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- Propagate events up to parent Artboard state machines - Add Event to Listener types and display in combobox - Add support for StateMachineListeners to listen for events Still needs implementation on CPP runtime. In this example, the rectangles are in a nested artboard. Clicking them fires an event from the nested artboard up to the parent artboard which has a listener which updates an input triggering the animation. https://github.com/rive-app/rive/assets/186340/22bfb00e-8d1e-46f0-8faa-d2d5e5a1bbfb Diffs= 1a9dd7e97 Add support to Listeners for events from nested artboards (#5923) 52a1a6f88 Added a Rust runtime. (#6027) 22077beda feat: add count and query APIs for events and text runs at the Artboard level, and expose in WASM (#6043) f95f54140 Add out of band loading to rive-wasm (#6017) 54d736fec 6041 follow path with 0 opacity (#6060) bb7d5ac4c Add a math::round_up_to_multiple_of<N>() utility (#6061) 6ee7cea9e Clamping color stops. (#6052) bb00ec119 Add a WebGPU mode that uses EXT_shader_pixel_local_storage (#6048) af873d55a update runtime with file asset cdn information (#6040) Co-authored-by: Philip Chung <philterdesign@gmail.com>