341 Commits

Author SHA1 Message Date
66305cb511 SimpleAnimation exposes mix 2020-12-11 13:10:21 -08:00
39eddb4fd6 Preparing for pub 2020-11-17 16:04:42 -08:00
8e1718c7bd Adding support for parametric path origin. 2020-11-17 16:02:16 -08:00
1cdaaae870 Adds animationByName method to Artboard and more tests 2020-11-17 11:54:58 -08:00
0089f7d55c Merging master 2020-11-10 18:55:46 -08:00
a13be5f2e2 Adds artboardByName to RiveFile and tests 2020-11-10 18:52:16 -08:00
beb9b661d3 Add default noop implementations 2020-11-06 13:59:51 +00:00
2e4a8ace85 Fixes #15 and preps for publish. 2020-10-02 15:56:43 -07:00
6f1b2eeddc Merge pull request #13 from rive-app/workAreaAnimations
Work area animations
2020-10-01 09:14:50 +01:00
9dd88047f7 Merge pull request #14 from rive-app/exportLoopAndInstance
Export loop and instance
2020-10-01 09:14:33 +01:00
621469b0df Fixing mixing issue and bumping to 0.6.0+1. 2020-09-30 12:02:59 -07:00
63f7a4c561 provide access to the animationinstance 2020-09-30 19:07:03 +01:00
128b6b9770 export loop as part of the package 2020-09-30 19:06:44 +01:00
951a4251f2 stop the stopwatch if we are no longer advancing the animations, so they do not jump to an unintended timepoint when restarted 2020-09-30 09:59:36 +01:00
5d6a46837e initialize _time to workStart where provided 2020-09-30 09:59:36 +01:00
5bd55da4fc Bumping runtime version and murdering fractional. 2020-09-28 16:56:53 -07:00
317f9ca68d Adding new clipping. 2020-09-22 15:54:53 -07:00
d6729c2d84 Allow reading newer minor versions. 2020-09-15 13:58:24 -07:00
7c753f6ff0 Fixing importing with ToC. 2020-09-15 12:17:22 -07:00
07f63ba8dc Adding toc reading. 2020-09-15 11:40:31 -07:00
151efaf8f7 Cleaning up. 2020-09-14 15:47:38 -07:00
a7bf38b387 Fixing draw order in Flutter runtime. 2020-09-14 15:46:10 -07:00
c15236d7fc Adding trim path support. 2020-08-28 18:27:54 -07:00
a02607dd89 Adding support for bones! 2020-08-26 18:11:23 -07:00
396c50bd21 fixed typo in version mismatch error 2020-08-17 10:21:03 +01:00
e4add0ce91 Getting clipping working with the Flutter runtimes. 2020-08-14 18:51:47 -07:00
37f0ac9ada Bumping to version 4 with first cut of bones. 2020-08-12 18:07:02 -07:00
a401bd8abf Removing signed integer from the core system. 2020-08-07 20:24:19 -07:00
bed98495f0 Fixing merge conflict 2020-08-02 18:37:46 -07:00
ad784625e3 Updating to latest version of Rive runtime format and prepping for pub.dev release. 2020-07-28 18:48:25 -07:00
3572ec63f1 Normalized use of circle constant 2020-07-25 15:19:32 -07:00
c71fa9ecde Invalidate shape less aggressively. 2020-07-21 19:48:48 -07:00
4cb915605f Revving format to 2 with smaller string encoding. 2020-07-19 18:18:34 -07:00
2ca33a8a11 Fixing draw order loading. 2020-07-17 18:41:20 -07:00
a2c9178bfc Improving controllers so they can mix animations more easily. 2020-07-17 15:30:23 -07:00
1c9035d64b Exposing more internal components. 2020-07-17 11:45:18 -07:00
237eef1cf6 Regenerated cleaned up code that happily runs through flutter analyze. 2020-07-09 11:12:41 -07:00
c9f0a9afdd Fix Pub analysis 2020-07-09 09:09:31 +00:00
d31388d6e4 Initial checkin of Rive 2 runtime. 2020-07-08 16:36:55 -07:00
f1817858bf Murder. 2020-07-08 16:13:04 -07:00
2235515471 First commit 2019-12-02 18:51:52 -08:00