Files
rive-flutter/example/lib/little_machine.dart
HayesGordon bf94e7d6b1 feat: Flutter get component predicate
Diffs=
9abd6ee16 feat: Flutter get component predicate (#7388)
8486c3445 Get rid of MetricsPath. (#7371)

Co-authored-by: Anurag Devanapally <anurag.devanapally@aofl.com>
Co-authored-by: Gordon <pggordonhayes@gmail.com>
2024-06-07 11:52:32 +00:00

90 lines
2.6 KiB
Dart

import 'package:flutter/material.dart';
import 'package:rive/rive.dart';
/// An example showing how to drive a StateMachine via a trigger input.
class LittleMachine extends StatefulWidget {
const LittleMachine({Key? key}) : super(key: key);
@override
State<LittleMachine> createState() => _LittleMachineState();
}
class _LittleMachineState extends State<LittleMachine> {
/// Message that displays when state has changed
String stateChangeMessage = '';
Artboard? _riveArtboard;
SMITrigger? _trigger;
@override
void initState() {
super.initState();
_loadRiveFile();
}
Future<void> _loadRiveFile() async {
final file = await RiveFile.asset('assets/little_machine.riv');
// The artboard is the root of the animation and gets drawn in the
// Rive widget.
final artboard = file.mainArtboard.instance();
var controller = StateMachineController.fromArtboard(
artboard,
'State Machine 1',
onStateChange: _onStateChange,
);
if (controller != null) {
artboard.addController(controller);
_trigger = controller.getTriggerInput('Trigger 1');
}
setState(() => _riveArtboard = artboard);
}
/// Do something when the state machine changes state
void _onStateChange(String stateMachineName, String stateName) => setState(
() => stateChangeMessage =
'State Changed in $stateMachineName to $stateName',
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Little Machine')),
body: Stack(
children: [
_riveArtboard == null
? const SizedBox()
: GestureDetector(
onTapDown: (_) => _trigger?.fire(),
child: Rive(
artboard: _riveArtboard!,
fit: BoxFit.cover,
),
),
const Align(
alignment: Alignment.topCenter,
child: Padding(
padding: EdgeInsets.all(16.0),
child: Text(
'Press to activate!',
style: TextStyle(fontSize: 18, color: Colors.black),
),
),
),
Align(
alignment: Alignment.bottomCenter,
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Text(
stateChangeMessage,
style: const TextStyle(
color: Colors.black, fontWeight: FontWeight.bold),
),
),
)
],
),
);
}
}