Files
rive-flutter/example/lib/liquid_download.dart
HayesGordon 0767844a56 style: updated example and readme
Diffs=
a259b57b2 style: clean up example app
483978f10 docs: update readme
2023-01-11 21:04:30 +00:00

91 lines
2.8 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rive/rive.dart';
/// An example showing how to drive a StateMachine via a trigger and number
/// input.
class LiquidDownload extends StatefulWidget {
const LiquidDownload({Key? key}) : super(key: key);
@override
State<LiquidDownload> createState() => _LiquidDownloadState();
}
class _LiquidDownloadState extends State<LiquidDownload> {
/// Tracks if the animation is playing by whether controller is running.
bool get isPlaying => _controller?.isActive ?? false;
Artboard? _riveArtboard;
StateMachineController? _controller;
SMIInput<bool>? _start;
SMIInput<double>? _progress;
@override
void initState() {
super.initState();
// Load the animation file from the bundle, note that you could also
// download this. The RiveFile just expects a list of bytes.
rootBundle.load('assets/liquid_download.riv').then(
(data) async {
// Load the RiveFile from the binary data.
final file = RiveFile.import(data);
// The artboard is the root of the animation and gets drawn in the
// Rive widget.
final artboard = file.mainArtboard;
var controller =
StateMachineController.fromArtboard(artboard, 'Download');
if (controller != null) {
artboard.addController(controller);
_start = controller.findInput('Download');
_progress = controller.findInput('Progress');
}
setState(() => _riveArtboard = artboard);
},
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Liquid Download'),
),
body: Center(
child: _riveArtboard == null
? const SizedBox()
: GestureDetector(
onTapDown: (_) => _start?.value = true,
child: Column(
children: [
const SizedBox(height: 10),
const Text(
'Press to activate, slide for progress...',
style: TextStyle(
fontSize: 18,
),
),
Slider(
value: _progress!.value,
min: 0,
max: 100,
label: _progress!.value.round().toString(),
onChanged: (double value) => setState(() {
_progress!.value = value;
}),
),
const SizedBox(height: 10),
Expanded(
child: Rive(
artboard: _riveArtboard!,
),
),
],
),
),
),
);
}
}