
Go 1.20 switched to uint64 to represent goroutine IDs, we can't actually follow suit because we have allowed clients to use -1 to refer to the currently selected goroutine, however we should at least switch to int64 and also update the rtype check to accept the 1.20 type.
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@ -168,7 +168,7 @@ type Thread struct {
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Function *Function `json:"function,omitempty"`
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// ID of the goroutine running on this thread
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GoroutineID int `json:"goroutineID"`
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GoroutineID int64 `json:"goroutineID"`
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// Breakpoint this thread is stopped at
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Breakpoint *Breakpoint `json:"breakPoint,omitempty"`
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@ -358,7 +358,7 @@ type LoadConfig struct {
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// internal G structure.
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type Goroutine struct {
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// ID is a unique identifier for the goroutine.
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ID int `json:"id"`
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ID int64 `json:"id"`
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// Current location of the goroutine
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CurrentLoc Location `json:"currentLoc"`
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// Current location of the goroutine, excluding calls inside runtime
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@ -391,7 +391,7 @@ type DebuggerCommand struct {
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ThreadID int `json:"threadID,omitempty"`
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// GoroutineID is used to specify which thread to use with the SwitchGoroutine
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// and Call commands.
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GoroutineID int `json:"goroutineID,omitempty"`
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GoroutineID int64 `json:"goroutineID,omitempty"`
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// When ReturnInfoLoadConfig is not nil it will be used to load the value
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// of any return variables.
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ReturnInfoLoadConfig *LoadConfig
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@ -426,7 +426,7 @@ type BreakpointInfo struct {
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// EvalScope is the scope a command should
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// be evaluated in. Describes the goroutine and frame number.
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type EvalScope struct {
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GoroutineID int
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GoroutineID int64
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Frame int
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DeferredCall int // when DeferredCall is n > 0 this eval scope is relative to the n-th deferred call in the current frame
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}
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