Files
rive-flutter/example/lib/state_machine_skills.dart
HayesGordon 0767844a56 style: updated example and readme
Diffs=
a259b57b2 style: clean up example app
483978f10 docs: update readme
2023-01-11 21:04:30 +00:00

92 lines
3.0 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rive/rive.dart';
/// An example showing how to drive a StateMachine via one numeric input.
class StateMachineSkills extends StatefulWidget {
const StateMachineSkills({Key? key}) : super(key: key);
@override
State<StateMachineSkills> createState() => _StateMachineSkillsState();
}
class _StateMachineSkillsState extends State<StateMachineSkills> {
/// Tracks if the animation is playing by whether controller is running.
bool get isPlaying => _controller?.isActive ?? false;
Artboard? _riveArtboard;
StateMachineController? _controller;
SMIInput<double>? _levelInput;
@override
void initState() {
super.initState();
// Load the animation file from the bundle, note that you could also
// download this. The RiveFile just expects a list of bytes.
rootBundle.load('assets/skills.riv').then(
(data) async {
// Load the RiveFile from the binary data.
final file = RiveFile.import(data);
// The artboard is the root of the animation and gets drawn in the
// Rive widget.
final artboard = file.mainArtboard;
var controller =
StateMachineController.fromArtboard(artboard, 'Designer\'s Test');
if (controller != null) {
artboard.addController(controller);
_levelInput = controller.findInput('Level');
}
setState(() => _riveArtboard = artboard);
},
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Skills Machine'),
),
body: Center(
child: _riveArtboard == null
? const SizedBox()
: Stack(
children: [
Positioned.fill(
child: Rive(
artboard: _riveArtboard!,
fit: BoxFit.cover,
),
),
Positioned.fill(
bottom: 32,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.end,
children: [
ElevatedButton(
child: const Text('Beginner'),
onPressed: () => _levelInput?.value = 0,
),
const SizedBox(width: 10),
ElevatedButton(
child: const Text('Intermediate'),
onPressed: () => _levelInput?.value = 1,
),
const SizedBox(width: 10),
ElevatedButton(
child: const Text('Expert'),
onPressed: () => _levelInput?.value = 2,
),
],
),
),
],
),
),
);
}
}